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keymap_alaricljs.h
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keymap_alaricljs.h
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// hid_liber alaricljs
// this was the standard layout when hid_liber was merged into tmk's firmware
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default ANSI
*
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------.
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
* |-----------------------------------------------------------| |-----------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
* |-----------------------------------------------------------| `-----------'
* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------| ,---.
* |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
* |-----------------------------------------------------------| ,-----------.
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
*/
KEYMAP(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
/* Layer 1:
*
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------.
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
* |-----------------------------------------------------------| |-----------|
* |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
* |-----------------------------------------------------------| `-----------'
* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------| ,---.
* |Shft|iso| Z| X|Clc| V| B| N| M| ,| .| /|Caps | |Up |
* |-----------------------------------------------------------| ,-----------.
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
*/
KEYMAP(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
LSFT, NUBS, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, UP, \
LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
};
static const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed
};