diff --git a/Assets/Scripts/CoasterSpawning.cs b/Assets/Scripts/CoasterSpawning.cs index 4cb9225..4384858 100644 --- a/Assets/Scripts/CoasterSpawning.cs +++ b/Assets/Scripts/CoasterSpawning.cs @@ -79,12 +79,16 @@ void Update () { modeText.GetComponent().text = "Move Mode"; modeText.GetComponent().SetTrigger("fade"); + currentThumbnail.SetActive(false); + } else if (Input.GetButtonDown("RightTrackpadClick") && gameController.rightController.GetAxis().y < -0.5) { //change mode currentMode = 1; modeText.GetComponent().text = "Move Mode"; modeText.GetComponent().SetTrigger("fade"); + currentThumbnail.SetActive(false); + } else if (Input.GetButtonDown("RightTrackpadClick") && gameController.rightController.GetAxis().x > 0) { currentCoaster++; @@ -140,6 +144,8 @@ void Update () { modeText.GetComponent().text = "Place Mode"; modeText.GetComponent().SetTrigger("fade"); + currentThumbnail.SetActive(true); + } else if (Input.GetButtonDown("RightTrackpadClick") && gameController.rightController.GetAxis().y < -0.5) { //change mode @@ -148,6 +154,8 @@ void Update () { modeText.GetComponent().text = "Place Mode"; modeText.GetComponent().SetTrigger("fade"); + currentThumbnail.SetActive(true); + } }