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[BUG] [Blood] Incorrect offset for voxels added from .def #1114

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fgsfds opened this issue Oct 11, 2024 · 0 comments
Open
1 task done

[BUG] [Blood] Incorrect offset for voxels added from .def #1114

fgsfds opened this issue Oct 11, 2024 · 0 comments
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@fgsfds
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fgsfds commented Oct 11, 2024

Raze version

1.10.2

Which game are you running with Raze?

Blood

What Operating System are you using?

Windows 11

Please describe your specific OS version

No response

Relevant hardware info

No response

Have you checked that no other similar issue already exists?

  • I have searched and not found similar issues.

A clear and concise description of what the bug is.

Voxel has incorrect offset when overriding already existing voxel.

Looks like Raze either combines new and existing voxels' offsets of use existing voxel's offsets exclusively.

NBlood
blud0000

Raze
Blood_0000

New voxel's offsets that match tile's offsets
image

Old voxel
image

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Install latest blood voxel pack preview https://github.com/fgsfds/Blood-Voxel-Pack/releases
  2. Start Blood's first map

Your configuration

No response

Provide a Log

No response

@fgsfds fgsfds added the bug Something isn't working label Oct 11, 2024
@sinisterseed sinisterseed changed the title [BUG] Incorrect offset fox voxels added from def [BUG] [Blood] Incorrect offset for voxels added from .def Oct 11, 2024
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