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Missing explosive definitions for fragmentation system #2863

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jonpas opened this issue Nov 21, 2015 · 2 comments
Closed

Missing explosive definitions for fragmentation system #2863

jonpas opened this issue Nov 21, 2015 · 2 comments

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@jonpas
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jonpas commented Nov 21, 2015

ACE3 Version: 3.3.2 (stable)

Mods:

  • @cba_a3
  • @ace3

Placed ACE3 Modules:
N/A

Description:
Missing proper explosive properties definitions for fragmentation system.

Steps to reproduce:

  • Fire a Scalpel E2 (ammo M_Scalpel_AT of classes 8Rnd_LG_scalpel/6Rnd_LG_scalpel/2Rnd_LG_scalpel) or an ASRAAM (ammo M_Air_AA of classes 2Rnd_AAA_missiles/4Rnd_AAA_missiles)
  • Check RPT

Where did the issue occur?
Multiplayer - Dedicated

RPT log file:
(extract only)

[ACE] (frag) WARNING: Ammo class M_Scalpel_AT lacks proper explosive properties definitions for frag!
[ACE] (frag) WARNING: Ammo class M_Air_AA lacks proper explosive properties definitions for frag!
@jonpas jonpas changed the title Missing explsoive definitions for fragmentation system Missing explosive definitions for fragmentation system Nov 21, 2015
@bux
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bux commented Nov 21, 2015

#342

@commy2
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commy2 commented Nov 21, 2015

Added M_Scalpel_AT and M_Air_AA to the other issue.

@commy2 commy2 closed this as completed Nov 21, 2015
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