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Disparo.ctxt
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Disparo.ctxt
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#BlueJ class context
comment0.params=direcc
comment0.target=Disparo(int)
comment0.text=\r\n\ Constructor\ de\ Disparo,\ agrega\ la\ direccion\ de\ la\ bala\r\n
comment1.params=direcc\ veloc
comment1.target=Disparo(int,\ int)
comment1.text=\r\n\ Constructor\ que\ guarda\ la\ velocidad\ de\ la\ bala\ del\r\n
comment2.params=
comment2.target=void\ act()
comment2.text=\r\n\ Metodo\ que\ mandar\ llamar\ los\ metodos\ de\ la\ clase\ Disparo\r\n
comment3.params=
comment3.target=void\ mueveBala()
comment3.text=\r\n\ Metodo\ que\ mueve\ la\ bala\ a\ la\ derecha\ o\ izquieda\r\n
comment4.params=
comment4.target=void\ AtWorldEdge()
comment4.text=\r\n\ Metodo\ que\ remueve\ los\ disparos\ del\ jugador\ y\ de\ los\ enemigos,\ cuando\ tocan\ el\ borde\r\n\ del\ escenario\r\n
comment5.params=
comment5.target=boolean\ atWorldEdge()
comment5.text=\r\n\ Metodo\ que\ regresa\ true\ o\ false\ \r\n
comment6.params=
comment6.target=void\ tocaEneD()
comment6.text=\r\n\ Metodo\ que\ comprueba\ si\ toca\ al\ enemigo\ de\ la\ derecha\r\n
comment7.params=
comment7.target=void\ tocaEneI()
comment7.text=\r\n\ Metodo\ que\ comprueba\ si\ toca\ al\ enemigo\ de\ la\ izquierda\r\n
numComments=8