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pyTweener.py
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pyTweener.py
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# pyTweener
#
# Tweening functions for python
#
# Heavily based on caurina Tweener: http://code.google.com/p/tweener/
#
# Released under M.I.T License - see above url
# Python version by Ben Harling 2009
import math
class Tweener:
def __init__(self):
"""Tweener
This class manages all active tweens, and provides a factory for
creating and spawning tween motions."""
self.currentTweens = []
self.defaultTweenType = self.IN_OUT_QUAD
self.defaultDuration = 1.0
def OUT_EXPO(self, t, b, c, d ):
return b+c if (t==d) else c * (-math.pow(2, -10 * t/d) + 1) + b;
def LINEAR (self, t, b, c, d):
return c*t/d + b
def IN_QUAD (self, t, b, c, d):
t/=d
return c*(t)*t + b
def OUT_QUAD (self, t, b, c, d):
t/=d
return -c *(t)*(t-2) + b
def IN_OUT_QUAD( self, t, b, c, d ):
t/=d/2
if ((t) < 1): return c/2*t*t + b
t-=1
return -c/2 * ((t)*(t-2) - 1) + b
def OUT_IN_QUAD( self, t, b, c, d ):
if (t < d/2):
return self.OUT_QUAD (t*2, b, c/2, d)
return self.IN_QUAD((t*2)-d, b+c/2, c/2)
def IN_CUBIC(self, t, b, c, d):
t/=d
return c*(t)*t*t + b
def OUT_CUBIC(self, t, b, c, d):
t=t/d-1
return c*((t)*t*t + 1) + b
def IN_OUT_CUBIC( self, t, b, c, d):
t/=d/2
if ((t) < 1):
return c/2*t*t*t + b
t-=2
return c/2*((t)*t*t + 2) + b
def OUT_IN_CUBIC( self, t, b, c, d ):
if (t < d/2): return self.OUT_CUBIC (t*2, b, c/2, d)
return self.IN_CUBIC((t*2)-d, b+c/2, c/2, d)
def IN_QUART( self, t, b, c, d):
t/=d
return c*(t)*t*t*t + b
def OUT_QUART( self, t, b, c, d):
t=t/d-1
return -c * ((t)*t*t*t - 1) + b
def IN_OUT_QUART( self, t, b, c, d):
t/=d/2
if (t < 1):
return c/2*t*t*t*t + b
t-=2
return -c/2 * ((t)*t*t*t - 2) + b
def OUT_ELASTIC(self, t, b, c, d): # Not working :(
if (t==0):
return b
t/=d
if t==1:
return b+c
p = period = d*.3
a = amplitude = 1.0
if a < abs(c):
a = c
s = p/4
else:
s = p/(2*math.pi) * math.asin (c/a)
return (a*math.pow(2,-10*t) * math.sin( (t*d-s)*(2*math.PI)/p ) + c + b)
def hasTweens(self):
return len(self.currentTweens) > 0
def addTween(self, obj, **kwargs):
""" addTween( object, **kwargs) -> tweenObject or False
Example:
tweener.addTween( myRocket, throttle=50, setThrust=400, tweenTime=5.0, tweenType=tweener.OUT_QUAD )
You must first specify an object, and at least one property or function with a corresponding
change value. The tween will throw an error if you specify an attribute the object does
not possess. Also the data types of the change and the initial value of the tweened item
must match. If you specify a 'set' -type function, the tweener will attempt to get the
starting value by call the corresponding 'get' function on the object. If you specify a
property, the tweener will read the current state as the starting value. You add both
functions and property changes to the same tween.
in addition to any properties you specify on the object, these keywords do additional
setup of the tween.
tweenTime = the duration of the motion
tweenType = one of the predefined tweening equations or your own function
onCompleteFunction = specify a function to call on completion of the tween
onUpdateFunction = specify a function to call every time the tween updates
tweenDelay = specify a delay before starting.
"""
if kwargs.has_key("tweenTime"):
t_time = kwargs.pop("tweenTime")
else: t_time = self.defaultDuration
if kwargs.has_key("tweenType"):
t_type = kwargs.pop("tweenType")
else: t_type = self.defaultTweenType
if kwargs.has_key("onCompleteFunction"):
t_completeFunc = kwargs.pop("onCompleteFunction")
else: t_completeFunc = None
if kwargs.has_key("onUpdateFunction"):
t_updateFunc = kwargs.pop("onUpdateFunction")
else: t_updateFunc = None
if kwargs.has_key("tweenDelay"):
t_delay = kwargs.pop("tweenDelay")
else: t_delay = 0
tw = Tween( obj, t_time, t_type, t_completeFunc, t_updateFunc, t_delay, **kwargs )
if tw:
self.currentTweens.append( tw )
return tw
def removeTween( tweenObj ):
if self.currentTweens.contains( tweenObj ):
tweenObj.complete = True
#self.currentTweens.remove( tweenObj )
def getTweensAffectingObject( self, obj ):
"""Get a list of all tweens acting on the specified object
Useful for manipulating tweens on the fly"""
tweens = []
for t in self.currentTweens:
if t.target is obj:
tweens.append(t)
return tweens
def removeTweeningFrom( self, obj ):
"""Stop tweening an object, without completing the motion
or firing the completeFunction"""
for t in self.currentTweens:
if t.target is obj:
t.complete = True
def update(self, timeSinceLastFrame):
for t in self.currentTweens:
if not t.complete:
t.update( timeSinceLastFrame )
else:
self.currentTweens.remove(t)
class Tween(object):
def __init__(self, obj, tduration, tweenType, completeFunction, updateFunction, delay, **kwargs):
"""Tween object:
Can be created directly, but much more easily using Tweener.addTween( ... )
"""
#print obj, tduration, kwargs
self.duration = tduration
self.delay = delay
self.target = obj
self.tween = tweenType
self.tweenables = kwargs
self.delta = 0
self.completeFunction = completeFunction
self.updateFunction = updateFunction
self.complete = False
self.tProps = []
self.tFuncs = []
self.paused = self.delay > 0
self.decodeArguments()
def decodeArguments(self):
"""Internal setup procedure to create tweenables and work out
how to deal with each"""
if len(self.tweenables) == 0:
# nothing to do
print "TWEEN ERROR: No Tweenable properties or functions defined"
self.complete = True
return
for k, v in self.tweenables.items():
# check that its compatible
if not hasattr( self.target, k):
print "TWEEN ERROR: " + str(self.target) + " has no function " + k
self.complete = True
break
prop = func = False
startVal = 0
change = v
try:
startVal = self.target.__dict__[k]
prop = k
propName = k
except:
func = getattr( self.target, k)
funcName = k
if func:
try:
getFunc = getattr(self.target, funcName.replace("set", "get") )
startVal = getFunc()
except:
# no start value, assume its 0
# but make sure the start and change
# dataTypes match :)
startVal = change * 0
tweenable = Tweenable( startVal, change)
newFunc = [ k, func, tweenable]
#setattr(self, funcName, newFunc[2])
self.tFuncs.append( newFunc )
if prop:
tweenable = Tweenable( startVal, change)
newProp = [ k, prop, tweenable]
self.tProps.append( newProp )
#print dir(self)
def pause( self, numSeconds=-1 ):
"""Pause this tween
do tween.pause( 2 ) to pause for a specific time
or tween.pause() which pauses indefinitely."""
self.paused = True
self.delay = numSeconds
def resume( self ):
"""Resume from pause"""
if self.paused:
self.paused=False
def update(self, ptime):
"""Update this tween with the time since the last frame
if there is an update function, it is always called
whether the tween is running or paused"""
if self.paused:
if self.delay > 0:
self.delay = max( 0, self.delay - ptime )
if self.delay == 0:
self.paused = False
self.delay = -1
if self.updateFunction:
self.updateFunction()
return
self.delta = min(self.delta + ptime, self.duration)
if not self.complete:
for propName, prop, tweenable in self.tProps:
self.target.__dict__[prop] = self.tween( self.delta, tweenable.startValue, tweenable.change, self.duration )
for funcName, func, tweenable in self.tFuncs:
func( self.tween( self.delta, tweenable.startValue, tweenable.change, self.duration ) )
if self.delta == self.duration:
self.complete = True
if self.completeFunction:
self.completeFunction()
if self.updateFunction:
self.updateFunction()
def getTweenable(self, name):
"""Return the tweenable values corresponding to the name of the original
tweening function or property.
Allows the parameters of tweens to be changed at runtime. The parameters
can even be tweened themselves!
eg:
# the rocket needs to escape!! - we're already moving, but must go faster!
twn = tweener.getTweensAffectingObject( myRocket )[0]
tweenable = twn.getTweenable( "thrusterPower" )
tweener.addTween( tweenable, change=1000.0, tweenTime=0.4, tweenType=tweener.IN_QUAD )
"""
ret = None
for n, f, t in self.tFuncs:
if n == name:
ret = t
return ret
for n, p, t in self.tProps:
if n == name:
ret = t
return ret
return ret
def Remove(self):
"""Disables and removes this tween
without calling the complete function"""
self.complete = True
class Tweenable:
def __init__(self, start, change):
"""Tweenable:
Holds values for anything that can be tweened
these are normally only created by Tweens"""
self.startValue = start
self.change = change
class TweenTestObject:
def __init__(self):
self.pos = 20
self.rot = 50
def update(self):
print self.pos, self.rot
def setRotation(self, rot):
self.rot = rot
def getRotation(self):
return self.rot
def complete(self):
print "I'm done tweening now mommy!"
if __name__=="__main__":
import time
T = Tweener()
tst = TweenTestObject()
mt = T.addTween( tst, setRotation=500.0, tweenTime=2.5, tweenType=T.OUT_EXPO,
pos=-200, tweenDelay=0.4, onCompleteFunction=tst.complete,
onUpdateFunction=tst.update )
s = time.clock()
changed = False
while T.hasTweens():
tm = time.clock()
d = tm - s
s = tm
T.update( d )
if mt.delta > 1.0 and not changed:
tweenable = mt.getTweenable( "setRotation" )
T.addTween( tweenable, change=-1000, tweenTime=0.7 )
T.addTween( mt, duration=-0.2, tweenTime=0.2 )
changed = True
#print mt.duration,
print tst.getRotation(), tst.pos
time.sleep(0.06)
print tst.getRotation(), tst.pos