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Unity-2D Shader Example

Quick Start

  1. Launch the project.
  2. Press keys to tweak the shader.

Key bindings

1 Set multiplicative color blending.
2 Set color blending based on color average.
3 Set color blending based on alpha component of the pixel. If it is zero then the pixel will remain transparent, otherwise it will be colored using the color wheel.
N Set next texture.