{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":10879376,"defaultBranch":"master","name":"gzdoom","ownerLogin":"ZDoom","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2013-06-23T06:38:12.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/109868908?v=4","public":true,"private":false,"isOrgOwned":true},"refInfo":{"name":"","listCacheKey":"v0:1720869442.0","currentOid":""},"activityList":{"items":[{"before":"38290b6615848c0c52ff8b71051869fce5153fbe","after":"ed39413532ad13c6e875c3b9b73047cbdff2ab11","ref":"refs/heads/master","pushedAt":"2024-09-12T06:47:02.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"coelckers","name":"Christoph Oelckers","path":"/coelckers","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/4760551?s=80&v=4"},"commit":{"message":"Render the bottom sky layer always with full opacity in the SW true color renderer.\n\nNo need to add explicit checks for color (0,0,0,0) here.","shortMessageHtmlLink":"Render the bottom sky layer always with full opacity in the SW true c…"}},{"before":"a663d97961e736a56d362c1b09622114cb4504ed","after":"38290b6615848c0c52ff8b71051869fce5153fbe","ref":"refs/heads/master","pushedAt":"2024-09-12T06:38:19.000Z","pushType":"pr_merge","commitsCount":2,"pusher":{"login":"coelckers","name":"Christoph Oelckers","path":"/coelckers","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/4760551?s=80&v=4"},"commit":{"message":"Truecolor sky: Draw opaque black background on transparent texels\n\nFixes HOM effect","shortMessageHtmlLink":"Truecolor sky: Draw opaque black background on transparent texels"}},{"before":"77519332e8ed232619417ebbf6eb01e4b58236f5","after":"a663d97961e736a56d362c1b09622114cb4504ed","ref":"refs/heads/master","pushedAt":"2024-09-12T05:28:53.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"load id24res if present","shortMessageHtmlLink":"load id24res if present"}},{"before":"aacc4d7278a62ad226a4aa3556df84ee42d59fc6","after":"77519332e8ed232619417ebbf6eb01e4b58236f5","ref":"refs/heads/master","pushedAt":"2024-09-11T11:18:13.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"- deactivate appimage for now, don't have enough interest looking into what's causing it to fail","shortMessageHtmlLink":"- deactivate appimage for now, don't have enough interest looking int…"}},{"before":"afcd38907c07848a0ab3b7e710d91bea833a5305","after":"aacc4d7278a62ad226a4aa3556df84ee42d59fc6","ref":"refs/heads/master","pushedAt":"2024-09-10T14:58:36.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"PointToPseudoPitch() was being called even when viewpoint was not allowed out of bounds. And its sqrt was slow even when it was necessary (thanks dpjudas for the speedup code).","shortMessageHtmlLink":"PointToPseudoPitch() was being called even when viewpoint was not all…"}},{"before":"5895f9b1b134445ad78949d544a96ab5828a12bf","after":"afcd38907c07848a0ab3b7e710d91bea833a5305","ref":"refs/heads/master","pushedAt":"2024-09-08T20:10:33.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"add SpawnMultiCoopOnly mapinfo flag to spawn **only** coop spawns in single-player","shortMessageHtmlLink":"add SpawnMultiCoopOnly mapinfo flag to spawn **only** coop spawns in …"}},{"before":"76c8b6da5742562a8eece3037f90ab71de4b1d77","after":"5895f9b1b134445ad78949d544a96ab5828a12bf","ref":"refs/heads/master","pushedAt":"2024-09-08T03:09:40.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"- implement +SQUAREPIXELS flag","shortMessageHtmlLink":"- implement +SQUAREPIXELS flag"}},{"before":"b2976444c95455e11bfedbb08e94361034a35e74","after":"76c8b6da5742562a8eece3037f90ab71de4b1d77","ref":"refs/heads/master","pushedAt":"2024-08-25T15:18:52.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"fix A_PlaySound not working for DSDHACKED-defined sounds","shortMessageHtmlLink":"fix A_PlaySound not working for DSDHACKED-defined sounds"}},{"before":"f0ff2736203506b4a0c1502ddbf95ba1766d28ef","after":"b2976444c95455e11bfedbb08e94361034a35e74","ref":"refs/heads/master","pushedAt":"2024-08-25T15:18:05.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Smaller aspect ratio screens were getting clipped a bit too much. This is a brute-force if-else solution. Larger aspect ratios (wider screens) were always good.","shortMessageHtmlLink":"Smaller aspect ratio screens were getting clipped a bit too much. Thi…"}},{"before":"70cf707251c8eb527229278444d4ba2c0bf1cbb8","after":"f0ff2736203506b4a0c1502ddbf95ba1766d28ef","ref":"refs/heads/master","pushedAt":"2024-08-23T05:14:33.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Stop grabbing mouse when game window doesn't have the focus","shortMessageHtmlLink":"Stop grabbing mouse when game window doesn't have the focus"}},{"before":"4d18380956eaab3da9ccaf8a06043692b5d95cc5","after":"70cf707251c8eb527229278444d4ba2c0bf1cbb8","ref":"refs/heads/master","pushedAt":"2024-08-21T03:08:57.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"Skip bex strings for freedoom if language lump is present (#2682)","shortMessageHtmlLink":"Skip bex strings for freedoom if language lump is present (#2682)"}},{"before":"1b20c92ca51b5b6ca21bf02b034d8e2ca4cc23e9","after":"4d18380956eaab3da9ccaf8a06043692b5d95cc5","ref":"refs/heads/master","pushedAt":"2024-08-17T18:17:19.000Z","pushType":"pr_merge","commitsCount":2,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"Made itemcls optional\n\nAnd removed the invalid character on line 710","shortMessageHtmlLink":"Made itemcls optional"}},{"before":"0d43272c8fdb6bd2d0fc8cc94564efcdffe3948e","after":"1b20c92ca51b5b6ca21bf02b034d8e2ca4cc23e9","ref":"refs/heads/master","pushedAt":"2024-08-17T14:12:35.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Fixed counters not clearing when using shared/local pickups","shortMessageHtmlLink":"Fixed counters not clearing when using shared/local pickups"}},{"before":"5fa220219e2e00a65d72e05f883d470db5b01a26","after":"0d43272c8fdb6bd2d0fc8cc94564efcdffe3948e","ref":"refs/heads/master","pushedAt":"2024-08-17T05:14:07.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Allow for Basic and Hexen armor replacing","shortMessageHtmlLink":"Allow for Basic and Hexen armor replacing"}},{"before":"f5c86819abb67534fe80706b8ed2e5ed824ec8f8","after":"5fa220219e2e00a65d72e05f883d470db5b01a26","ref":"refs/heads/master","pushedAt":"2024-08-16T10:41:43.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"coelckers","name":"Christoph Oelckers","path":"/coelckers","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/4760551?s=80&v=4"},"commit":{"message":"Reverted use of tchar.h which should be considered deprecated.\n\nGZDoom is Unicode only - as should be the norm for any Windows application - and will not work when compiled as ANSI so there's no good reason to use this wrapper.","shortMessageHtmlLink":"Reverted use of tchar.h which should be considered deprecated."}},{"before":"855b7fc026a275a5d096eeab7d9bb6680f98f13d","after":"f5c86819abb67534fe80706b8ed2e5ed824ec8f8","ref":"refs/heads/master","pushedAt":"2024-08-15T22:54:13.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Added GOG path for Doom + Doom II","shortMessageHtmlLink":"Added GOG path for Doom + Doom II"}},{"before":"2ecf796e2e654474ae440f496174f730bd1eb48a","after":"855b7fc026a275a5d096eeab7d9bb6680f98f13d","ref":"refs/heads/master","pushedAt":"2024-08-15T12:18:56.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"- add xbox filenames too","shortMessageHtmlLink":"- add xbox filenames too"}},{"before":"958721e2b87f9d1f0280221224a7ad0cfcda424d","after":"2ecf796e2e654474ae440f496174f730bd1eb48a","ref":"refs/heads/master","pushedAt":"2024-08-15T11:58:27.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"- add doomkex doom2kex tntkex and plutoniakex as valid iwad filenames","shortMessageHtmlLink":"- add doomkex doom2kex tntkex and plutoniakex as valid iwad filenames"}},{"before":"6bb323f529686a7e004166525076ff2710d16750","after":"958721e2b87f9d1f0280221224a7ad0cfcda424d","ref":"refs/heads/master","pushedAt":"2024-08-15T06:43:55.000Z","pushType":"force_push","commitsCount":0,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Forgot on check.","shortMessageHtmlLink":"Forgot on check."}},{"before":"c3853916e7dfb2786e8c27dbab70fe1fbedd8a74","after":"6bb323f529686a7e004166525076ff2710d16750","ref":"refs/heads/master","pushedAt":"2024-08-15T06:27:37.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Forgot on check.","shortMessageHtmlLink":"Forgot on check."}},{"before":"8043370ef1868f55bf03b2123b95f691dc619f16","after":"c3853916e7dfb2786e8c27dbab70fe1fbedd8a74","ref":"refs/heads/master","pushedAt":"2024-08-11T18:39:28.000Z","pushType":"push","commitsCount":13,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Merge commit 'refs/pull/2666/head' of https://github.com/ZDoom/gzdoom","shortMessageHtmlLink":"Merge commit 'refs/pull/2666/head' of https://github.com/ZDoom/gzdoom"}},{"before":"95b264bdb6158c8e62ec2ded6c1e5ee7c0719c6c","after":"8043370ef1868f55bf03b2123b95f691dc619f16","ref":"refs/heads/master","pushedAt":"2024-08-11T18:34:53.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Export PlayDiveOrSurfaceSounds to ZScript and made it virtual for mods to customize the diving and surfacing sounds","shortMessageHtmlLink":"Export PlayDiveOrSurfaceSounds to ZScript and made it virtual for mod…"}},{"before":"b044baf850eeb99f06835a223804e1d73994dc04","after":"95b264bdb6158c8e62ec2ded6c1e5ee7c0719c6c","ref":"refs/heads/master","pushedAt":"2024-08-11T14:04:40.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Isometric Mode and Robin (#2618)\n\n* Feature-complete isometric mode fork.\r\n\r\n* Dithered transparency condition tweaks.\r\n\r\n* Dithered transparency for non-corpse monsters only (and missiles).\r\n\r\n* SpectatorCamera vertical shift.\r\n\r\n* Including math.h in hw_sprites.cpp to keep visual studio happy (it couldn't find M_SQRT2 definition).\r\n\r\n* Defining MY_SQRT2 in hw_sprites.cpp to keep visual studio happy (it couldn't find M_SQRT2 definition).\r\n\r\n* Defining MY_SQRT2 in r_utility.cpp also to keep visual studio happy.\r\n\r\n* retrigger checks\r\n\r\n* Have correct sprite angle-frame face the camera with orthographic projection enabled.\r\n\r\n* Dithered Transparency now works properly on 3D floors. Moved that dither-trans flag setting code within hw_bsp.cpp to handle double-processing of linedefs. Added helper functions to FRenderViewpoint class 'bool IsOrtho()' and 'bool IsAllowedOoB()' to clean up checks everywhere in the code.\r\n\r\n* Fixed indents. Added bbox property to subsector struct and use it instead of BSP nodes and Clippers (creating a bbox around viewpoint and checking for overlap) in orthographic mode when no fog of war is active. Turns out to be much faster. Though you need really big maps (Winter's Fury MAP01) to see a difference in fps.\r\n\r\n* Non-linux checks don't like uint. Changed to unsigned int.\r\n\r\n* Small change of a float to camera.zs. Ignore for testing. Should make no difference.\r\n\r\n* Update actor.h to remain mergeable\r\n\r\nRF2_NOMIPMAP was introduced, so I had to displace RF_ISOMETRICSPRITES to next bit.","shortMessageHtmlLink":"Isometric Mode and Robin (#2618)"}},{"before":"01e7859e1f5224d0c9abbc179d2c87bee060aa3f","after":"b044baf850eeb99f06835a223804e1d73994dc04","ref":"refs/heads/master","pushedAt":"2024-08-09T21:04:51.000Z","pushType":"pr_merge","commitsCount":2,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"don't change priority to idle if i_pauseinbackground is false","shortMessageHtmlLink":"don't change priority to idle if i_pauseinbackground is false"}},{"before":"bd2027ee4b44468fc78ff9674e250ca89f15dd8e","after":"01e7859e1f5224d0c9abbc179d2c87bee060aa3f","ref":"refs/heads/master","pushedAt":"2024-08-09T17:32:35.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"fix MBF21 A_RadiusDamage crash/broken 'distance' arg","shortMessageHtmlLink":"fix MBF21 A_RadiusDamage crash/broken 'distance' arg"}},{"before":"7ce6f2214c8c931c6b247ce9f910ea8a4b525e2f","after":"bd2027ee4b44468fc78ff9674e250ca89f15dd8e","ref":"refs/heads/master","pushedAt":"2024-08-09T17:31:48.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"Support the new Doom + Doom II update","shortMessageHtmlLink":"Support the new Doom + Doom II update"}},{"before":"847f34f2c996bdeb2fe98a3f6b661c6598ffce66","after":"7ce6f2214c8c931c6b247ce9f910ea8a4b525e2f","ref":"refs/heads/master","pushedAt":"2024-08-08T11:23:00.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Fix Specular not using Material definition for Glossiness and Level","shortMessageHtmlLink":"Fix Specular not using Material definition for Glossiness and Level"}},{"before":"593e1c0225ff4127f80a506bb4631bcc5c842ef3","after":"847f34f2c996bdeb2fe98a3f6b661c6598ffce66","ref":"refs/heads/master","pushedAt":"2024-08-07T15:12:18.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"- fix: check if bombsource exists when exploding a projectile with a XF_NOALLIES flag","shortMessageHtmlLink":"- fix: check if bombsource exists when exploding a projectile with a …"}},{"before":"3d3cd8886843335a28d9c54a4876024948db867e","after":"593e1c0225ff4127f80a506bb4631bcc5c842ef3","ref":"refs/heads/master","pushedAt":"2024-08-03T21:45:49.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"RicardoLuis0","name":"Ricardo Luís Vaz Silva","path":"/RicardoLuis0","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/15188209?s=80&v=4"},"commit":{"message":"Add SPF_NOMIPMAP to force actor sprites or particles to have no mipmaps. This makes tiny sprites/particles look more crisp and legible in the distance. Mipmapping causes the sprites/particles to have an inconsistent look where they'd sometimes be clearly visible and sometimes less visible depending on camera distance and movement.","shortMessageHtmlLink":"Add SPF_NOMIPMAP to force actor sprites or particles to have no mipma…"}},{"before":"d697eafbe16d8f76e01759ac033451386dfa3bb8","after":"3d3cd8886843335a28d9c54a4876024948db867e","ref":"refs/heads/master","pushedAt":"2024-07-31T11:00:38.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"madame-rachelle","name":"Rachael Alexanderson","path":"/madame-rachelle","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/18584402?s=80&v=4"},"commit":{"message":"Disable effects on Actors set not to render locally\n\nThese are purely visual","shortMessageHtmlLink":"Disable effects on Actors set not to render locally"}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAEtAVG-QA","startCursor":null,"endCursor":null}},"title":"Activity · ZDoom/gzdoom"}