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Corrupted Samples #2
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To be fair, that song sounded ear-breaking to begin with to me. I can't tell the difference. Do you mean that ever-so-slight buzzing it does? Hmm... I wonder if the sample is simply reading one byte too far or sommat. |
Fixed in v1.09 |
Sorry I wasn't keeping up with my notifications recently |
Thanks for working on it. This was my first time looping and mixing samples at arbitrary speeds entirely in my own code, so... |
I'll see what I (and possibly a few others) can do |
Same guy that opened this issue, different name Turns out, that's part of the ACTUAL sample, BUT when orgmaker resamples it for higher pitches, that little spike is "lost", making the wave smoother I'm looking into it right now, but aside from that there doesn't seem to be anything terribly wrong with your code. |
Okay. So the small spikes in the instruments are just because the instruments themselves were bad and my code doesn't lose as much information resampling them as the original. (Much like how the org headers have the wrong instruments set entirely for some tracks...) Well that's a depressing relief. I have no idea when the right ear track started dropping the first sample of percussion like that, but it shouldn't be difficult to fix. (did it happen when I started trying to fix the non-percussion samples somehow? Or have I just not been paying attention to the percussion as much since they were distracting me?)... The timing, though, that's something I was kind of aware of but didn't fix because it would take effort to make it "sound right" again. @_@; My ears are throwing me off when I try. |
Long story short the Wave 63 Sample (used in the plantation theme, for example) seems to be corrupted or something and sounds earbreaking. Living Waterway also uses that sample.
I'm not sure if other samples are corrupted as well, but this one was the most obvious one.
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