A game engine built with verilog operates on FPGA board
- VGA output
- Rom
- generating roms from BMP to 12 bites color rom (in python)
- a rom reader (in verilog)
- Game control
- a finite state machine
- Object
- generating 2-D object on the screen
- object movement (control / auto )
- object collisions
- Keyboard
- enables 26 alphabet and 4 control-arrows
- a simple demo of flappy bird