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I had the same problem as you when first starting and I somehow stumbled across this: https://agbrs.github.io/agb/introduction/introduction.html |
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If you have agb specific questions, then we might be able to help. If you have Rust or general game development questions then we won't be able to help. |
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Hi everyone, I'm new to agb and Rust in general and wanna learn Rust with fun projects. I always wanted to make games for Nintendo console and GBA was my favorite of them all. After looking at docs and examples for agb I found that its missing things like this:
https://pixijs.com/examples/
I have some time to spare and was wondering if I can contribute to docs with examples for majority of features that agb offers and how to use them?
So far I'm digging through game examples that already have ton of logic there and it's time consuming while I need only one thing from that game (etc. how to work with tilesets).
Is there anyone here that can answer some of my noob questions so i can start preparing examples like hello_world and tackle each api section as simple program that demonstrate that feature?
I just want to have good and simple examples that can speedup learning process so I can start making games.
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