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egui_backend -> backend_egui in egui.rs example (#348)
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Turned the backend<>egui around as the feature's name is backend_egui and not backend_egui, see https://docs.rs/crate/bevy_mod_picking/0.20.1/features
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victorb authored Jul 25, 2024
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2 changes: 1 addition & 1 deletion examples/egui.rs
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//! This example demonstrates how backends can be mixed and matched, specifically with egui. Here,
//! we are using the egui backend, which is enabled automatically in `DefaultPickingPlugins` when
//! the "egui_backend" feature is enabled. The egui backend will automatically apply a `NoDeselect`
//! the "backend_egui" feature is enabled. The egui backend will automatically apply a `NoDeselect`
//! component to the egui entity, which allows you to interact with the UI without deselecting
//! anything in the 3d scene.

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