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xdo.h
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xdo.h
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/**
* @file xdo.h
*/
#ifndef _XDO_H_
#define _XDO_H_
#ifndef __USE_XOPEN
#define __USE_XOPEN
#endif /* __USE_XOPEN */
#include <sys/types.h>
#include <X11/Xlib.h>
#include <X11/X.h>
#include <unistd.h>
#include <wchar.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @mainpage
*
* libxdo helps you send fake mouse and keyboard input, search for windows,
* perform various window management tasks such as desktop changes, window
* movement, etc.
*
* For examples on libxdo usage, the xdotool source code is a good reference.
*
* @see xdo.h
* @see xdo_new
*/
/**
* When issuing a window size change, giving this flag will make the size
* change be relative to the size hints of the window. For terminals, this
* generally means that the window size will be relative to the font size,
* allowing you to change window sizes based on character rows and columns
* instead of pixels.
*/
#define SIZE_USEHINTS (1L << 0)
#define SIZE_USEHINTS_X (1L << 1)
#define SIZE_USEHINTS_Y (1L << 2)
/**
* CURRENTWINDOW is a special identify for xdo input faking (mouse and
* keyboard) functions like xdo_send_keysequence_window that indicate we should target the
* current window, not a specific window.
*
* Generally, this means we will use XTEST instead of XSendEvent when sending
* events.
*/
#define CURRENTWINDOW (0)
/**
* @internal
* Map character to whatever information we need to be able to send
* this key (keycode, modifiers, group, etc)
*/
typedef struct charcodemap {
wchar_t key; /** the letter for this key, like 'a' */
KeyCode code; /** the keycode that this key is on */
KeySym symbol; /** the symbol representing this key */
int group; /** the keyboard group that has this key in it */
int modmask; /** the modifiers to apply when sending this key */
/** if this key need to be bound at runtime because it does not
* exist in the current keymap, this will be set to 1. */
int needs_binding;
} charcodemap_t;
typedef enum {
XDO_FEATURE_XTEST, /** Is XTest available? */
} XDO_FEATURES;
/**
* The main context.
*/
typedef struct xdo {
/** The Display for Xlib */
Display *xdpy;
/** The display name, if any. NULL if not specified. */
char *display_name;
/** @internal Array of known keys/characters */
charcodemap_t *charcodes;
/** @internal Length of charcodes array */
int charcodes_len;
/** @internal highest keycode value */
int keycode_high; /* highest and lowest keycodes */
/** @internal lowest keycode value */
int keycode_low; /* used by this X server */
/** @internal number of keysyms per keycode */
int keysyms_per_keycode;
/** Should we close the display when calling xdo_free? */
int close_display_when_freed;
/** Be extra quiet? (omits some error/message output) */
int quiet;
/** Enable debug output? */
int debug;
/** Feature flags, such as XDO_FEATURE_XTEST, etc... */
int features_mask;
} xdo_t;
/**
* Search only window title. DEPRECATED - Use SEARCH_NAME
* @see xdo_search_windows
*/
#define SEARCH_TITLE (1UL << 0)
/**
* Search only window class.
* @see xdo_search_windows
*/
#define SEARCH_CLASS (1UL << 1)
/**
* Search only window name.
* @see xdo_search_windows
*/
#define SEARCH_NAME (1UL << 2)
/**
* Search only window pid.
* @see xdo_search_windows
*/
#define SEARCH_PID (1UL << 3)
/**
* Search only visible windows.
* @see xdo_search_windows
*/
#define SEARCH_ONLYVISIBLE (1UL << 4)
/**
* Search only a specific screen.
* @see xdo_search.screen
* @see xdo_search_windows
*/
#define SEARCH_SCREEN (1UL << 5)
/**
* Search only window class name.
* @see xdo_search
*/
#define SEARCH_CLASSNAME (1UL << 6)
/**
* Search a specific desktop
* @see xdo_search.screen
* @see xdo_search_windows
*/
#define SEARCH_DESKTOP (1UL << 7)
/**
* Search only window role.
* @see xdo_search
*/
#define SEARCH_ROLE (1UL << 8)
/**
* The window search query structure.
*
* @see xdo_search_windows
*/
typedef struct xdo_search {
const char *title; /** pattern to test against a window title */
const char *winclass; /** pattern to test against a window class */
const char *winclassname; /** pattern to test against a window class */
const char *winname; /** pattern to test against a window name */
const char *winrole; /** pattern to test against a window role */
int pid; /** window pid (From window atom _NET_WM_PID) */
long max_depth; /** depth of search. 1 means only toplevel windows */
int only_visible; /** boolean; set true to search only visible windows */
int screen; /** what screen to search, if any. If none given, search
all screens */
/** Should the tests be 'and' or 'or' ? If 'and', any failure will skip the
* window. If 'or', any success will keep the window in search results. */
enum { SEARCH_ANY, SEARCH_ALL } require;
/** bitmask of things you are searching for, such as SEARCH_NAME, etc.
* @see SEARCH_NAME, SEARCH_CLASS, SEARCH_PID, SEARCH_CLASSNAME, etc
*/
unsigned int searchmask;
/** What desktop to search, if any. If none given, search all screens. */
long desktop;
/** How many results to return? If 0, return all. */
unsigned int limit;
} xdo_search_t;
#define XDO_ERROR 1
#define XDO_SUCCESS 0
/**
* Create a new xdo_t instance.
*
* @param display the string display name, such as ":0". If null, uses the
* environment variable DISPLAY just like XOpenDisplay(NULL).
*
* @return Pointer to a new xdo_t or NULL on failure
*/
xdo_t* xdo_new(const char *display);
/**
* Create a new xdo_t instance with an existing X11 Display instance.
*
* @param xdpy the Display pointer given by a previous XOpenDisplay()
* @param display the string display name
* @param close_display_when_freed If true, we will close the display when
* xdo_free is called. Otherwise, we leave it open.
*/
xdo_t* xdo_new_with_opened_display(Display *xdpy, const char *display,
int close_display_when_freed);
/**
* Return a string representing the version of this library
*/
const char *xdo_version(void);
/**
* Free and destroy an xdo_t instance.
*
* If close_display_when_freed is set, then we will also close the Display.
*/
void xdo_free(xdo_t *xdo);
/**
* Move the mouse to a specific location.
*
* @param x the target X coordinate on the screen in pixels.
* @param y the target Y coordinate on the screen in pixels.
* @param screen the screen (number) you want to move on.
*/
int xdo_move_mouse(const xdo_t *xdo, int x, int y, int screen);
/**
* Move the mouse to a specific location relative to the top-left corner
* of a window.
*
* @param x the target X coordinate on the screen in pixels.
* @param y the target Y coordinate on the screen in pixels.
*/
int xdo_move_mouse_relative_to_window(const xdo_t *xdo, Window window, int x, int y);
/**
* Move the mouse relative to it's current position.
*
* @param x the distance in pixels to move on the X axis.
* @param y the distance in pixels to move on the Y axis.
*/
int xdo_move_mouse_relative(const xdo_t *xdo, int x, int y);
/**
* Send a mouse press (aka mouse down) for a given button at the current mouse
* location.
*
* @param window The window you want to send the event to or CURRENTWINDOW
* @param button The mouse button. Generally, 1 is left, 2 is middle, 3 is
* right, 4 is wheel up, 5 is wheel down.
*/
int xdo_mouse_down(const xdo_t *xdo, Window window, int button);
/**
* Send a mouse release (aka mouse up) for a given button at the current mouse
* location.
*
* @param window The window you want to send the event to or CURRENTWINDOW
* @param button The mouse button. Generally, 1 is left, 2 is middle, 3 is
* right, 4 is wheel up, 5 is wheel down.
*/
int xdo_mouse_up(const xdo_t *xdo, Window window, int button);
/**
* Get the current mouse location (coordinates and screen number).
*
* @param x integer pointer where the X coordinate will be stored
* @param y integer pointer where the Y coordinate will be stored
* @param screen_num integer pointer where the screen number will be stored
*/
int xdo_get_mouse_location(const xdo_t *xdo, int *x, int *y, int *screen_num);
/**
* Get the window the mouse is currently over
*
* @param window_ret Window pointer where the window will be stored.
*/
int xdo_get_window_at_mouse(const xdo_t *xdo, Window *window_ret);
/**
* Get all mouse location-related data.
*
* If null is passed for any parameter, we simply do not store it.
* Useful if you only want the 'y' coordinate, for example.
*
* @param x integer pointer where the X coordinate will be stored
* @param y integer pointer where the Y coordinate will be stored
* @param screen_num integer pointer where the screen number will be stored
* @param window Window pointer where the window/client the mouse is over
* will be stored.
*/
int xdo_get_mouse_location2(const xdo_t *xdo, int *x_ret, int *y_ret,
int *screen_num_ret, Window *window_ret);
/**
* Wait for the mouse to move from a location. This function will block
* until the condition has been satisfied.
*
* @param origin_x the X position you expect the mouse to move from
* @param origin_y the Y position you expect the mouse to move from
*/
int xdo_wait_for_mouse_move_from(const xdo_t *xdo, int origin_x, int origin_y);
/**
* Wait for the mouse to move to a location. This function will block
* until the condition has been satisfied.
*
* @param dest_x the X position you expect the mouse to move to
* @param dest_y the Y position you expect the mouse to move to
*/
int xdo_wait_for_mouse_move_to(const xdo_t *xdo, int dest_x, int dest_y);
/**
* Send a click for a specific mouse button at the current mouse location.
*
* @param window The window you want to send the event to or CURRENTWINDOW
* @param button The mouse button. Generally, 1 is left, 2 is middle, 3 is
* right, 4 is wheel up, 5 is wheel down.
*/
int xdo_click_window(const xdo_t *xdo, Window window, int button);
/**
* Send a one or more clicks for a specific mouse button at the current mouse
* location.
*
* @param window The window you want to send the event to or CURRENTWINDOW
* @param button The mouse button. Generally, 1 is left, 2 is middle, 3 is
* right, 4 is wheel up, 5 is wheel down.
*/
int xdo_click_window_multiple(const xdo_t *xdo, Window window, int button,
int repeat, useconds_t delay);
/**
* Type a string to the specified window.
*
* If you want to send a specific key or key sequence, such as "alt+l", you
* want instead xdo_send_keysequence_window(...).
*
* @param window The window you want to send keystrokes to or CURRENTWINDOW
* @param string The string to type, like "Hello world!"
* @param delay The delay between keystrokes in microseconds. 12000 is a decent
* choice if you don't have other plans.
*/
int xdo_enter_text_window(const xdo_t *xdo, Window window, const char *string, useconds_t delay);
/**
* Send a keysequence to the specified window.
*
* This allows you to send keysequences by symbol name. Any combination
* of X11 KeySym names separated by '+' are valid. Single KeySym names
* are valid, too.
*
* Examples:
* "l"
* "semicolon"
* "alt+Return"
* "Alt_L+Tab"
*
* If you want to type a string, such as "Hello world." you want to instead
* use xdo_enter_text_window.
*
* @param window The window you want to send the keysequence to or
* CURRENTWINDOW
* @param keysequence The string keysequence to send.
* @param delay The delay between keystrokes in microseconds.
*/
int xdo_send_keysequence_window(const xdo_t *xdo, Window window,
const char *keysequence, useconds_t delay);
/**
* Send key release (up) events for the given key sequence.
*
* @see xdo_send_keysequence_window
*/
int xdo_send_keysequence_window_up(const xdo_t *xdo, Window window,
const char *keysequence, useconds_t delay);
/**
* Send key press (down) events for the given key sequence.
*
* @see xdo_send_keysequence_window
*/
int xdo_send_keysequence_window_down(const xdo_t *xdo, Window window,
const char *keysequence, useconds_t delay);
/**
* Send a series of keystrokes.
*
* @param window The window to send events to or CURRENTWINDOW
* @param keys The array of charcodemap_t entities to send.
* @param nkeys The length of the keys parameter
* @param pressed 1 for key press, 0 for key release.
* @param modifier Pointer to integer to record the modifiers activated by
* the keys being pressed. If NULL, we don't save the modifiers.
* @param delay The delay between keystrokes in microseconds.
*/
int xdo_send_keysequence_window_list_do(const xdo_t *xdo, Window window,
charcodemap_t *keys, int nkeys,
int pressed, int *modifier, useconds_t delay);
/**
* Wait for a window to have a specific map state.
*
* State possibilities:
* IsUnmapped - window is not displayed.
* IsViewable - window is mapped and shown (though may be clipped by windows
* on top of it)
* IsUnviewable - window is mapped but a parent window is unmapped.
*
* @param wid the window you want to wait for.
* @param map_state the state to wait for.
*/
int xdo_wait_for_window_map_state(const xdo_t *xdo, Window wid, int map_state);
#define SIZE_TO 0
#define SIZE_FROM 1
int xdo_wait_for_window_size(const xdo_t *xdo, Window window, unsigned int width,
unsigned int height, int flags, int to_or_from);
/**
* Move a window to a specific location.
*
* The top left corner of the window will be moved to the x,y coordinate.
*
* @param wid the window to move
* @param x the X coordinate to move to.
* @param y the Y coordinate to move to.
*/
int xdo_move_window(const xdo_t *xdo, Window wid, int x, int y);
/**
* Apply a window's sizing hints (if any) to a given width and height.
*
* This function wraps XGetWMNormalHints() and applies any
* resize increment and base size to your given width and height values.
*
* @param window the window to use
* @param width the unit width you want to translate
* @param height the unit height you want to translate
* @param width_ret the return location of the translated width
* @param height_ret the return location of the translated height
*/
int xdo_translate_window_with_sizehint(const xdo_t *xdo, Window window,
unsigned int width, unsigned int height,
unsigned int *width_ret, unsigned int *height_ret);
/**
* Change the window size.
*
* @param wid the window to resize
* @param w the new desired width
* @param h the new desired height
* @param flags if 0, use pixels for units. If SIZE_USEHINTS, then
* the units will be relative to the window size hints.
*/
int xdo_set_window_size(const xdo_t *xdo, Window wid, int w, int h, int flags);
/**
* Change a window property.
*
* Example properties you can change are WM_NAME, WM_ICON_NAME, etc.
*
* @param wid The window to change a property of.
* @param property the string name of the property.
* @param value the string value of the property.
*/
int xdo_set_window_property(const xdo_t *xdo, Window wid, const char *property,
const char *value);
/**
* Change the window's classname and or class.
*
* @param name The new class name. If NULL, no change.
* @param _class The new class. If NULL, no change.
*/
int xdo_set_window_class(const xdo_t *xdo, Window wid, const char *name,
const char *_class);
/**
* Sets the urgency hint for a window.
*/
int xdo_set_window_urgency (const xdo_t *xdo, Window wid, int urgency);
/**
* Set the override_redirect value for a window. This generally means
* whether or not a window manager will manage this window.
*
* If you set it to 1, the window manager will usually not draw borders on the
* window, etc. If you set it to 0, the window manager will see it like a
* normal application window.
*
*/
int xdo_set_window_override_redirect(const xdo_t *xdo, Window wid,
int override_redirect);
/**
* Focus a window.
*
* @see xdo_activate_window
* @param wid the window to focus.
*/
int xdo_focus_window(const xdo_t *xdo, Window wid);
/**
* Raise a window to the top of the window stack. This is also sometimes
* termed as bringing the window forward.
*
* @param wid The window to raise.
*/
int xdo_raise_window(const xdo_t *xdo, Window wid);
/**
* Get the window currently having focus.
*
* @param window_ret Pointer to a window where the currently-focused window
* will be stored.
*/
int xdo_get_focused_window(const xdo_t *xdo, Window *window_ret);
/**
* Wait for a window to have or lose focus.
*
* @param window The window to wait on
* @param want_focus If 1, wait for focus. If 0, wait for loss of focus.
*/
int xdo_wait_for_window_focus(const xdo_t *xdo, Window window, int want_focus);
/**
* Get the PID owning a window. Not all applications support this.
* It looks at the _NET_WM_PID property of the window.
*
* @param window the window to query.
* @return the process id or 0 if no pid found.
*/
int xdo_get_pid_window(const xdo_t *xdo, Window window);
/**
* Like xdo_get_focused_window, but return the first ancestor-or-self window *
* having a property of WM_CLASS. This allows you to get the "real" or
* top-level-ish window having focus rather than something you may not expect
* to be the window having focused.
*
* @param window_ret Pointer to a window where the currently-focused window
* will be stored.
*/
int xdo_get_focused_window_sane(const xdo_t *xdo, Window *window_ret);
/**
* Activate a window. This is generally a better choice than xdo_focus_window
* for a variety of reasons, but it requires window manager support:
* - If the window is on another desktop, that desktop is switched to.
* - It moves the window forward rather than simply focusing it
*
* Requires your window manager to support this.
* Uses _NET_ACTIVE_WINDOW from the EWMH spec.
*
* @param wid the window to activate
*/
int xdo_activate_window(const xdo_t *xdo, Window wid);
/**
* Wait for a window to be active or not active.
*
* Requires your window manager to support this.
* Uses _NET_ACTIVE_WINDOW from the EWMH spec.
*
* @param window the window to wait on
* @param active If 1, wait for active. If 0, wait for inactive.
*/
int xdo_wait_for_window_active(const xdo_t *xdo, Window window, int active);
/**
* Map a window. This mostly means to make the window visible if it is
* not currently mapped.
*
* @param wid the window to map.
*/
int xdo_map_window(const xdo_t *xdo, Window wid);
/**
* Unmap a window
*
* @param wid the window to unmap
*/
int xdo_unmap_window(const xdo_t *xdo, Window wid);
/**
* Minimize a window.
*/
int xdo_minimize_window(const xdo_t *xdo, Window wid);
#define _NET_WM_STATE_REMOVE 0 /* remove/unset property */
#define _NET_WM_STATE_ADD 1 /* add/set property */
#define _NET_WM_STATE_TOGGLE 2 /* toggle property */
/**
* Change window state
* @param action the _NET_WM_STATE action
*/
int xdo_window_state(xdo_t *xdo, Window window, unsigned long action, const char *property);
/**
* Reparents a window
*
* @param wid_source the window to reparent
* @param wid_target the new parent window
*/
int xdo_reparent_window(const xdo_t *xdo, Window wid_source, Window wid_target);
/**
* Get a window's location.
*
* @param wid the window to query
* @param x_ret pointer to int where the X location is stored. If NULL, X is
* ignored.
* @param y_ret pointer to int where the Y location is stored. If NULL, X is
* ignored.
* @param screen_ret Pointer to Screen* where the Screen* the window on is
* stored. If NULL, this parameter is ignored.
*/
int xdo_get_window_location(const xdo_t *xdo, Window wid,
int *x_ret, int *y_ret, Screen **screen_ret);
/**
* Get a window's size.
*
* @param wid the window to query
* @param width_ret pointer to unsigned int where the width is stored.
* @param height_ret pointer to unsigned int where the height is stored.
*/
int xdo_get_window_size(const xdo_t *xdo, Window wid, unsigned int *width_ret,
unsigned int *height_ret);
/* pager-like behaviors */
/**
* Get the currently-active window.
* Requires your window manager to support this.
* Uses _NET_ACTIVE_WINDOW from the EWMH spec.
*
* @param window_ret Pointer to Window where the active window is stored.
*/
int xdo_get_active_window(const xdo_t *xdo, Window *window_ret);
/**
* Get a window ID by clicking on it. This function blocks until a selection
* is made.
*
* @param window_ret Pointer to Window where the selected window is stored.
*/
int xdo_select_window_with_click(const xdo_t *xdo, Window *window_ret);
/**
* Set the number of desktops.
* Uses _NET_NUMBER_OF_DESKTOPS of the EWMH spec.
*
* @param ndesktops the new number of desktops to set.
*/
int xdo_set_number_of_desktops(const xdo_t *xdo, long ndesktops);
/**
* Get the current number of desktops.
* Uses _NET_NUMBER_OF_DESKTOPS of the EWMH spec.
*
* @param ndesktops pointer to long where the current number of desktops is
* stored
*/
int xdo_get_number_of_desktops(const xdo_t *xdo, long *ndesktops);
/**
* Switch to another desktop.
* Uses _NET_CURRENT_DESKTOP of the EWMH spec.
*
* @param desktop The desktop number to switch to.
*/
int xdo_set_current_desktop(const xdo_t *xdo, long desktop);
/**
* Get the current desktop.
* Uses _NET_CURRENT_DESKTOP of the EWMH spec.
*
* @param desktop pointer to long where the current desktop number is stored.
*/
int xdo_get_current_desktop(const xdo_t *xdo, long *desktop);
/**
* Move a window to another desktop
* Uses _NET_WM_DESKTOP of the EWMH spec.
*
* @param wid the window to move
* @param desktop the desktop destination for the window
*/
int xdo_set_desktop_for_window(const xdo_t *xdo, Window wid, long desktop);
/**
* Get the desktop a window is on.
* Uses _NET_WM_DESKTOP of the EWMH spec.
*
* If your desktop does not support _NET_WM_DESKTOP, then '*desktop' remains
* unmodified.
*
* @param wid the window to query
* @param deskto pointer to long where the desktop of the window is stored
*/
int xdo_get_desktop_for_window(const xdo_t *xdo, Window wid, long *desktop);
/**
* Search for windows.
*
* @param search the search query.
* @param windowlist_ret the list of matching windows to return
* @param nwindows_ret the number of windows (length of windowlist_ret)
* @see xdo_search_t
*/
int xdo_search_windows(const xdo_t *xdo, const xdo_search_t *search,
Window **windowlist_ret, unsigned int *nwindows_ret);
/**
* Generic property fetch.
*
* @param window the window to query
* @param atom the Atom to request
* @param nitems the number of items
* @param type the type of the return
* @param size the size of the type
* @return data consisting of 'nitems' items of size 'size' and type 'type'
* will need to be cast to the type before using.
*/
unsigned char *xdo_get_window_property_by_atom(const xdo_t *xdo, Window window, Atom atom,
long *nitems, Atom *type, int *size);
/**
* Get property of window by name of atom.
*
* @param window the window to query
* @param property the name of the atom
* @param nitems the number of items
* @param type the type of the return
* @param size the size of the type
* @return data consisting of 'nitems' items of size 'size' and type 'type'
* will need to be cast to the type before using.
*/
int xdo_get_window_property(const xdo_t *xdo, Window window, const char *property,
unsigned char **value, long *nitems, Atom *type, int *size);
/**
* Get the current input state. This is a mask value containing any of the
* following: ShiftMask, LockMask, ControlMask, Mod1Mask, Mod2Mask, Mod3Mask,
* Mod4Mask, or Mod5Mask.
*
* @return the input mask
*/
unsigned int xdo_get_input_state(const xdo_t *xdo);
/**
* If you need the symbol map, use this method.
*
* The symbol map is an array of string pairs mapping common tokens to X Keysym
* strings, such as "alt" to "Alt_L"
*
* @returns array of strings.
*/
const char **xdo_get_symbol_map(void);
/* active modifiers stuff */
/**
* Get a list of active keys. Uses XQueryKeymap.
*
* @param keys Pointer to the array of charcodemap_t that will be allocated
* by this function.
* @param nkeys Pointer to integer where the number of keys will be stored.
*/
int xdo_get_active_modifiers(const xdo_t *xdo, charcodemap_t **keys,
int *nkeys);
/**
* Send any events necessary to clear the active modifiers.
* For example, if you are holding 'alt' when xdo_get_active_modifiers is
* called, then this method will send a key-up for 'alt'
*/
int xdo_clear_active_modifiers(const xdo_t *xdo, Window window,
charcodemap_t *active_mods,
int active_mods_n);
/**
* Send any events necessary to make these modifiers active.
* This is useful if you just cleared the active modifiers and then wish
* to restore them after.
*/
int xdo_set_active_modifiers(const xdo_t *xdo, Window window,
charcodemap_t *active_mods,
int active_mods_n);
/**
* Get the position of the current viewport.
*
* This is only relevant if your window manager supports
* _NET_DESKTOP_VIEWPORT
*/
int xdo_get_desktop_viewport(const xdo_t *xdo, int *x_ret, int *y_ret);
/**
* Set the position of the current viewport.
*
* This is only relevant if your window manager supports
* _NET_DESKTOP_VIEWPORT
*/
int xdo_set_desktop_viewport(const xdo_t *xdo, int x, int y);
/**
* Kill a window and the client owning it.
*
*/
int xdo_kill_window(const xdo_t *xdo, Window window);
/**
* Close a window without trying to kill the client.
*
*/
int xdo_close_window(const xdo_t *xdo, Window window);
/**
* Request that a window close, gracefully.
*
*/
int xdo_quit_window(const xdo_t *xdo, Window window);
/**
* Find a client window that is a parent of the window given
*/
#define XDO_FIND_PARENTS (0)
/**
* Find a client window that is a child of the window given
*/
#define XDO_FIND_CHILDREN (1)
/**
* Find a client window (child) in a given window. Useful if you get the
* window manager's decorator window rather than the client window.
*/
int xdo_find_window_client(const xdo_t *xdo, Window window, Window *window_ret,
int direction);
/**
* Get a window's name, if any.
*
* @param window window to get the name of.
* @param name_ret character pointer pointer where the address of the window name will be stored.
* @param name_len_ret integer pointer where the length of the window name will be stored.
* @param name_type integer pointer where the type (atom) of the window name will be stored.
*/
int xdo_get_window_name(const xdo_t *xdo, Window window,
unsigned char **name_ret, int *name_len_ret,
int *name_type);
/**
* Disable an xdo feature.
*
* This function is mainly used by libxdo itself, however, you may find it useful
* in your own applications.
*
* @see XDO_FEATURES
*/
void xdo_disable_feature(xdo_t *xdo, int feature);
/**
* Enable an xdo feature.
*
* This function is mainly used by libxdo itself, however, you may find it useful
* in your own applications.
*
* @see XDO_FEATURES
*/
void xdo_enable_feature(xdo_t *xdo, int feature);
/**
* Check if a feature is enabled.
*
* This function is mainly used by libxdo itself, however, you may find it useful
* in your own applications.
*
* @see XDO_FEATURES
*/
int xdo_has_feature(xdo_t *xdo, int feature);
/**
* Query the viewport (your display) dimensions
*
* If Xinerama is active and supported, that api internally is used.
* If Xineram is disabled, we will report the root window's dimensions
* for the given screen.
*/
int xdo_get_viewport_dimensions(xdo_t *xdo, unsigned int *width,
unsigned int *height, int screen);
/**
* Get the classname of a given Window.
*/
int xdo_get_window_classname(const xdo_t *xdo, Window window, unsigned char **name_ret);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* ifndef _XDO_H_ */