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controller.ino
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controller.ino
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#include <Adafruit_NeoPixel.h>
// Pattern types supported:
enum pattern { NONE, RAINBOW_CYCLE, THEATER_CHASE, COLOR_WIPE, SCANNER, FADE };
// Patern directions supported:
enum direction { FORWARD, REVERSE };
// NeoPattern Class - derived from the Adafruit_NeoPixel class
class NeoPatterns : public Adafruit_NeoPixel
{
public:
// Member Variables:
pattern ActivePattern; // which pattern is running
direction Direction; // direction to run the pattern
unsigned long Interval; // milliseconds between updates
unsigned long lastUpdate; // last update of position
uint32_t Color1, Color2; // What colors are in use
uint16_t TotalSteps; // total number of steps in the pattern
uint16_t Index; // current step within the pattern
void (*OnComplete)(); // Callback on completion of pattern
// Constructor - calls base-class constructor to initialize strip
NeoPatterns(uint16_t pixels, uint8_t pin, uint8_t type, void (*callback)())
:Adafruit_NeoPixel(pixels, pin, type)
{
OnComplete = callback;
}
// Update the pattern
void Update()
{
if((millis() - lastUpdate) > Interval) // time to update
{
lastUpdate = millis();
switch(ActivePattern)
{
case RAINBOW_CYCLE:
RainbowCycleUpdate();
break;
case THEATER_CHASE:
TheaterChaseUpdate();
break;
case COLOR_WIPE:
ColorWipeUpdate();
break;
case SCANNER:
ScannerUpdate();
break;
case FADE:
FadeUpdate();
break;
default:
break;
}
}
}
// Increment the Index and reset at the end
void Increment()
{
if (Direction == FORWARD)
{
Index++;
if (Index >= TotalSteps)
{
Index = 0;
if (OnComplete != NULL)
{
OnComplete(); // call the comlpetion callback
}
}
}
else // Direction == REVERSE
{
--Index;
if (Index <= 0)
{
Index = TotalSteps-1;
if (OnComplete != NULL)
{
OnComplete(); // call the comlpetion callback
}
}
}
}
// Reverse pattern direction
void Reverse()
{
if (Direction == FORWARD)
{
Direction = REVERSE;
Index = TotalSteps-1;
}
else
{
Direction = FORWARD;
Index = 0;
}
}
// Initialize for a RainbowCycle
void RainbowCycle(uint8_t interval, direction dir = FORWARD)
{
ActivePattern = RAINBOW_CYCLE;
Interval = interval;
TotalSteps = 255;
Index = 0;
Direction = dir;
}
// Update the Rainbow Cycle Pattern
void RainbowCycleUpdate()
{
for(int i=0; i< numPixels(); i++)
{
setPixelColor(i, Wheel(((i * 256 / numPixels()) + Index) & 255));
}
show();
Increment();
}
// Initialize for a Theater Chase
void TheaterChase(uint32_t color1, uint32_t color2, uint8_t interval, direction dir = FORWARD)
{
ActivePattern = THEATER_CHASE;
Interval = interval;
TotalSteps = numPixels();
Color1 = color1;
Color2 = color2;
Index = 0;
Direction = dir;
}
// Update the Theater Chase Pattern
void TheaterChaseUpdate()
{
for(int i=0; i< numPixels(); i++)
{
if ((i + Index) % 3 == 0)
{
setPixelColor(i, Color1);
}
else
{
setPixelColor(i, Color2);
}
}
show();
Increment();
}
// Initialize for a ColorWipe
void ColorWipe(uint32_t color, uint8_t interval, direction dir = FORWARD)
{
ActivePattern = COLOR_WIPE;
Interval = interval;
TotalSteps = numPixels();
Color1 = color;
Index = 0;
Direction = dir;
}
// Update the Color Wipe Pattern
void ColorWipeUpdate()
{
setPixelColor(Index, Color1);
show();
Increment();
}
// Initialize for a SCANNNER
void Scanner(uint32_t color1, uint8_t interval)
{
ActivePattern = SCANNER;
Interval = interval;
TotalSteps = (numPixels() - 1) * 2;
Color1 = color1;
Index = 0;
}
// Update the Scanner Pattern
void ScannerUpdate()
{
for (int i = 0; i < numPixels(); i++)
{
if (i == Index) // Scan Pixel to the right
{
setPixelColor(i, Color1);
}
else if (i == TotalSteps - Index) // Scan Pixel to the left
{
setPixelColor(i, Color1);
}
else // Fading tail
{
setPixelColor(i, DimColor(getPixelColor(i)));
}
}
show();
Increment();
}
// Initialize for a Fade
void Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir = FORWARD)
{
ActivePattern = FADE;
Interval = interval;
TotalSteps = steps;
Color1 = color1;
Color2 = color2;
Index = 0;
Direction = dir;
}
// Update the Fade Pattern
void FadeUpdate()
{
// Calculate linear interpolation between Color1 and Color2
// Optimise order of operations to minimize truncation error
uint8_t red = ((Red(Color1) * (TotalSteps - Index)) + (Red(Color2) * Index)) / TotalSteps;
uint8_t green = ((Green(Color1) * (TotalSteps - Index)) + (Green(Color2) * Index)) / TotalSteps;
uint8_t blue = ((Blue(Color1) * (TotalSteps - Index)) + (Blue(Color2) * Index)) / TotalSteps;
ColorSet(Color(red, green, blue));
show();
Increment();
}
// Calculate 50% dimmed version of a color (used by ScannerUpdate)
uint32_t DimColor(uint32_t color)
{
// Shift R, G and B components one bit to the right
uint32_t dimColor = Color(Red(color) >> 1, Green(color) >> 1, Blue(color) >> 1);
return dimColor;
}
// Set all pixels to a color (synchronously)
void ColorSet(uint32_t color)
{
for (int i = 0; i < numPixels(); i++)
{
setPixelColor(i, color);
}
show();
}
// Returns the Red component of a 32-bit color
uint8_t Red(uint32_t color)
{
return (color >> 16) & 0xFF;
}
// Returns the Green component of a 32-bit color
uint8_t Green(uint32_t color)
{
return (color >> 8) & 0xFF;
}
// Returns the Blue component of a 32-bit color
uint8_t Blue(uint32_t color)
{
return color & 0xFF;
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos)
{
WheelPos = 255 - WheelPos;
if(WheelPos < 85)
{
return Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
else if(WheelPos < 170)
{
WheelPos -= 85;
return Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
else
{
WheelPos -= 170;
return Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
}
};
void Ring1Complete();
void Ring2Complete();
//------------------------------------------------------------
//Completion Routines - get called on completion of a pattern
//------------------------------------------------------------
/* Beginning of original code without NeoPattern Class and definitions */
/*********************************************************************
This is an example for our nRF51822 based Bluefruit LE modules
Pick one up today in the adafruit shop!
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
MIT license, check LICENSE for more information
All text above, and the splash screen below must be included in
any redistribution
*********************************************************************/
#include <string.h>
#include <Arduino.h>
#include <SPI.h>
#if not defined (_VARIANT_ARDUINO_DUE_X_) && not defined (_VARIANT_ARDUINO_ZERO_)
#include <SoftwareSerial.h>
#endif
#include "Adafruit_BLE.h"
#include "Adafruit_BluefruitLE_SPI.h"
#include "Adafruit_BluefruitLE_UART.h"
/* DC Motor Libraries */
#include <Wire.h>
#include <Adafruit_MotorShield.h>
#include "utility/Adafruit_MS_PWMServoDriver.h"
/* Bluefruit Library */
#include "BluefruitConfig.h"
/* Adafruit NeoPixel Library */
#include <Adafruit_NeoPixel.h>
/*=========================================================================
APPLICATION SETTINGS
FACTORYRESET_ENABLE Perform a factory reset when running this sketch
Enabling this will put your Bluefruit LE module
in a 'known good' state and clear any config
data set in previous sketches or projects, so
running this at least once is a good idea.
When deploying your project, however, you will
want to disable factory reset by setting this
value to 0. If you are making changes to your
Bluefruit LE device via AT commands, and those
changes aren't persisting across resets, this
is the reason why. Factory reset will erase
the non-volatile memory where config data is
stored, setting it back to factory default
values.
Some sketches that require you to bond to a
central device (HID mouse, keyboard, etc.)
won't work at all with this feature enabled
since the factory reset will clear all of the
bonding data stored on the chip, meaning the
central device won't be able to reconnect.
MINIMUM_FIRMWARE_VERSION Minimum firmware version to have some new features
MODE_LED_BEHAVIOUR LED activity, valid options are
"DISABLE" or "MODE" or "BLEUART" or
"HWUART" or "SPI" or "MANUAL"
-----------------------------------------------------------------------*/
#define FACTORYRESET_ENABLE 0
#define MINIMUM_FIRMWARE_VERSION "0.6.6"
#define MODE_LED_BEHAVIOUR "MODE"
/*=========================================================================*/
#define LEFT_NEO 4
#define RIGHT_NEO 5
/* Create Motor Shield and DC Motor objects */
Adafruit_MotorShield motorShield = Adafruit_MotorShield();
/* Left Motor --> PORT M1 */
Adafruit_DCMotor *leftMotor = motorShield.getMotor(1);
/* Right Motor --> PORT M2 */
Adafruit_DCMotor *rightMotor = motorShield.getMotor(2);
/* Define the NeoPixel objects */
Adafruit_NeoPixel leftNeo = Adafruit_NeoPixel(12, LEFT_NEO);
Adafruit_NeoPixel rightNeo = Adafruit_NeoPixel(12, RIGHT_NEO);
//// Define the NeoPattern objects
//// ring 1 is the left ring
//NeoPatterns Ring1(12, 4, NEO_GRB + NEO_KHZ800, &Ring1Complete);
//// ring 2 is the right ring
//NeoPatterns Ring2(12, 5, NEO_GRB + NEO_KHZ800, &Ring2Complete);
/* Create the bluefruit object, either software serial...uncomment these lines */
/* ...hardware SPI, using SCK/MOSI/MISO hardware SPI pins and then user selected CS/IRQ/RST */
Adafruit_BluefruitLE_SPI ble(BLUEFRUIT_SPI_CS, BLUEFRUIT_SPI_IRQ, BLUEFRUIT_SPI_RST);
/* A small helper */
void error(const __FlashStringHelper*err) {
Serial.println(err);
while (1);
}
/* function prototypes over in packetparser.cpp */
uint8_t readPacket(Adafruit_BLE *ble, uint16_t timeout);
float parsefloat(uint8_t *buffer);
void printHex(const uint8_t * data, const uint32_t numBytes);
/* the packet buffer */
extern uint8_t packetbuffer[];
/**************************************************************************/
/*!
@brief Sets up the HW an the BLE module (this function is called
automatically on startup)
*/
/**************************************************************************/
void setup(void) {
/* Begin the motor shield object */
motorShield.begin();
//Ring1.begin();
//Ring2.begin();
//Ring1.TheaterChase(Ring1.Color(0,255,0), Ring1.Color(0,0,255), 20);
//Ring2.TheaterChase(Ring1.Color(0,255,0), Ring1.Color(0,0,255), 20);
leftNeo.begin();
rightNeo.begin();
leftNeo.show();
rightNeo.show();
leftNeo.setBrightness(5);
rightNeo.setBrightness(5);
rightNeo.show();
leftNeo.show();
rightNeo.setPixelColor(0, 0, 0, 255);
rightNeo.setPixelColor(1, 0, 0, 255);
rightNeo.setPixelColor(2, 0, 0, 255);
rightNeo.setPixelColor(3, 0, 0, 255);
rightNeo.setPixelColor(4, 0, 0, 255);
rightNeo.setPixelColor(5, 0, 0, 255);
rightNeo.setPixelColor(6, 0, 0, 255);
rightNeo.setPixelColor(7, 0, 0, 255);
rightNeo.setPixelColor(8, 0, 0, 255);
rightNeo.setPixelColor(9, 0, 0, 255);
rightNeo.setPixelColor(10, 0, 0, 255);
rightNeo.setPixelColor(11, 0, 0, 255);
leftNeo.setPixelColor(0, 0, 0, 255);
leftNeo.setPixelColor(1, 0, 0, 255);
leftNeo.setPixelColor(2, 0, 0, 255);
leftNeo.setPixelColor(3, 0, 0, 255);
leftNeo.setPixelColor(4, 0, 0, 255);
leftNeo.setPixelColor(5, 0, 0, 255);
leftNeo.setPixelColor(6, 0, 0, 255);
leftNeo.setPixelColor(7, 0, 0, 255);
leftNeo.setPixelColor(8, 0, 0, 255);
leftNeo.setPixelColor(9, 0, 0, 255);
leftNeo.setPixelColor(10, 0, 0, 255);
leftNeo.setPixelColor(11, 0, 0, 255);
rightNeo.show();
leftNeo.show();
while (!Serial); // required for Flora & Micro
delay(500);
Serial.begin(115200);
Serial.println(F("Adafruit Bluefruit App Controller Example"));
Serial.println(F("-----------------------------------------"));
/* Initialise the module */
Serial.print(F("Initialising the Bluefruit LE module: "));
if ( !ble.begin(VERBOSE_MODE) )
{
error(F("Couldn't find Bluefruit, make sure it's in CoMmanD mode & check wiring?"));
}
Serial.println( F("OK!") );
if ( FACTORYRESET_ENABLE )
{
/* Perform a factory reset to make sure everything is in a known state */
Serial.println(F("Performing a factory reset: "));
if ( ! ble.factoryReset() ) {
error(F("Couldn't factory reset"));
}
}
/* Disable command echo from Bluefruit */
ble.echo(false);
Serial.println("Requesting Bluefruit info:");
/* Print Bluefruit information */
ble.info();
Serial.println(F("Please use Adafruit Bluefruit LE app to connect in Controller mode"));
Serial.println(F("Then activate/use the sensors, color picker, game controller, etc!"));
Serial.println();
ble.verbose(false); // debug info is a little annoying after this point!
/* Wait for connection */
while (! ble.isConnected()) {
delay(500);
}
Serial.println(F("******************************"));
/* LED Activity command is only supported from 0.6.6 */
if ( ble.isVersionAtLeast(MINIMUM_FIRMWARE_VERSION) )
{
/* Change Mode LED Activity */
Serial.println(F("Change LED activity to " MODE_LED_BEHAVIOUR));
ble.sendCommandCheckOK("AT+HWModeLED=" MODE_LED_BEHAVIOUR);
}
/* Set Bluefruit to DATA mode */
Serial.println( F("Switching to DATA mode!") );
ble.setMode(BLUEFRUIT_MODE_DATA);
Serial.println(F("******************************"));
leftMotor->run(RELEASE);
rightMotor->run(RELEASE);
}
/**************************************************************************/
/*!
@brief Constantly poll for new command or response data
*/
/**************************************************************************/
int leftSpeed = 50;
int rightSpeed = 50;
void loop(void)
{
// Ring1.Update();
// Ring2.Update();
// leftNeo.setPixelColor(2, 0, 0, 255);
//
// rightNeo.setPixelColor(0, 0, 0, 255);
// rightNeo.setPixelColor(1, 0, 0, 255);
// rightNeo.setPixelColor(2, 0, 0, 255);
// rightNeo.setPixelColor(3, 0, 0, 255);
// rightNeo.setPixelColor(4, 0, 0, 255);
// rightNeo.setPixelColor(5, 0, 0, 255);
// rightNeo.setPixelColor(6, 0, 0, 255);
// rightNeo.setPixelColor(7, 0, 0, 255);
// rightNeo.setPixelColor(8, 0, 0, 255);
// rightNeo.setPixelColor(9, 0, 0, 255);
// rightNeo.setPixelColor(10, 0, 0, 255);
// rightNeo.setPixelColor(11, 0, 0, 255);
//
// leftNeo.setPixelColor(0, 0, 0, 255);
// leftNeo.setPixelColor(1, 0, 0, 255);
// leftNeo.setPixelColor(2, 0, 0, 255);
// leftNeo.setPixelColor(3, 0, 0, 255);
// leftNeo.setPixelColor(4, 0, 0, 255);
// leftNeo.setPixelColor(5, 0, 0, 255);
// leftNeo.setPixelColor(6, 0, 0, 255);
// leftNeo.setPixelColor(7, 0, 0, 255);
// leftNeo.setPixelColor(8, 0, 0, 255);
// leftNeo.setPixelColor(9, 0, 0, 255);
// leftNeo.setPixelColor(10, 0, 0, 255);
// leftNeo.setPixelColor(11, 0, 0, 255);
//
//
// leftNeo.show();
// rightNeo.show();
pinMode(3, OUTPUT);
leftMotor->setSpeed(leftSpeed);
rightMotor->setSpeed(rightSpeed);
/* Wait for new data to arrive */
uint8_t len = readPacket(&ble, BLE_READPACKET_TIMEOUT);
if (len == 0) return;
/* Got a packet! */
/* Color */
if (packetbuffer[1] == 'C') {
uint8_t red = packetbuffer[2];
uint8_t green = packetbuffer[3];
uint8_t blue = packetbuffer[4];
Serial.print ("RGB #");
if (red < 0x10) Serial.print("0");
Serial.print(red, HEX);
if (green < 0x10) Serial.print("0");
Serial.print(green, HEX);
if (blue < 0x10) Serial.print("0");
Serial.println(blue, HEX);
}
/* Buttons */
if (packetbuffer[1] == 'B') {
uint8_t buttnum = packetbuffer[2] - '0';
boolean pressed = packetbuffer[3] - '0';
if (buttnum == 2) {
leftSpeed += 50;
rightSpeed += 50;
leftMotor->setSpeed(leftSpeed);
rightMotor->setSpeed(rightSpeed);
}
if (buttnum == 4) {
leftSpeed -= 50;
rightSpeed -= 50;
leftMotor->setSpeed(leftSpeed);
rightMotor->setSpeed(rightSpeed);
}
/* Enter if button is being pressed */
if (pressed == false and (buttnum != 1) and (buttnum != 2) and (buttnum != 3) and (buttnum != 4)) {
leftMotor->run(RELEASE);
rightMotor->run(RELEASE);
} else {
/* 5 --> FORWARD */
if (buttnum == 5) {
leftMotor->run(FORWARD);
rightMotor->run(BACKWARD);
//Ring1.ActivePattern = FADE;
//Ring2.ActivePattern = FADE;
}
/* 6 --> BACKWARD */
if (buttnum == 6) {
leftMotor->run(BACKWARD);
rightMotor->run(FORWARD);
}
/* 7 --> TURN LEFT */
if (buttnum == 7) {
rightMotor->run(BACKWARD);
}
/* 8 --> TURN RIGHT */
if (buttnum == 8) {
leftMotor->run(FORWARD);
}
}
/* Serial monitor prints for button presses */
Serial.print ("Button "); Serial.print(buttnum);
if (pressed) {
Serial.println(" pressed");
} else {
Serial.println(" released");
}
}
/* GPS Location */
if (packetbuffer[1] == 'L') {
float lat, lon, alt;
lat = parsefloat(packetbuffer + 2);
lon = parsefloat(packetbuffer + 6);
alt = parsefloat(packetbuffer + 10);
Serial.print("GPS Location\t");
Serial.print("Lat: "); Serial.print(lat, 4); // 4 digits of precision!
Serial.print('\t');
Serial.print("Lon: "); Serial.print(lon, 4); // 4 digits of precision!
Serial.print('\t');
Serial.print(alt, 4); Serial.println(" meters");
}
/* Magnetometer */
if (packetbuffer[1] == 'M') {
float x, y, z;
x = parsefloat(packetbuffer + 2);
y = parsefloat(packetbuffer + 6);
z = parsefloat(packetbuffer + 10);
Serial.print("Mag\t");
Serial.print(x); Serial.print('\t');
Serial.print(y); Serial.print('\t');
Serial.print(z); Serial.println();
}
/* Gyroscope */
if (packetbuffer[1] == 'G') {
float x, y, z;
x = parsefloat(packetbuffer + 2);
y = parsefloat(packetbuffer + 6);
z = parsefloat(packetbuffer + 10);
Serial.print("Gyro\t");
Serial.print(x); Serial.print('\t');
Serial.print(y); Serial.print('\t');
Serial.print(z); Serial.println();
}
/* Quaternions */
if (packetbuffer[1] == 'Q') {
float x, y, z, w;
x = parsefloat(packetbuffer + 2);
y = parsefloat(packetbuffer + 6);
z = parsefloat(packetbuffer + 10);
w = parsefloat(packetbuffer + 14);
Serial.print("Quat\t");
Serial.print(x); Serial.print('\t');
Serial.print(y); Serial.print('\t');
Serial.print(z); Serial.print('\t');
Serial.print(w); Serial.println();
}
}
/* Ring1 Completion Callback */
void Ring1Complete()
{
Ring2.Interval = 40;
Ring1.Color1 = Ring1.Wheel(random(255));
Ring1.Interval = 20000;
}
/* Ring 2 Completion Callback */
void Ring2Complete()
{
Ring1.Interval = 20;
Ring2.Color1 = Ring2.Wheel(random(255));
Ring2.Interval = 20000;
}