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Gaming cards I've tested on (RTX 3050, RTX 3070) are willing to read RWStructuredBuffer from buffers of vectors, but it appears that some cards (the only one I've tested on is Quadro M4000) requires the stride of the RWStructuredBuffer and the ComputeBuffer definition to match. This shouldn't be too difficult to fix but will be a bit time consuming to get it all sorted out.
The text was updated successfully, but these errors were encountered:
Gaming cards I've tested on (RTX 3050, RTX 3070) are willing to read RWStructuredBuffer from buffers of vectors, but it appears that some cards (the only one I've tested on is Quadro M4000) requires the stride of the RWStructuredBuffer and the ComputeBuffer definition to match. This shouldn't be too difficult to fix but will be a bit time consuming to get it all sorted out.
The text was updated successfully, but these errors were encountered: