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deck.py
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from card import Card
import random
class Deck:
def __init__(self, num_decks=1, shoe_depth=1):
self.deck = []
self.min_length = num_decks * shoe_depth * 52
suits = ['Spades', 'Diamonds', 'Hearts', 'Clubs']
ranks = ['2', '3', '4', '5', '6', '7', '8','9', '10', 'Jack', 'Queen', 'King', 'Ace']
for i in range(num_decks):
for suit in suits:
for rank in ranks:
self.deck.append(Card(rank, suit))
random.shuffle(self.deck)
def deal(self, num=1):
if len(self.deck) < self.min_length:
self.shuffle()
return [self.deck.pop() for i in range(num)]
def discard(self, card_list):
for card in card_list:
self.deck.append(card)
def shuffle(self, discard):
self.deck[len(self.deck):] = [card for card in discard.deck]
discard.deck.clear()
print("\nShuffling\n")
random.shuffle(self.deck)
def isempty(self) -> bool:
return not self.deck
def __len__(self):
return len(self.deck)
if __name__ == "__main__":
deck = Deck()