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LPViewAnimation.j
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LPViewAnimation.j
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/*
* LPViewAnimation.j
*
* Created by Ludwig Pettersson on April 3, 2010.
*
* The MIT License
*
* Copyright (c) 2010 Ludwig Pettersson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
@import <Foundation/CPObject.j>
LPCSSAnimationsAreAvailable = NO;
var _browserPrefixes = [@"webkit", @"Moz", @"moz", @"o", @"ms"],
_tmpDOMElement = nil;
LPFadeAnimationKey = @"LPFadeAnimation";
LPFrameAnimationKey = @"LPFrameAnimation";
LPOriginAnimationKey = @"LPOriginAnimation";
LPTestCSSFeature = function(/*CPString*/aFeature)
{
if (typeof document === "undefined")
return NO;
if (!_tmpDOMElement)
_tmpDOMElement = document.createElement("div");
var properties = [aFeature];
for (var i = 0; i < _browserPrefixes.length; i++)
properties.push(_browserPrefixes[i] + aFeature);
for (var i = 0; i < properties.length; i++)
{
if (typeof _tmpDOMElement.style[properties[i]] !== "undefined")
return YES;
}
return NO;
}
// Check if we can do CSS Animations
LPCSSAnimationsAreAvailable = LPTestCSSFeature(@"AnimationName");
var appendCSSValueToKey = function(/*DOMElement*/ anElement, /*CPString*/aValue, /*CPString*/aKey, /*BOOL*/ shouldAppend)
{
if (shouldAppend)
anElement.style[aKey] = anElement.style[aKey] + @", " + aValue;
else
anElement.style[aKey] = aValue;
}
@implementation LPViewAnimation : CPAnimation
{
BOOL _isAnimating;
CPArray _viewAnimations @accessors(property=viewAnimations);
id _animationDidEndTimeout;
BOOL _shouldUseCSSAnimations @accessors(property=shouldUseCSSAnimations);
// Curve
CPArray _c1;
CPArray _c2;
}
- (void)initWithViewAnimations:(CPArray)viewAnimations
{
if (self = [self initWithDuration:1.0 animationCurve:CPAnimationLinear])
{
_isAnimating = NO;
_viewAnimations = viewAnimations;
_shouldUseCSSAnimations = NO;
}
return self;
}
- (void)setAnimationCurve:(id)anAnimationCurve
{
[super setAnimationCurve:anAnimationCurve];
_c1 = [];
_c2 = [];
[_timingFunction getControlPointAtIndex:1 values:_c1];
[_timingFunction getControlPointAtIndex:2 values:_c2];
}
- (void)startAnimation
{
if (LPCSSAnimationsAreAvailable && _shouldUseCSSAnimations)
{
if (_isAnimating)
return;
_isAnimating = YES;
var i = _viewAnimations.length;
while (i--)
{
var viewAnimation = _viewAnimations[i],
target = viewAnimation[@"target"];
// Prepare target with general animation stuff.
[self target:target setCSSAnimationDuration:_duration];
[self target:target setCSSAnimationCurve:_animationCurve];
var x = viewAnimation[@"animations"].length;
while (x--)
{
var animation = viewAnimation[@"animations"][x],
kind = animation[0],
start = animation[1],
end = animation[2];
if (kind === LPFadeAnimationKey)
{
[target setAlphaValue:start];
// Prepare target for this specific animation.
[self target:target addCSSAnimationPropertyForKey:kind append:x !== 0];
// Needs to be wrapped.
setTimeout(function(_target, _end){
_target._DOMElement.style["-webkit-transform"] = "translate3d(0px, 0px, 0px)";
[_target setAlphaValue:_end];
}, 0, target, end);
}
else if(kind === LPOriginAnimationKey)
{
if (!CGPointEqualToPoint(start, end))
{
[target setFrameOrigin:start];
// Prepare target for this specific animation.
[self target:target addCSSAnimationPropertyForKey:kind append:x !== 0];
// Need to call it later for the animation to work.
setTimeout(function(_target, _start, _end){
var x = _end.x - _start.x,
y = _end.y - _start.y;
_target._DOMElement.style["-webkit-transform"] = "translate3d(" + x +"px, " + y + "px, 0px)";
// Need to match the new position with the actual frame
setTimeout(function(){
// Make sure we got rid of the animation specific css
[self _clearCSS];
// Reset the translate
_target._DOMElement.style["-webkit-transform"] = "translate3d(0px, 0px, 0px)";
// Set the real frame
[_target setFrameOrigin:_end];
}, (1000 * _duration) + 100);
}, 0, target, start, end);
}
}
else if(kind === LPFrameAnimationKey)
{
CPLog.error("LPViewAnimation does not currently support CSS frame animations. This should fall back to the regular javascript animation.")
}
}
}
if (_animationDidEndTimeout)
clearTimeout(_animationDidEndTimeout);
_animationDidEndTimeout = setTimeout(function(animation){
_isAnimating = NO;
// Clear CSS
[animation _clearCSS];
if ([_delegate respondsToSelector:@selector(animationDidEnd:)])
[_delegate animationDidEnd:animation];
// We delay it by 100 extra mseconds to make sure that all css animations have finished,
// it's not always *exactly* 1000 * duration.
}, (1000 * _duration) + 100, self);
}
else
{
// Set the start value for each animation on the target view
var i = _viewAnimations.length;
while (i--)
{
var viewAnimation = _viewAnimations[i],
target = viewAnimation[@"target"];
var x = viewAnimation[@"animations"].length;
while (x--)
{
var animation = viewAnimation[@"animations"][x],
kind = animation[0],
start = animation[1],
end = animation[2];
switch (kind)
{
case LPFadeAnimationKey: [target setAlphaValue:start];
break;
case LPOriginAnimationKey: [target setFrameOrigin:start];
break;
case LPFrameAnimationKey: [target setFrame:start];
break;
}
}
}
[super startAnimation];
}
}
/*
This is used when CSS animations are not available,
or have been turned off.
*/
- (void)setCurrentProgress:(float)aProgress
{
_progress = aProgress;
var value = CubicBezierAtTime(_progress, _c1[0], _c1[1], _c2[0], _c2[1], _duration),
i = _viewAnimations.length;
while (i--)
{
var viewAnimation = _viewAnimations[i],
target = viewAnimation["target"],
x = viewAnimation["animations"].length;
while (x--)
{
var animation = viewAnimation["animations"][x],
kind = animation[0],
start = animation[1],
end = animation[2];
switch (kind)
{
case LPFadeAnimationKey: [target setAlphaValue:(value * (end - start)) + start];
break;
case LPOriginAnimationKey: [target setFrameOrigin:CGPointMake(start.x + (value * (end.x - start.x)),
start.y + (value * (end.y - start.y)))];
break;
case LPFrameAnimationKey: [target setFrame:CGRectMake(start.origin.x + (value * (end.origin.x - start.origin.x)),
start.origin.y + (value * (end.origin.y - start.origin.y)),
start.size.width + (value * (end.size.width - start.size.width)),
start.size.height + (value * (end.size.height - start.size.height)))]
}
}
}
}
- (BOOL)isAnimating
{
if (LPCSSAnimationsAreAvailable && _shouldUseCSSAnimations)
return _isAnimating;
else
return [super isAnimating];
}
- (void)stopAnimation
{
if (LPCSSAnimationsAreAvailable && _shouldUseCSSAnimations)
{
//_isAnimating = NO;
//if (_animationDidEndTimeout)
// window.clearTimeout(_animationDidEndTimeout);
//[self _stopCSSAnimation];
//if ([_delegate respondsToSelector:@selector(animationDidStop:)])
// [_delegate animationDidStop:self];
}
else
[super stopAnimation];
}
- (void)_clearCSS
{
// Reset the css on each target
for (var i = 0; i < _viewAnimations.length; i++)
_viewAnimations[i][@"target"]._DOMElement.style[@"-webkit-transition-property"] = @"none";
}
- (void)target:(id)aTarget setCSSAnimationDuration:(CPTimeInterval)aDuration
{
aTarget._DOMElement.style["-webkit-transition-duration"] = aDuration + @"s";
}
- (void)target:(id)aTarget setCSSAnimationCurve:(id)anAnimationCurve
{
var curve = nil;
switch (anAnimationCurve)
{
case CPAnimationLinear: curve = @"linear";
break;
case CPAnimationEaseIn: curve = @"ease-in";
break;
case CPAnimationEaseOut: curve = @"ease-out";
break;
case CPAnimationEaseInOut: curve = @"ease-in-out";
break;
}
aTarget._DOMElement.style["-webkit-transition-timing-function"] = curve;
}
- (void)target:(id)aTarget addCSSAnimationPropertyForKey:(CPString)aKey append:(BOOL)shouldAppend
{
var CSSValue = nil;
switch(aKey)
{
case LPFadeAnimationKey: CSSValue = @"-webkit-transform, opacity";
break;
case LPOriginAnimationKey: CSSValue = @"-webkit-transform";
break;
case LPFrameAnimationKey: CSSValue = @"top, left, width, height";
break;
default: CSSValue = @"none";
}
appendCSSValueToKey(aTarget._DOMElement, CSSValue, @"-webkit-transition-property", shouldAppend);
}
@end
/*
Inlined this, because I managed to crank out a few more fps by doing that. I think.
*/
// currently used function to determine time
// 1:1 conversion to js from webkit source files
// UnitBezier.h, WebCore_animation_AnimationBase.cpp
var CubicBezierAtTime = function CubicBezierAtTime(t,p1x,p1y,p2x,p2y,duration)
{
var ax=0,bx=0,cx=0,ay=0,by=0,cy=0;
// `ax t^3 + bx t^2 + cx t' expanded using Horner's rule.
function sampleCurveX(t) {return ((ax*t+bx)*t+cx)*t;};
function sampleCurveY(t) {return ((ay*t+by)*t+cy)*t;};
function sampleCurveDerivativeX(t) {return (3.0*ax*t+2.0*bx)*t+cx;};
// The epsilon value to pass given that the animation is going to run over |duration| seconds. The longer the animation, the more precision is needed in the timing function result to avoid ugly discontinuities.
function solveEpsilon(duration) {return 1.0/(200.0*duration);};
function solve(x,epsilon) {return sampleCurveY(solveCurveX(x,epsilon));};
// Given an x value, find a parametric value it came from.
function solveCurveX(x,epsilon) {var t0,t1,t2,x2,d2,i;
function fabs(n) {if(n>=0) {return n;}else {return 0-n;}};
// First try a few iterations of Newton's method -- normally very fast.
for(t2=x, i=0; i<8; i++) {x2=sampleCurveX(t2)-x; if(fabs(x2)<epsilon) {return t2;} d2=sampleCurveDerivativeX(t2); if(fabs(d2)<1e-6) {break;} t2=t2-x2/d2;}
// Fall back to the bisection method for reliability.
t0=0.0; t1=1.0; t2=x; if(t2<t0) {return t0;} if(t2>t1) {return t1;}
while(t0<t1) {x2=sampleCurveX(t2); if(fabs(x2-x)<epsilon) {return t2;} if(x>x2) {t0=t2;}else {t1=t2;} t2=(t1-t0)*.5+t0;}
return t2; // Failure.
};
// Calculate the polynomial coefficients, implicit first and last control points are (0,0) and (1,1).
cx=3.0*p1x; bx=3.0*(p2x-p1x)-cx; ax=1.0-cx-bx; cy=3.0*p1y; by=3.0*(p2y-p1y)-cy; ay=1.0-cy-by;
// Convert from input time to parametric value in curve, then from that to output time.
return solve(t, solveEpsilon(duration));
}