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snake.h
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snake.h
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/* Micro Snake, based on a simple simple snake game by Simon Huggins
*
* Copyright (c) 2003, 2004 Simon Huggins <webmaster@simonhuggins.com>
* Copyright (c) 2009 Joachim Nilsson <troglobit@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Original Borland Builder C/C++ snake code available at Simon's home page
* http://www.simonhuggins.com/courses/cbasics/course_notes/snake.htm
*/
#ifndef __SNAKE_H__
#define __SNAKE_H__
#define GOLD '$'
#define CACTUS '*'
#define MAXROW 22
#define MAXCOL 78
#define START_LEN (4 + level)
#define START_COL (MAXCOL / 2 - START_LEN)
#define START_ROW ((MAXROW + 1) / 2)
#define DEFAULT_DELAY 200000
#define DEFAULT_KEYS {'a', 'd', 'w', 's', 'f', 'j', 'q'}
typedef enum { LEFT=0, RIGHT, UP, DOWN, LEFT_TURN, RIGHT_TURN, QUIT, NUM_KEYS } direction_t;
typedef struct
{
int row, col;
} snake_segment_t;
typedef struct
{
unsigned int speed;
direction_t dir;
int len;
snake_segment_t body[100];
} snake_t;
typedef struct
{
int level;
int score;
int high_score;
int gold;
int obstacles;
char grid[MAXROW][MAXCOL];
} screen_t;
#endif /* __SNAKE_H__ */
/**
* Local Variables:
* version-control: t
* c-file-style: "ellemtel"
* End:
*/