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Visual bugs in the editor, small icons and broken windows #209
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The issues reported here are due to the use of a hiDPI display.
This is an engine bug which can't be fixed by the add-on: godotengine/godot#20197 |
This surprises me a lot because I already did a pass on HiDPI support in all areas I could apply it on 🤔 |
My The case from my first image where the window doesn't cover the components seems to only happen when |
Describe the bug
I am getting visual bugs in the editor:
To Reproduce
It's like this from the start.
Expected behavior
I've seen screenshots from other's screens and the icon sizes are larger there. In windows the main problem seems to be that the size of the window border is too small and won't wrap around its content. It is possible to resize the window and if you resize it large enough the content will follow the new size. In the "Generate" window the preview image is overlapping the controls, which there is no way to avoid.
Screenshots
Environment
Radeon Pro 560 4 GB
Intel HD Graphics 630 1536 MB
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