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index.js
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function getRandomNumber(min, max) {
return min + Math.floor((max - min) * Math.random());
};
function getNumberWithUnits(number, units) {
return number + units;
};
function insertValue(value, placeID) {
let place = document.getElementById(placeID);
place.innerText = value;
};
function moveButton() {
let buttonWidth = button.offsetWidth;
let buttonHeight = button.offsetHeight;
let leftRandom = getRandomNumber(0, button.parentElement.offsetWidth - buttonWidth);
let topRandom = getRandomNumber(0, button.parentElement.offsetHeight - buttonHeight);
button.style.marginLeft = getNumberWithUnits(leftRandom, "px");
button.style.marginTop = getNumberWithUnits(topRandom, "px");
};
let button = document.getElementById("the-button");
let counter = 0;
button.addEventListener("click", function() {
counter++;
moveButton();
insertValue(counter, "score");
});
button.addEventListener("pointerover", function() {
if(timeLimit > 0){
moveButton();
}
});
let timeLimit = 10;
let intervalID = setInterval(function() {
timeLimit--;
if (timeLimit === 0) {
clearInterval(intervalID);
button.disabled = true;
}
insertValue(timeLimit, "time");
}, 1000);
setTimeout(() => {
if(timeLimit === 0 && counter === 0){
alert("Time is up. You are not good at this game... :(");
}
}, 10000);