misc decoupled animation fixes #4630
Workflow file for this run
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name: Continuous Integration | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- name: Visual Studio 2022 | |
os: windows-2022 | |
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake | |
build_type: Release | |
- name: Visual Studio 2022 | |
os: windows-2022 | |
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake | |
build_type: Debug | |
- name: Visual Studio 2019 | |
os: windows-2019 | |
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake | |
build_type: Release | |
- name: macOS | |
os: macos-14 | |
deps_cmdline: brew install libvpx | |
build_type: Release | |
- name: macOS | |
os: macos-14 | |
extra_options: -G Xcode -DDYN_OPENAL=OFF | |
deps_cmdline: brew install libvpx | |
build_type: Debug | |
- name: Linux GCC 9 | |
os: ubuntu-22.04 | |
extra_options: -DCMAKE_C_COMPILER=gcc-9 -DCMAKE_CXX_COMPILER=g++-9 | |
deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk2.0-dev libwebp-dev | |
build_type: RelWithDebInfo | |
- name: Linux GCC 12 | |
os: ubuntu-22.04 | |
extra_options: -DCMAKE_C_COMPILER=gcc-12 -DCMAKE_CXX_COMPILER=g++-12 | |
deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk-3-dev libwebp-dev | |
build_type: MinSizeRel | |
- name: Linux Clang 11 | |
os: ubuntu-22.04 | |
extra_options: -DCMAKE_C_COMPILER=clang-11 -DCMAKE_CXX_COMPILER=clang++-11 -DDYN_OPENAL=OFF | |
deps_cmdline: sudo apt update && sudo apt install clang-11 libsdl2-dev libvpx-dev libopenal-dev libwebp-dev | |
build_type: Debug | |
- name: Linux Clang 15 | |
os: ubuntu-22.04 | |
extra_options: -DCMAKE_C_COMPILER=clang-15 -DCMAKE_CXX_COMPILER=clang++-15 | |
deps_cmdline: sudo apt update && sudo apt install clang-15 libsdl2-dev libvpx-dev libwebp-dev | |
build_type: Release | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
shell: bash | |
run: | | |
if [[ -n "${{ matrix.config.deps_cmdline }}" ]]; then | |
eval ${{ matrix.config.deps_cmdline }} | |
fi | |
mkdir build | |
if [[ "${{ runner.os }}" == 'macOS' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.14-macos-arm.tar.xz | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.14-linux.tar.xz | |
fi | |
if [[ -n "${ZMUSIC_PACKAGE}" ]]; then | |
cd build | |
wget -q "https://github.com/coelckers/gzdoom/releases/download/ci_deps/${ZMUSIC_PACKAGE}" | |
tar -xf "${ZMUSIC_PACKAGE}" | |
fi | |
- name: Setup vcpkg | |
uses: lukka/run-vcpkg@v11 | |
if: runner.os == 'Windows' | |
with: | |
vcpkgDirectory: '${{ github.workspace }}/build/vcpkg' | |
vcpkgGitCommitId: '2c401863dd54a640aeb26ed736c55489c079323b' | |
- name: Configure | |
shell: bash | |
run: | | |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic -DPK3_QUIET_ZIPDIR=ON ${{ matrix.config.extra_options }} . | |
- name: Build | |
shell: bash | |
run: | | |
export MAKEFLAGS=--keep-going | |
cmake --build build --config ${{ matrix.config.build_type }} --parallel 3 | |
- name: Create Package | |
if: runner.os == 'Windows' # Remove to make packages of all targets | |
shell: bash | |
run: | | |
cd build | |
mkdir package | |
if [[ "${{ runner.os }}" == 'Windows' ]]; then | |
cp ${{ matrix.config.build_type }}/gzdoom.exe ${{ matrix.config.build_type }}/*.pk3 package | |
elif [[ "${{ runner.os }}" == 'macOS' ]]; then | |
cp -r gzdoom.app package | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
cp gzdoom *.pk3 package | |
fi | |
- name: Upload Package | |
if: runner.os == 'Windows' # Remove to store packages of all targets | |
uses: actions/upload-artifact@v4 | |
with: | |
path: build/package | |
name: ${{ matrix.config.name }} ${{ matrix.config.build_type }} | |
- name: List Build Directory | |
if: always() | |
shell: bash | |
run: | | |
git status | |
ls -lR build |