You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, the game is emulated with a Java-emulator. This makes integration fairly easy, but it is also quite limitting.
Ideally, the project should be able to support a more advanced and industry-standard emulator, such as VisualBoyAdvance.
The problem is that this emulator does not expose any interface to Java. So we would need to implement arbitrary screen capture and forward input events as actual OS-level input. Doable, but not trivial.
The text was updated successfully, but these errors were encountered:
Currently, the game is emulated with a Java-emulator. This makes integration fairly easy, but it is also quite limitting.
Ideally, the project should be able to support a more advanced and industry-standard emulator, such as VisualBoyAdvance.
The problem is that this emulator does not expose any interface to Java. So we would need to implement arbitrary screen capture and forward input events as actual OS-level input. Doable, but not trivial.
The text was updated successfully, but these errors were encountered: