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fluids.py
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fluids.py
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#Bake Blender Fluids on Google Colab
import bpy
#Change Fluid Domain Type: Can be "GAS" or "LIQUID". Domain needs to be changed to name of fluid domain object.
bpy.data.objects["Domain"].modifiers["Fluid"].domain_settings.domain_type = 'LIQUID'
#Change Output Directory of Fluid Cache: "//test" means render in folder called "test" which is in the same folder as blender file
bpy.data.objects["Domain"].modifiers["Fluid"].domain_settings.cache_directory = "//test"
#Change Cache Type
bpy.data.objects["Domain"].modifiers["Fluid"].domain_settings.cache_type = 'ALL'
#Bake all Fluid Simulations in the scene
bpy.ops.fluid.bake_all()
#Free all Fluid Simulations in the scene
bpy.ops.fluid.free_all()
#Some other useful commands:
############################
#Select Domain
#bpy.data.objects['Domain'].select_set(1)
#Change Cache End Frame
#bpy.data.objects['Domain'].modifiers["Fluid"].domain_settings.cache_frame_end = 100
#Change Domain Resolution
#bpy.data.objects['Domain'].modifiers["Fluid"].domain_settings.resolution_max = 32
#Enable Particles, Foam and Bubbles
#bpy.data.objects['Cube'].modifiers["Fluid"].domain_settings.use_spray_particles = True
#bpy.data.objects['Cube'].modifiers["Fluid"].domain_settings.use_foam_particles = True
#bpy.data.objects['Cube'].modifiers["Fluid"].domain_settings.use_bubble_particles = True
#Change Mesh and Particle Scale
#bpy.data.objects['Domain'].modifiers["Fluid"].domain_settings.particle_scale = 2
#bpy.data.objects['Domain'].modifiers["Fluid"].domain_settings.mesh_scale = 2
#Bake Individual Elements
#bpy.ops.fluid.bake_data()
#bpy.ops.fluid.bake_particles()
#bpy.ops.fluid.bake_mesh()
#Bake All
#bpy.ops.fluid.bake_all()
#Free Individual Elements
#bpy.ops.fluid.free_data()
#bpy.ops.fluid.free_mesh()
#bpy.ops.fluid.free_particles()