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FPGA_Game_Engine

A game engine built with verilog operates on FPGA board Gitter

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The project is based on the Basys3 programing board and finished the functions below

  • VGA output
  • Rom
    • generating roms from BMP to 12 bites color rom (in python)
    • a rom reader (in verilog)
  • Game control
    • a finite state machine
  • Object
    • generating 2-D object on the screen
    • object movement (control / auto )
    • object collisions
  • Keyboard
    • enables 26 alphabet and 4 control-arrows
  • a simple demo of flappy bird