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Add ability to disable remote detonation for explosives #5101
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instead of disabling, you could greatly decrease the range. |
The RHS DUKE system uses a work around where they disable the simulation of the explosive when the device is within range of the jamming system. However this comes with it's own set of issues, namely timers/pressure plates fail to work properly. |
If that'll disable the setDamage command on the explosive that's being triggered by the detonator, it should be a suitable workaround. ace_explosives_fnc_triggerType seems to only return triggers for a certain class of explosives, not the actual trigger for a specific explosive. |
enableSimulation does not seem to disable setDamage on mines... So it's back to the drawing board. :( |
For everyone interested, finding out the kind of trigger used on a mine was actually pretty easy: |
Check out PR #5115 That will be able to give the specific ace trigger. |
Hi guys!
I'm currently working on a jammer script that should add the ability to jam remote detonation of explosives/IEDs in a certain radius around a jammer vehicle. Unfortunately either I can't find a function to disable remote detonation (without actually defusing or detonating the explosive) or there actually isn't any.
That might be a feature to add, so jammers can be made.
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