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index.html
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<!DOCTYPE html>
<html>
<head>
<title>뉴월드 빌드 시뮬레이터</title>
<meta id="vp" name="viewport" content="width=device-width, initial-scale=1.0">
<script>
window.onload = function() {
if (screen.width < 540) {
var mvp = document.getElementById('vp');
mvp.setAttribute('content','user-scalable=no,width=540');
}
}
</script>
<meta charset="utf-8">
<link rel = "shorcut icon" href='./NWicon.ico'>
<link rel='stylesheet' type='text/css' href='./css/style.css'>
<link rel='stylesheet' type='text/css' href='./css/lines-sns.css'>
<link rel='stylesheet' type='text/css' href='./css/block-query.css'>
<link rel='stylesheet' type='text/css' href='./css/tooltips2.css'>
<link rel='stylesheet' type='text/css' href='./css/images.css'>
<script src="./js/scripts.js"></script>
</head>
<body id=배경>
<!--네비게이션바-->
<nav>
<h1><img class="icon"style="border-color: white; border-width: 1px;" src="./assets/greataxe_reaperultimate_defiantstature.webp"><span id="head">뉴월드 빌드 시뮬레이터</span></h1>
</nav>
<nav class="buttons">
<span><a href="./nwbuild-sns.html"><input type="button" id="button" value="소드&실드"></a></span>
<span><a href="./nwbuild-hatchet.html"><input type="button" id="button" value="해챗"></a></span>
<span><a href="./nwbuild-rapier.html"><input type="button" id="button" value="레이피어"></a></span>
<span><a href="./nwbuild-spear.html"><input type="button" id="button" value="스피어"></a></span>
<span><a href="./nwbuild-greataxe.html"><input type="button" id="button" value="그레이트액스"></a></span>
<span><a href="./nwbuild-warhammer.html"><input type="button" id="button" value="워해머"></a></span>
<span><a href="./nwbuild-bow.html"><input type="button" id="button" value="보우"></a></span>
<span><a href="./nwbuild-musket.html"><input type="button" id="button" value="머스킷"></a></span>
<span><a href="./nwbuild-firestaff.html"><input type="button" id="button" value="파이어스태프"></a></span>
<span><a href="./nwbuild-lifestaff.html"><input type="button" id="button" value="라이프스태프"></a></span>
<span><a href="./nwbuild-icegauntlet.html"><input type="button" id="button" value="아이스건틀릿"></a></span>
</nav>
<!--두 스킬트리-->
<div class="two-trees">
<!--<div>
<h2 class="points">스킬 포인트
<p><a>19</a></p></h2>>-->
<!--
<input type="button" class="buttons" id="button2" value="reset" onclick="
ResetAtt(this);
">
</div>-->
<div class="two-trees2">
<!--스킬트리1-->
<div class="tree1">
<h2><span id="text">남은 포인트</span> <a id="points">19</a>SWORDMASTER<a id="invested">0</a> <span id="text">투자한 포인트</span></h2>
<div id="grid">
<!--1st line-->
<div class="spacer"></div>
<div class="spacer"></div>
<div class="tooltip-a">
<img id="rw1-1" name="s1" class="image-container-active" style="border-color: white; border-width: 1px;" src="./assets/swordability1.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Whirling Blade
</h3>
<p>반경 2m 이내의 적들에게 무기공격력의 145% 피해를 입힌다<br><br>쿨다운 15초
</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability3_mod2.webp" onclick="
SelDesel(this);
" role="button">
<span class="tooltiptext">
<h3>
Empowered Stab
</h3>
<p>강공격 적중 시 5초간 피해 30% 증가</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/warhammerability2_mod2.webp" onclick="
SelDesel(this);
" role="button">
<span class="tooltiptext">
<h3>
Achilles Heel
</h3>
<p>약공격 콤보의 마지막 공격이 둔화를 걸어 이동속도를 20% 감소시킨다</p>
</span>
</div>
<!--2nd line-->
<div class="tooltip-a">
<img id="rw1-2" name="s2" class="image-container-active"style="border-color: white; border-width: 1px;" src="./assets/swordability2.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Reverse Stab
</h3>
<p>찌르기 공격을 가해 무기공격력의 175% 피해를 입힌다<br><br>쿨다운 20초</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive1.webp" onclick="
SelDesel2(this);
" role="button">
<span class="tooltiptext1">
<h3>
Precision
</h3>
<p>검의 치명타 확률이 10% 증가</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-2" name="s1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability1_mod2.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Opportunity
</h3>
<p>이 기술이 적의 방어력를 10초간 5% 감소시킨다</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/greataxe_ability4pass2_fatalattraction.webp" onclick="
SelDesel2(this);
" role="button">
<span class="tooltiptext">
<h3>
Freeing Justice
</h3>
<p>강공격 적중 시 디버프 하나 제거</p>
</span>
</div>
<div class="spacer"></div>
<!--3rd line-->
<div class="tooltip">
<img id="rw1-3" name="s2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability2_mod1.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Unstoppable Stab
</h3>
<p>이 기술이 제어방해 면역 효과를 얻는다</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-3" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/firestaffability4_mod3.webp" onclick="
SelDesel3(this);
" role="button">
<span class="tooltiptext1">
<h3>
Mobility
</h3>
<p>가드 중에 이동속도가 33% 증가한다</p>
</span>
</div>
<div class="spacer"></div>
<div class="tooltip">
<img id="rw1-3" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/rapier_ability4mod1_insult_to_injury.webp" onclick="
SelDesel3(this);
" role="button">
<span class="tooltiptext">
<h3>
Counter Attack
</h3>
<p>공격을 막으면 5초간 피해 3% 증가 (최대 5스택)</p>
</span>
</div>
<div class="tooltip-a">
<img id="rw1-3" name="s3" class="image-container-active"style="border-color: white; border-width: 1px;" src="./assets/swordability3.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Leaping Strike
</h3>
<p>6m를 도약해 무기공격력의 135% 피해를 준다<br><br>쿨다운 25초</p>
</span>
</div>
<!--4th line-->
<div class="spacer"></div>
<div class="tooltip">
<img id="rw1-4" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/warhammerpassive2.webp" onclick="
SelDesel4(this);
" role="button">
<span class="tooltiptext1">
<h3>
Opportunitist
</h3>
<p>느려진 적에게 피해 10% 증가</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-4" name="s1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability1_mod1.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Tactical Strike
</h3>
<p>적중한 적 하나당 이 기술의 쿨다운 10% 감소</p>
</span>
</div>
<div class="spacer"></div>
<div class="tooltip">
<img id="rw1-4" name="s3" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability3_mod1.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Final Strike
</h3>
<p>체력 30% 미만의 적에게 피해 50% 증가</p>
</span>
</div>
<!--5th line-->
<div class="tooltip">
<img id="rw1-5" name="s2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability2_mod2.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Tactician
</h3>
<p>이 기술 적중 시 모든 소드 스킬의 쿨다운 25% 감소</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-5" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/lifestaffpassive12.webp" onclick="
SelDesel5(this);
" role="button">
<span class="tooltiptext1">
<h3>
Confidence
</h3>
<p>최대 체력일 때 피해 15% 증가</p>
</span>
</div>
<div class="spacer"></div>
<div class="tooltip">
<img id="rw1-5" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/rapier_evasionpass4_artofbattle.webp" onclick="
SelDesel5(this);
" role="button">
<span class="tooltiptext">
<h3>
Critical Precision
</h3>
<p>치명타 적중시 5초간 이동속도 20% 증가</p>
</span>
</div>
<div class="tooltip">
<img id="rw1-5" name="s3" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/bowability6_mod2.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Cowardly Punishment
</h3>
<p>이 기술이 백스탭에 성공하면 8초간 이동속도를 감소시킴</p>
</span>
</div>
<!--6th line-->
<div class="spacer"></div>
<div class="spacer"></div>
<div class="tooltip-u">
<img id="rw1-6" class="image-container-ulti"style="border-color: white; border-width: 1px;" src="./assets/swordability7.webp" onclick="
SelDesel6(this);
" role="button">
<span class="tooltiptext">
<h3>
Leadership
</h3>
<p>모든 파티원의 피해 10% 증가</p>
</span>
</div>
<div class="spacer"></div>
<div class="spacer"></div>
</div>
<p id="hr1"></p>
<p id="hr2"></p>
<p id="hr3"></p>
<p id="hr4"></p>
<p id="hr5"></p>
<p id="hr6"></p>
<p id="hr13"></p>
</div>
<!--스킬트리2-->
<div class="tree2">
<h2><span id="text">남은 포인트</span> <a id="points">19</a>DEFENDER <a id="invested2">0</a> <span id="text">투자한 포인트</span></h2>
<div id="grid">
<!--1st line-->
<div class="spacer"></div>
<div class="tooltip">
<img id="rw2-1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive14.webp" onclick="
SelDesel7(this);
" role="button">
<span class="tooltiptext1">
<h3>
Sturdy Shield
</h3>
<p>물리 방어력 15% 증가</p>
</span>
</div>
<div class="tooltip-a">
<img id="rw2-1" name="s4" class="image-container-active"style="border-color: white; border-width: 1px;" src="./assets/swordability5.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Shield Rush
</h3>
<p>전방으로 5m 돌진해 적을 밀쳐내고 무기공격력의 125% 피해를 입힌다<br><br>쿨다운 20초</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-1" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/rapier_ability4mod1_insult_to_injury.webp" onclick="
SelDesel7(this);
" role="button">
<span class="tooltiptext">
<h3>
Sturdy Grip
</h3>
<p>근접 공격을 방어 시 스태미나 감소량이 15% 줄어든다</p>
</span>
</div>
<div class="spacer"></div>
<!--2nd line-->
<div class="tooltip-a">
<img id="rw2-2" name="s5" class="image-container-active"style="border-color: white; border-width: 1px;" src="./assets/swordability4.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Shield Bash
</h3>
<p>전방의 적을 2초간 기절시키고 무기공격력의 50% 피해를 가한다<br><br>도발 보석 호환. 이 기술 적중 시 6초 도발<br>쿨다운 25초</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive11.webp" onclick="
SelDesel8(this);
" role="button">
<span class="tooltiptext1">
<h3>
Elemental Resistance
</h3>
<p>받는 마법 피해량 감소 10%</p>
</span>
</div>
<div class="spacer"></div>
<div class="tooltip">
<img id="rw2-2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/warhammerability1_mod1.webp" onclick="
SelDesel8(this);
" role="button">
<span class="tooltiptext">
<h3>
Defensive Training
</h3>
<p>공격을 방어하면 5초간 피해감소 10%</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-2" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive8.webp" onclick="
SelDesel8(this);
" role="button">
<span class="tooltiptext">
<h3>
High Grip
</h3>
<p>원거리 공격을 방어 시 스태미나 감소량이 15% 줄어든다</p>
</span>
</div>
<!--3rd line-->
<div class="tooltip">
<img id="rw2-3" name="s5" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/warhammerability3_mod1.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Intimidating Bash
</h3>
<p>위협 효과가 증가하며 피해량이 100% 증가한다</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-3" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/rapier_ability1mod1_pressure.webp" onclick="
SelDesel9(this);
" role="button">
<span class="tooltiptext1">
<h3>
One With The Shield
</h3>
<p>공격을 방어하면 모든 방패 스킬의 쿨다운 1% 감소</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-3" name="s4" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/greataxe_ability5_maelstrom.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Improved Rush
</h3>
<p>이 기술 적중 시 5m 반경 적들의 피해량을 4초간 10% 감소시킨다</p>
</span>
</div>
<div class="spacer"></div>
<div class="tooltip-a">
<img id="rw2-3" name="s6" class="image-container-active"style="border-color: white; border-width: 1px;" src="./assets/swordability6.webp" onclick="
selec(actskill(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Defiant Stance
</h3>
<p>8초간 피해감소 30%<br><br>도발 보석 호환.<br> 8m 반경의 적들을 6초간 도발.<br>쿨다운 45초</p>
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<img id="rw2-4" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability3_mod2.webp" onclick="
SelDesel10(this);
" role="button">
<span class="tooltiptext1">
<h3>
Final Blow
</h3>
<p>약공격 콤보의 세번째 공격이 15% 증가된 피해를 입히고 위협효과 증가</p>
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<div class="tooltip">
<img id="rw2-4" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/spear_vaultkick_alwaysdostaminadmg.webp" onclick="
SelDesel10(this);
" role="button">
<span class="tooltiptext">
<h3>
Invigorating Bulwark
</h3>
<p>Shield Bash나 Shield Rush 기술 적중 시 스태미나 15 회복</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-4" name="s6" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive7.webp" onclick="
selec(modskill1(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Final Countdown
</h3>
<p>체력이 50% 이상이면 피해감소 20%</p>
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<div class="tooltip">
<img id="rw2-5" name="s5" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability4_mod1.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext1">
<h3>
Concussive Bash
</h3>
<p>기절시간이 1초 증가한다</p>
</span>
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<div class="tooltip">
<img id="rw2-5" name="s4" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordability5_mod1.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Intimidating Rush
</h3>
<p>이 기술 적중 시 5m 반경의 적들의 이동속도를 4초간 30% 감소시킨다</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-5" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive13.webp" onclick="
SelDesel11(this);
" role="button">
<span class="tooltiptext">
<h3>
Recuperation
</h3>
<p>모든 회복량 10% 증가</p>
</span>
</div>
<div class="tooltip">
<img id="rw2-5" name="s6" class="image-container"style="border-color: white; border-width: 1px;" src="./assets/swordpassive10.webp" onclick="
selec(modskill2(this), this);
" role="button">
<span class="tooltiptext">
<h3>
Restoration
</h3>
<p>이 기술이 끝나면 최대 체력의 15%만큼 회복</p>
</span>
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<img id="rw2-6" class="image-container-ulti"style="border-color: white; border-width: 1px;" src="./assets/firestaffability3_mod2.webp" onclick="
SelDesel12(this);
" role="button">
<span class="tooltiptext">
<h3>
Defensive Formation
</h3>
<p>가드 중 2m 반경의 아군에게 피해감소효과 30% (쿨다운 1초)</p>
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