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job.go
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job.go
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// Copyright 2015 Alex Browne. All rights reserved.
// Use of this source code is governed by the MIT
// license, which can be found in the LICENSE file.
package jobs
import (
"fmt"
"github.com/garyburd/redigo/redis"
"time"
)
// Job represents a discrete piece of work to be done by a worker.
type Job struct {
id string
data []byte
typ *Type
status Status
time int64
freq int64
priority int
err error
retries uint
started int64
finished int64
poolId string
}
// ErrorJobNotFound is returned whenever a specific job is not found,
// e.g. from the FindById function.
type ErrorJobNotFound struct {
id string
}
func (e ErrorJobNotFound) Error() string {
if e.id == "" {
return fmt.Sprintf("jobs: Could not find job with the given criteria.")
}
return fmt.Sprintf("jobs: Could not find job with id: %s", e.id)
}
// Id returns the unique identifier used for the job. If the job has not yet
// been saved to the database, it may return an empty string.
func (j *Job) Id() string {
return j.id
}
// Data returns the gob-encoded data of the job
func (j *Job) Data() []byte {
return j.data
}
// Status returns the status of the job.
func (j *Job) Status() Status {
return j.status
}
// Time returns the time at which the job should be executed in UTC UNIX
// format with nanosecond precision.
func (j *Job) Time() int64 {
return j.time
}
// Freq returns the frequency at which the job should be executed. Specifically
// it returns the number of nanoseconds between each scheduled execution.
func (j *Job) Freq() int64 {
return j.freq
}
// Priority returns the job's priority.
func (j *Job) Priority() int {
return j.priority
}
// Error returns the last error that arose during execution of the job. It is
// only non-nil if the job has failed at some point.
func (j *Job) Error() error {
return j.err
}
// Retries returns the number of remaining retries for the job.
func (j *Job) Retries() uint {
return j.retries
}
// Started returns the time that the job started executing (in local time
// with nanosecond precision) or the zero time if the job has not started
// executing yet.
func (j *Job) Started() time.Time {
return time.Unix(0, j.started).Local()
}
// Finished returns the time that the job finished executing (in local
// time with nanosecond precision) or the zero time if the job has not
// finished executing yet.
func (j *Job) Finished() time.Time {
return time.Unix(0, j.finished).Local()
}
// PoolId returns the pool id of the job if it is currently being executed
// or has been executed and at some point has been assigned to a specific pool.
// Otherwise, it returns an empty string.
func (j *Job) PoolId() string {
return j.poolId
}
// Duration returns how long the job took to execute with nanosecond
// precision. I.e. the difference between j.Finished() and j.Started().
// It returns a duration of zero if the job has not finished yet.
func (j *Job) Duration() time.Duration {
if j.Finished().IsZero() {
return 0 * time.Second
}
return j.Finished().Sub(j.Started())
}
// Key returns the key used for the hash in redis which stores all the
// fields for this job.
func (j *Job) Key() string {
return "jobs:" + j.id
}
// IsRecurring returns true iff the job is recurring
func (j *Job) IsRecurring() bool {
return j.freq != 0
}
// NextTime returns the time (unix UTC with nanosecond precision) that the
// job should execute next, if it is a recurring job, and 0 if it is not.
func (j *Job) NextTime() int64 {
if !j.IsRecurring() {
return 0
}
// NOTE: is this the proper way to handle rescheduling?
// What if we schedule jobs faster than they can be executed?
// Should we just let them build up and expect the end user to
// allocate more workers? Or should we schedule for time.Now at
// the earliest to prevent buildup?
return j.time + j.freq
}
// save writes the job to the database and adds it to the appropriate indexes and status
// sets, but does not enqueue it. If you want to add it to the queue, use the enqueue method
// after save.
func (j *Job) save() error {
t := newTransaction()
t.saveJob(j)
if err := t.exec(); err != nil {
return err
}
return nil
}
// saveJob adds commands to the transaction to set all the fields for the main hash for the job,
// add the job to the time index, move the job to the appropriate status set. It will
// also mutate the job by 1) generating an id if the id is empty and 2) setting the status to
// StatusSaved if the status is empty.
func (t *transaction) saveJob(job *Job) {
// Generate id if needed
if job.id == "" {
job.id = generateRandomId()
}
// Set status to saved if needed
if job.status == "" {
job.status = StatusSaved
}
// Add the job attributes to a hash
t.command("HMSET", job.mainHashArgs(), nil)
// Add the job to the appropriate status set
t.setStatus(job, job.status)
// Add the job to the time index
t.addJobToTimeIndex(job)
}
// addJobToTimeIndex adds commands to the transaction which will, when executed,
// add the job id to the time index with a score equal to the job's time field.
// If the job has been destroyed, addJobToTimeIndex will have no effect.
func (t *transaction) addJobToTimeIndex(job *Job) {
t.addJobToSet(job, Keys.JobsTimeIndex, float64(job.time))
}
// Refresh mutates the job by setting its fields to the most recent data
// found in the database. It returns an error if there was a problem connecting
// to the database or if the job was destroyed.
func (j *Job) Refresh() error {
t := newTransaction()
t.scanJobById(j.id, j)
if err := t.exec(); err != nil {
return err
}
return nil
}
// enqueue adds the job to the queue and sets its status to StatusQueued. Queued jobs will
// be completed by workers in order of priority. Attempting to enqueue a destroyed job
// will have no effect.
func (j *Job) enqueue() error {
if err := j.setStatus(StatusQueued); err != nil {
return err
}
return nil
}
// Reschedule reschedules the job with the given time. It can be used to reschedule
// cancelled jobs. It may also be used to reschedule finished or failed jobs, however,
// in most cases if you want to reschedule finished jobs you should use the ScheduleRecurring
// method and if you want to reschedule failed jobs, you should set the number of retries > 0
// when registering the job type. Attempting to reschedule a destroyed job will have no effect.
// Reschedule returns an error if there was a problem connecting to the database.
func (j *Job) Reschedule(time time.Time) error {
t := newTransaction()
unixNanoTime := time.UTC().UnixNano()
t.setJobField(j, "time", unixNanoTime)
t.setStatus(j, StatusQueued)
j.time = unixNanoTime
t.addJobToTimeIndex(j)
if err := t.exec(); err != nil {
return err
}
j.status = StatusQueued
return nil
}
// Cancel cancels the job, but does not remove it from the database. It will be
// added to a list of cancelled jobs. If you wish to remove it from the database,
// use the Destroy method. Attempting to cancel a destroyed job will have no effect.
func (j *Job) Cancel() error {
if err := j.setStatus(StatusCancelled); err != nil {
return err
}
return nil
}
// setError sets the err property of j and adds it to the set of jobs which had errors.
// If the job has been destroyed, setError will have no effect.
func (j *Job) setError(err error) error {
j.err = err
t := newTransaction()
t.setJobField(j, "error", j.err.Error())
if err := t.exec(); err != nil {
return err
}
return nil
}
// Destroy removes all traces of the job from the database. If the job is currently
// being executed by a worker, the worker may still finish the job. Attempting to
// destroy a job that has already been destroyed will have no effect, so it is safe
// to call Destroy multiple times.
func (j *Job) Destroy() error {
if j.id == "" {
return fmt.Errorf("jobs: Cannot destroy job that doesn't have an id.")
}
// Start a new transaction
t := newTransaction()
// Call the script to destroy the job
t.destroyJob(j)
// Execute the transaction
if err := t.exec(); err != nil {
return err
}
j.status = StatusDestroyed
return nil
}
// setStatus updates the job's status in the database and moves it to the appropriate
// status set. Attempting to set the status of a job which has been destroyed will have
// no effect.
func (j *Job) setStatus(status Status) error {
if j.id == "" {
return fmt.Errorf("jobs: Cannot set status to %s because job doesn't have an id.", status)
}
if j.status == StatusDestroyed {
return fmt.Errorf("jobs: Cannot set job:%s status to %s because it was destroyed.", j.id, status)
}
// Use a transaction to move the job to the appropriate status set and set its status
t := newTransaction()
t.setStatus(j, status)
if err := t.exec(); err != nil {
return err
}
j.status = status
return nil
}
// mainHashArgs returns the args for the hash which will store the job data
func (j *Job) mainHashArgs() []interface{} {
hashArgs := []interface{}{j.Key(),
"data", string(j.data),
"type", j.typ.name,
"time", j.time,
"freq", j.freq,
"priority", j.priority,
"retries", j.retries,
"status", j.status,
"started", j.started,
"finished", j.finished,
"poolId", j.poolId,
}
if j.err != nil {
hashArgs = append(hashArgs, "error", j.err.Error())
}
return hashArgs
}
// scanJob scans the values of reply into job. reply should be the
// response of an HMGET or HGETALL query.
func scanJob(reply interface{}, job *Job) error {
fields, err := redis.Values(reply, nil)
if err != nil {
return err
} else if len(fields) == 0 {
return ErrorJobNotFound{}
} else if len(fields)%2 != 0 {
return fmt.Errorf("jobs: In scanJob: Expected length of fields to be even but got: %d", len(fields))
}
for i := 0; i < len(fields)-1; i += 2 {
fieldName, err := redis.String(fields[i], nil)
if err != nil {
return fmt.Errorf("jobs: In scanJob: Could not convert fieldName (fields[%d] = %v) of type %T to string.", i, fields[i], fields[i])
}
fieldValue := fields[i+1]
switch fieldName {
case "id":
if err := scanString(fieldValue, &(job.id)); err != nil {
return err
}
case "data":
if err := scanBytes(fieldValue, &(job.data)); err != nil {
return err
}
case "type":
typeName := ""
if err := scanString(fieldValue, &typeName); err != nil {
return err
}
Type, found := Types[typeName]
if !found {
return fmt.Errorf("jobs: In scanJob: Could not find Type with name = %s", typeName)
}
job.typ = Type
case "time":
if err := scanInt64(fieldValue, &(job.time)); err != nil {
return err
}
case "freq":
if err := scanInt64(fieldValue, &(job.freq)); err != nil {
return err
}
case "priority":
if err := scanInt(fieldValue, &(job.priority)); err != nil {
return err
}
case "retries":
if err := scanUint(fieldValue, &(job.retries)); err != nil {
return err
}
case "status":
status := ""
if err := scanString(fieldValue, &status); err != nil {
return err
}
job.status = Status(status)
case "started":
if err := scanInt64(fieldValue, &(job.started)); err != nil {
return err
}
case "finished":
if err := scanInt64(fieldValue, &(job.finished)); err != nil {
return err
}
case "poolId":
if err := scanString(fieldValue, &(job.poolId)); err != nil {
return err
}
}
}
return nil
}
// scanInt converts a reply from redis into an int and scans the value into v.
func scanInt(reply interface{}, v *int) error {
if v == nil {
return fmt.Errorf("jobs: In scanInt: argument v was nil")
}
val, err := redis.Int(reply, nil)
if err != nil {
return fmt.Errorf("jobs: In scanInt: Could not convert %v of type %T to int.", reply, reply)
}
(*v) = val
return nil
}
// scanUint converts a reply from redis into a uint and scans the value into v.
func scanUint(reply interface{}, v *uint) error {
if v == nil {
return fmt.Errorf("jobs: In scanUint: argument v was nil")
}
val, err := redis.Uint64(reply, nil)
if err != nil {
return fmt.Errorf("jobs: In scanUint: Could not convert %v of type %T to uint.", reply, reply)
}
(*v) = uint(val)
return nil
}
// scanInt64 converts a reply from redis into an int64 and scans the value into v.
func scanInt64(reply interface{}, v *int64) error {
if v == nil {
return fmt.Errorf("jobs: In scanInt64: argument v was nil")
}
val, err := redis.Int64(reply, nil)
if err != nil {
return fmt.Errorf("jobs: In scanInt64: Could not convert %v of type %T to int64.", reply, reply)
}
(*v) = val
return nil
}
// scanString converts a reply from redis into a string and scans the value into v.
func scanString(reply interface{}, v *string) error {
if v == nil {
return fmt.Errorf("jobs: In String: argument v was nil")
}
val, err := redis.String(reply, nil)
if err != nil {
return fmt.Errorf("jobs: In String: Could not convert %v of type %T to string.", reply, reply)
}
(*v) = val
return nil
}
// scanBytes converts a reply from redis into a slice of bytes and scans the value into v.
func scanBytes(reply interface{}, v *[]byte) error {
if v == nil {
return fmt.Errorf("jobs: In scanBytes: argument v was nil")
}
val, err := redis.Bytes(reply, nil)
if err != nil {
return fmt.Errorf("jobs: In scanBytes: Could not convert %v of type %T to []byte.", reply, reply)
}
(*v) = val
return nil
}
// scanJobById adds commands and a reply handler to the transaction which, when run,
// will scan the values of the job corresponding to id into job. It does not execute
// the transaction.
func (t *transaction) scanJobById(id string, job *Job) {
job.id = id
t.command("HGETALL", redis.Args{job.Key()}, newScanJobHandler(job))
}
// FindById returns the job with the given id or an error if the job cannot be found
// (in which case the error will have type ErrorJobNotFound) or there was a problem
// connecting to the database.
func FindById(id string) (*Job, error) {
job := &Job{}
t := newTransaction()
t.scanJobById(id, job)
if err := t.exec(); err != nil {
switch e := err.(type) {
case ErrorJobNotFound:
// If the job was not found, add the id to the error
// so that the caller can get a more useful error message.
e.id = id
return nil, e
default:
return nil, err
}
}
return job, nil
}