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Updates.md

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Updates

  1. Home Button added in Game Won and Game Lost scene.
  2. Pause button added in the ARExample scene. When clicked it opens a pause menu which has the options to restart the game, resume the game, and return to main menu.
  3. Shoot button was modified to shoot continuously when pressed.
  4. Health bars for AAGuns and buildings on the military base.
  5. Drones (IntelligentNPCs) were added.
  6. Rocket Launcher was added as a collectible. It allows the user to have more than one type of ammunition and it destroys the objects on the base in one shot. It is active for 5 seconds.
  7. Laser position modified.
  8. Outline provided for the assignment does not work with complex objects. We did try adding a hue to the object but since some objecrs were darker in color it was difficult to see.

Usability Isuues resolved from preliminary prototype

  1. Game abruptly closes (Home Button)
  2. Could have a resume and pause option while playing. (Pause Menu)
  3. Pause menu should be implemented for user convenience (Pause Menu)
  4. No setting menu to pause the game (Pause Menu)
  5. Ammo should be able to shoot on holding (Shoot Button)
  6. Can only shoot one bullet when pressing the shoot button. Player should be allowed to shoot continuously. (Shoot Button)
  7. Only one ammo type. There could be more fire options like rockets.(Rocket Launcher)
  8. The shooting ray was abrupt when the device location was not close. It didn't look like shooting in some phone positions. That can be improved. You can add a gun object as well if the scene looks good. (Laser)
  9. Outline on the game objects not visible (Outline)
  10. Outline the objects to be destroyed. (Outline)