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env.go
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// Copyright (c) arkade author(s) 2022. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
package env
import (
"context"
"log"
"os"
"path"
"strings"
execute "github.com/alexellis/go-execute/v2"
)
// GetClientArch returns a pair of arch and os
func GetClientArch() (arch string, os string) {
task := execute.ExecTask{
Command: "uname",
Args: []string{"-m"},
StreamStdio: false}
res, err := task.Execute(context.Background())
if err != nil {
log.Println(err)
}
archResult := strings.TrimSpace(res.Stdout)
taskOS := execute.ExecTask{Command: "uname",
Args: []string{"-s"},
StreamStdio: false}
resOS, errOS := taskOS.Execute(context.Background())
if errOS != nil {
log.Println(errOS)
}
osResult := strings.TrimSpace(resOS.Stdout)
return archResult, osResult
}
func LocalBinary(name, subdir string) string {
home := os.Getenv("HOME")
val := path.Join(home, ".arkade/bin/")
if len(subdir) > 0 {
val = path.Join(val, subdir)
}
return path.Join(val, name)
}