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[AIR SDK 50.2.4.5][macOS] ADL cannot be launched with some devices #3166

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itlancer opened this issue Apr 9, 2024 · 3 comments
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[AIR SDK 50.2.4.5][macOS] ADL cannot be launched with some devices #3166

itlancer opened this issue Apr 9, 2024 · 3 comments
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@itlancer
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itlancer commented Apr 9, 2024

Problem Description

ADL cannot be launched with some macOS devices using AIR SDK 50.2.4.5.
It just "hangs" or show error window.
Tested with Animate and VSCode.

Tested with latest AIR SDK 50.2.4.5 with multiple macOS devices (Intel-based) with multiple applications and OS versions.
There is no such issue with Windows.
Also there is no such issue using other AIR SDK versions (50.2.4.4 or 51.0.0.4).
Issue gone by itself with one macOS device after switching AIR SDK multiple times and trying with different AIR applications.
Adding AIR SDK to quarantine didn't help.

Related issues:
#2523
#208

Steps to Reproduce

Try to test any AIR application (even "empty") using Animate or VSCode with macOS.

Actual Result:
Error window:

Error launching SWF debug session. Process exited with code: 0
Process terminated without establishing connection to debugger.

Exit code could be different.
image
ADL didn't launch application for test.

Expected Result:
Application launches for test without errors.

Known Workarounds

none
*Use AIR SDK 50.2.4.4

@itlancer itlancer added the Bug label Apr 9, 2024
@itlancer
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Issue still exists with latest AIR SDK 50.2.5.1.

@RossD20Studios
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Experiencing the same problem here using IntelliJ with Apple M2 Max #3200

@itlancer
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itlancer commented May 7, 2024

Fixed with latest AIR 51.0.1.1.
Thanks!

@itlancer itlancer closed this as completed May 7, 2024
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