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stormtrooper.scene
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stormtrooper.scene
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Renderer
{
resolution 1280 720
maxDepth 2
}
Camera
{
position -0.2 -0.5 5.5
lookAt 0.25 -0.3 0
fov 60
aperture 0.002
focaldist 4.8
}
material white_helmet
{
color 1.0 1.0 1.0
metallic 0.001
roughness 0.001
clearcoat 1.0
}
material white_box
{
color 1.0 1.0 1.0
roughness 1.0
}
material black_visor
{
color 0.0 0.0 0.0
metallic 1.0
roughness 0.001
}
mesh
{
file stormtrooper/box.obj
material white_box
}
mesh
{
file stormtrooper/frame.obj
material black_visor
}
mesh
{
file stormtrooper/helmets.obj
material white_helmet
}
light
{
position 1.225934 2.998622 4.573376
v1 -1.978162 2.998622 -0.324129
v2 1.777686 2.998622 4.212403
emission 20 20 20
type Quad
}
light
{
position -2.298571 2.998622 -0.813879
v1 -4.950915 2.998622 -6.072357
v2 -1.746819 2.998622 -1.174852
emission 20 20 20
type Quad
}
light
{
position -5.823077 2.998622 -6.201134
v1 -8.475420 2.998622 -11.459612
v2 -5.271325 2.998622 -6.562108
emission 20 20 20
type Quad
}