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index.html
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<!doctype html>
<head>
<title id="z">AD: NG Plus 3</title>
<link rel="icon" type="image/png" href="images/icon.png">
<meta name="AD: NG Plus 3" content="An extension to Antimatter Dimensions: Dilation Update." charset="utf-8"/>
<link rel="stylesheet" type="text/css" href="stylesheets/styles.css">
<link href="https://fonts.googleapis.com/css?family=Inconsolata" rel="stylesheet">
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
<link href="https://fonts.googleapis.com/css?family=IBM+Plex+Mono&display=swap" rel="stylesheet">
</head>
<body id="body" onload="initGame()">
<!-- LOAD -->
<img id="loading" src="images/splash.png">
<div class="popup" id="stuck" style="height: 180px; width: 480px">
If this loading screen appears for longer than expected, consider doing the following below.<br>
<button class="storebtn" style="font-size: 15px" onclick="document.location.reload(true)">Reload</button>
<button class="storebtn" style="font-size: 15px" onclick="export_save()">Export</button>
<button class="storebtn" style="font-size: 15px" onclick="import_save()">Import</button><br>
<button class="storebtn" style="font-size: 15px" onclick="load_saves()">Load</button>
<button class="storebtn" style="font-size: 15px" onclick="reset_game()">Reset</button><br>
An error may have been outputted in the console (press F12 to view them). If there are any errors, the game won't load. Please hard reload (Ctrl+F5) if a new patch appears.
</div>
<script type="text/javascript" src="javascripts/stuck.js"></script>
<!-- CONTAINER -->
<div style="position: fixed; bottom: 100%; display: none"><textarea id="output"></textarea></div>
<div id="snow" style="display: none"></div>
<div id="bg" style="display: none"></div>
<div id="container" style="color:#4F5957; text-align:center; font-size: 11px; display:none">
<div id='game' style='display:none'>
<div id='news'>.</div>
</div>
<div id='ghostlyNewsTicker'><span id='ghostlyNewsTickerText'></span></div>
<div id='ghostlyNewsTickerBlock'></div>
<div id="pres_header">
<div id="layer_galSac">
<div id="galaxyPoints2">You have <span class='GPAmount'>0</span> Galaxy Points.</div>
<button id="sacrificebtn" class="galaxybtn" onclick="galacticSacrifice()"></button>
</div><div id="layer_inf">
<div id="infinityPoints2"></div>
<button id="postInfinityButton" class="infinitybtn" onclick="bigCrunch()">Big Crunch for x Infinity Points</button>
</div><div id="layer_eter">
<div id="eternityPoints2"></div>
<button id="newDimensionButton" class="newdim" onclick="newDimension()">Get x antimatter to unlock a new Dimension.</button>
<button id="eternitybtn" onclick="eternity()">
<div style="font-weight:bold" id="eternitybtnFlavor" class="hideEmpty">Other times await.. I need to become Eternal</div>
<div id="eternitybtnEPGain" class="hideEmpty"></div>
<div id="eternitybtnRate" class="hideEmpty"></div>
<div id="eternitybtnPeak" class="hideEmpty hideInMorse"></div>
</button>
</div><div id="layer_qu">
<div id="quarks"></div>
<div id="quantumClock"></div>
<button id="quantumbtn" onclick="quantum(false, false, 0)" ach-tooltip-align="bottom">
<div id="quantumbtnFlavor" class="hideEmpty"></div>
<div id="quantumbtnQKGain" class="hideEmpty"></div>
<div id="quantumbtnRate" class="hideEmpty"></div>
<div id="quantumbtnPeak" class="hideEmpty"></div>
</button>
</div><div id="layer_funda">
<div id="ghostparticles">
You have <span id='GHPAmount'>0</span> Spectral Particles.<br>
<div id="quantumedBM">Quantumed <span id='quantumedBMAmount'>0</span> times</div>
</div>
<button id="bigripbtn" class="bigrip" onclick="bigRip()"></button>
<button id="ghostifybtn" class="ghostifybtn" onclick="ghostify()">
<div id="ghostifybtnFlavor" class="hideEmpty"></div>
<div id="GHPGain" class="hideEmpty"></div>
<div id="GHPRate" class="hideEmpty"></div>
<div id="GHPPeak" class="hideEmpty"></div>
</button>
</div>
</div>
<div id='block_header' style='height:120px'></div>
<div id="bonus_header">
<div id="matter"></div>
<div id="chall13Mult"></div>
<div id="c14Resets"></div>
<div id="ec12Mult"></div>
</div><div id="main_header">
<p>You have <span id="coinAmount" onclick="onAntimatterClick()" style="font-size:25px; color: black">0</span> antimatter.</p>
<div id="coinsPerSec">You are getting 0 antimatter per second.</div>
<div id="tickSpeedRow">
<div id="tickLabel">Make the game 10% faster.</div>
<button id="tickSpeed" style="color:black; height: 25px;width: 200px; font-size: 12px" class="storebtn">Cost: 1000</button>
<button id="tickSpeedMax" onclick="buyMaxTickSpeed()" style="color:black; height: 25px; font-size: 12px" class="storebtn">Buy Max</button>
<div id="tickSpeedAmount">Tickspeed: 1000</div>
</div>
</div>
<div id='tabs_root'></div>
<div style="position:absolute; left: 0; right: 0; margin-left: auto; margin-right: auto; width: 360px; top: 19px">
<button class="infinitybtn" id="bigcrunch" style="font-size: 50px; width: 360px; height: 100px;" onclick="bigCrunch()">Big Crunch</button>
</div><div id="emptiness" style="font-size: 150%">
<br><br><br><br><br>
The world has collapsed on itself due to excess of antimatter.
</div>
<div id="tab_dim">
<table id='tabs_dim'></table>
<div id="tab_dim_am">
<p id="mp10d"></p>
<p></p>
<input id="confirmation" type="checkbox" style="width:20px; height: 18px; display: none" ach-tooltip="No confirmation when doing Dimensional Sacrifice" onchange="sacrificeConf()">
<button id="sacrifice" class="storebtn" style="font-size:12px; width: 400px; display: none" onclick="sacrifice()">Dimensional Sacrifice</button>
<input id="gConfirmation" type="checkbox" style="width:20px; height: 18px; display: none" ach-tooltip="No confirmation when doing Galactic Sacrifice" onchange="gSacrificeConf()">
<button id="gSacrifice" class="storebtn" style="font-size:12px; width: 320px; display: none" onclick="galacticSacrifice()" ach-tooltip=""></button>
<button id="maxall" class="storebtn" style="font-size: 12px">Max all (M)</Button>
<span id="chall2Pow"></span>
<span id="chall3Pow"></span>
<table id="dimTable" class="table" style="width: 100%"><tbody></tbody></table>
<table style="width: 100%">
<tr id="dimReset" style="font-size: 15px">
<td id="resetLabel"></td>
<td>
<button id="softReset" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn">Reset Antimatter and Dimensions for a new Dimension</button>
</td>
</tr><tr id="tickReset" style="font-size: 15px">
<td id="tickResetLabel"></td>
<td>
<button id="tickResetBtn" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn" onclick="manualTickspeedBoost()">Reset Dimension Boosts for a better tickspeed multiplier</button>
</td>
</tr><tr style="font-size: 15px">
<td id="secondResetLabel"></td>
<td>
<button id="secondSoftReset" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn">Reset Dimension Boosts for a tickspeed boost</button>
</td>
</tr><tr style="font-size: 15px">
<td id="intergalacticLabel" colspan=2></td>
</tr>
</table>
<button id="quickReset" style="color:black; width: 200px; height: 50px; font-size: 12px; display: none" class="storebtn" onclick="quickReset()">Lose a reset, returning to the start of the reset</button>
</div>
<div id="tab_dim_inf">
<div>
<p>You have <span id="infPowAmount" style="font-size:35px; color: black">0</span> Infinity Power. <span id="infPowEffectPowerDiv"></span>ranslated to <span id="infDimMultAmount" style="font-size:35px; color: black">0</span>x multiplier on all Antimatter Dimensions</p>
</div>
<div id="infPowPerSec">You are getting 0 Infinity Power per second.</div>
<button id="maxAllID" class="storebtn" style="font-size: 12px" onclick="maxAllID()">Max all</Button>
<table id="infDimTable" class="table"></table>
<div id="eterc8ids" style="display: none;"></div>
<button id="toggleallinfdims"style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllInfDims()" class="storebtn">Toggle all ON/OFF</button>
</div>
<div id="tab_dim_time">
<div>
<p id="itmult"></p>
<p id="totaltickgained">You've gained 0 tickspeed upgrades.</p>
<p>You have <span id="timeShardAmount" style="font-size:35px; color: black">0</span> Time Shards. The next tickspeed upgrade is at <span id="tickThreshold" style="font-size:35px; color: black">0</span>.</p>
</div>
<div id="timeShardsPerSec">You are getting 0 Time Shards per second.</div>
<button id="maxTimeDimensions" class="storebtn" style="font-size: 12px" onclick="buyMaxTimeDimensions()">Max all</Button>
<table id="timeDimTable" class="table"></table>
<button id="togglealltimedims" style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllTimeDims()" class="storebtn">Toggle all ON/OFF</button>
</div>
<div id="tab_dim_meta">
<div>
<p>You have <span id="metaAntimatterAmount" style="font-size:35px; color: black">0</span> meta-antimatter.</p>
<p><span id="bestAntimatterType"></span> was <span id="metaAntimatterBest" style="font-size:35px; color: black">0</span>. <span id="bestAntimatterTranslation"></span>ranslated to <span id="metaAntimatterEffect" style="font-size:35px; color: black">0</span>x <span id="metaAntimatterEffectType"></span>.</p>
<p id="bestAntimatterQuantum"></p>
<p id="bestMAOverGhostifies"></p>
</div>
<div id="metaAntimatterPerSec">You are getting 0 meta-antimatter per second.</div>
<br>
<button id="metaMaxAll" class="storebtn" style="font-size: 12px">Max all (M)</button>
<button id="toggleallmetadims" style="width: 140px; font-size: 12px" onclick="toggleAllMetaDims()" class="storebtn">Toggle all ON/OFF</button>
<br>
<table id="metaDimTable"></table>
<table style="width: 100%">
<tr style="font-size: 15px">
<td id="metaResetLabel"></td>
<td width="70px">
<button id="metaboostAuto" style="width: 70px; font-size: 10px" onclick="toggleAutoEter('metaboost')" class="storebtn"></button>
</td>
<td>
<button id="metaSoftReset" style="width: 200px; height: 25px; font-size: 9px" class="storebtn" onclick="metaBoost()">Reset the game for a new Dimension</button>
</td>
</tr>
<tr id="quantumbuttondiv" style="font-size: 15px">
<td id="quantumResetLabel"></td>
<td></td>
<td>
<button id="quantum" style="width: 200px; height: 35px; font-size: 9px" class="storebtn" onclick="metaReset2()"></button>
</td>
</tr>
</table>
</div>
</div>
<div id="tab_opt">
<table id='tabs_opt'></table>
<div id='tab_opt_save'>
<span id="save_name"></span>
<table>
<tr>
<td><div><button id="save" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px">Save</button></div></td>
<td><div><button id="exportbtn" class="storebtn" onclick='export_save()' style="color:black; width: 200px; height: 55px; font-size: 20px">Export</button></div></td>
<td><div><button id="importbtn" class="storebtn" onclick='import_save()' style="color:black; width: 200px; height: 55px; font-size: 20px">Import</button></div></td>
</tr><tr>
<td><div class="storebtn" id="autoSaveIntDiv" style="color:black; width: 198px; height: 55px; font-size: 130%; text-align: center;"><b id="autoSaveInterval">Auto-save interval: 30s</b><input id="autoSaveIntervalSlider" style="width: 170px;" type="range" min="14" max="120" value="30" class="slider" oninput="changeAutoSaveInterval(true)"></div></td>
<td><div><button id="exportybtn" class="storebtn" onclick='export_file()' style="color:black; width: 200px; height: 55px; font-size: 20px">Save to file</button></div></td>
<td><div><button id="load" class="storebtn" onclick='load_saves()' style="color:black; width: 200px; height: 55px; font-size: 20px">Load</button></div></td>
</tr><tr>
<td><div class="storebtn" style="color:black; width: 198px; height: 55px; font-size:107.5%; text-align: center;"><b id="offlineInterval"></b><input id="offlineSlider" style="width: 170px;" type="range" min="0" max="10" class="slider" oninput="adjustOfflineProgress()"></div></td>
<td><div><button id="rename" class="storebtn" onclick='rename_save()' style="color:black; width: 200px; height: 55px; font-size: 20px">Rename</button></div></td>
<td><div><button class="storebtn" onclick="load_saves(); show_mods('basic')" style="color:black; width: 200px; height: 55px; font-size: 20px">New Save</button></div></td>
</tr><tr>
<td colspan=3><br><hr></td>
</tr><tr>
<td><div><button class="storebtn" id='rediscover_btn' onclick='REDISCOVER.open()' style="color:black; width: 200px; height: 55px; font-size: 8px"></button></div></td>
<td><div><button onclick='reload()' class="storebtn" id="reload" style="color:black; width: 200px; height: 55px; font-size: 8px"><p style="font-size: 20px">Rollback</p>(to last save point)</button></div></td>
<td><div><button id="reset" onclick="reset_game()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px">RESET THE GAME</button></div></td>
</tr><tr>
<td><div><button id="convertSave" onclick="convertSave(convert)" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 20px"></button></div></td>
<td><div><button id="bugExport" onclick="bugExport()" class="storebtn" style="color:black; width:200px; height:55px; font-size:12px; display:none">Export "Infinite" bug save<br><b>(WARNING: This disappears when you reload the game!)</button></b></div></td>
</tr>
</table>
</div>
<div id='tab_opt_disp'>
<table>
<tr>
<td><button id="theme" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 12px"></button></td>
<td><button id="animationoptionsbtn" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:160%;">Animations</button></td>
<td><div class="storebtn" style="color:black; width: 198px; height: 55px; font-size:130%; text-align: center;"><b id="updaterate">Update Rate: 50ms</b><input id="updaterateslider" style="width: 170px;" type="range" min="0" max="200" value="50" class="slider"></td>
</tr><tr>
<td><button onclick="showOptions('notationmenu')" id="notation" onclick="" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:10px"></button></td>
<td><button onclick="showVisibilityMenu()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px">Show/hide stuff</button></td>
<td><button id="netQuarkTop" onclick="updateNetTop(true)" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px"></button></td>
</tr><tr>
<td><button id="tabAmount" onclick="toggleTabAmount()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%"></button></td>
</tr>
</table>
</div>
<div id='tab_opt_key'>
<button id="disablehotkeys" onclick="toggleHotkeys()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%">Disable hotkeys</button><br>
<p id='hotkeysDesc'></p>
</div>
<div id='tab_opt_other'>
<table>
<tr>
<td><button id="confirmations" onclick="showConfirmations()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size: 15px">Confirmations</button></td>
<td><button id="retry" onclick="toggleChallengeRetry()" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%"></button></td>
<td><button id="performanceTicks" onclick="togglePerformanceTicks()" class="storebtn" style="color:black; width: 200px; height: 55px" ach-tooltip="Allows you to run the game without lagging."></button></td>
</tr><tr>
<td><button id="toggleLogRateChange" onclick="toggleLogRateChange()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></td>
<td><button id="maxHighestTD" onclick="maxHighestTD()" class="storebtn" style="color:black; width: 200px; height: 55px"></button></td>
<td><button class="storebtn" onclick="PRESET.open()" style="color:black; width: 200px; height: 55px; font-size: 20px">Presets</button></td>
</tr>
</table>
</div>
<div id='tab_opt_sec'>
<table>
<tr>
<td><div><button id="ghostlynewsbtn" onclick="updateGhostlyNews(true)" class="storebtn" style="color:black; width: 200px; height: 55px; font-size:120%">Show ghostly news ticker</button></div></td>
</tr>
</table>
</div>
</div>
<div id="tab_stats">
<table id="tabs_stats"></table>
<div id="tab_stats_main">
<div id='brfilter'><br></div>
<div id="totalmoney">You have made x antimatter.</div>
<div id="totalresets">You have made x dimensional boosts/shifts.</div>
<div id="lostResets"></div>
<div id="tdboosts"></div>
<div id="boosts"></div>
<div id="galaxies">You have made x Antimatter galaxies.</div>
<br>
<div id="gsStatistics">
<div id="sacrificed"></div>
<div id="thisSacrifice"></div>
<br>
</div>
<div id="totalTime">You have played for </div>
<div id="infoScale"></div>
<br><br>
<!--<table id="ngp3_progress_div">
<h2>Progression</h2>
<table id="ngp3_progress"></table>
</table>-->
</div><div id="tab_stats_inf">
<h1>Infinity</h1>
<div id="infinitied">You have infinitied x times.</div>
<div id="infinitiedBank">You have infinitied x times.</div>
<div id="bankedInfGain">You will gain x banked infinities on next Eternity.</div>
<div id="bestInfinity">Your fastest infinity is in x.</div>
<div id="thisInfinity">You have spent x in this Infinity.</div>
<br>
<div id="stats_run">
<h2>Runs</h2>
<div id="run1"></div>
<div id="run2"></div>
<div id="run3"></div>
<div id="run4"></div>
<div id="run5"></div>
<div id="run6"></div>
<div id="run7"></div>
<div id="run8"></div>
<div id="run9"></div>
<div id="run10"></div>
<br>
<div id="averagerun"></div>
<br>
</div>
<div id="stats_challengetime">
<h2>Challenge Times</h2>
<div id="challengetime2"></div>
<div id="challengetime3"></div>
<div id="challengetime4"></div>
<div id="challengetime5"></div>
<div id="challengetime6"></div>
<div id="challengetime7"></div>
<div id="challengetime8"></div>
<div id="challengetime9"></div>
<div id="challengetime10"></div>
<div id="challengetime11"></div>
<div id="challengetime12"></div>
<div id="challengetime13"></div>
<div id="challengetime14"></div>
<div id="challengetime15"></div>
<div id="challengetime16"></div>
<br>
<div id="challengetimesum"></div>
<br>
</div>
<div id="stats_infchallengetime">
<h2>Infinity Challenge Times</h2>
<div id="infchallengetime1"></div>
<div id="infchallengetime2"></div>
<div id="infchallengetime3"></div>
<div id="infchallengetime4"></div>
<div id="infchallengetime5"></div>
<div id="infchallengetime6"></div>
<div id="infchallengetime7"></div>
<div id="infchallengetime8"></div>
<div id="infchallengetime9"></div>
<div id="infchallengetime10"></div>
<div id="infchallengetime11"></div>
<div id="infchallengetime12"></div>
<div id="infchallengetime13"></div>
<div id="infchallengetime14"></div>
<br>
<div id="infchallengetimesum"></div>
<br>
</div>
</div><div id="tab_stats_eter">
<h1>Eternity</h1>
<div id="eternitied">You have eternitied x times.</div>
<div id="eternitiedBank"></div>
<div id="bankedEterGain"></div>
<div id="bestEternity">Your fastest eternity is in x.</div>
<div id="thisEternity">You have spent x in this eternity</div>
<br>
<div id="stats_dil">
<h2>Dilation</h2>
<div id="bestmoneydilation"></div>
<div id="dilated"></div>
<div id="exdilated"></div>
<br>
</div>
<div id="stats_eternityrun">
<h2>Runs</h2>
<div id="eternityrun1"></div>
<div id="eternityrun2"></div>
<div id="eternityrun3"></div>
<div id="eternityrun4"></div>
<div id="eternityrun5"></div>
<div id="eternityrun6"></div>
<div id="eternityrun7"></div>
<div id="eternityrun8"></div>
<div id="eternityrun9"></div>
<div id="eternityrun10"></div>
<br>
<div id="averageEternityRun"></div>
<br>
</div>
<div id="stats_eterchallengetime">
<h2>Eternity Challenge Times</h2>
<div id="eterchallengetime1"></div>
<div id="eterchallengetime2"></div>
<div id="eterchallengetime3"></div>
<div id="eterchallengetime4"></div>
<div id="eterchallengetime5"></div>
<div id="eterchallengetime6"></div>
<div id="eterchallengetime7"></div>
<div id="eterchallengetime8"></div>
<div id="eterchallengetime9"></div>
<div id="eterchallengetime10"></div>
<div id="eterchallengetime11"></div>
<div id="eterchallengetime12"></div>
<div id="eterchallengetime13"></div>
<div id="eterchallengetime14"></div>
<br>
<div id="eterchallengetimesum"></div>
<br>
</div>
<button class="qu_upg storebtn" id="bl_portion_1" onclick='BL_JOKE.find(1)' style='opacity: 0.1'>You agree that you will remain hidden in eternity.</button>
</div><div id="tab_stats_qu">
<h1>Quantum</h1>
<div id="quantumed"></div>
<div id="bestQuantum"></div>
<div id="thisQuantum"></div>
<br>
<div id="stats_br">
<h2>Big Rip</h2>
<div id="bigRipped"></div>
<div id="bestmoneythisrip"></div>
<div id="totalmoneybigrip"></div>
<div id="bestgalsbigrip"></div>
<br>
</div>
<div id="stats_quantumrun">
<h2>Runs</h2>
<div id="quantumrun1"></div>
<div id="quantumrun2"></div>
<div id="quantumrun3"></div>
<div id="quantumrun4"></div>
<div id="quantumrun5"></div>
<div id="quantumrun6"></div>
<div id="quantumrun7"></div>
<div id="quantumrun8"></div>
<div id="quantumrun9"></div>
<div id="quantumrun10"></div>
<br>
<div id="averageQuantumRun"></div>
<br>
</div>
<div id="stats_qctime">
<h2>Quantum Challenge Times</h2>
<div id="qctime1"></div>
<div id="qctime2"></div>
<div id="qctime3"></div>
<div id="qctime4"></div>
<div id="qctime5"></div>
<div id="qctime6"></div>
<div id="qctime7"></div>
<div id="qctime8"></div>
<br>
<div id="qctimesum"></div>
<br>
</div>
<div id="stats_pc">
<h2>Paired Challenge Overview</h2>
<table id="pccompletionstable"></table>
<br>
<span id="bpc68"></span><br>
<span id="upcc"></span><br>
Your ranking is <span id="pccranking"></span> / 56.
<br>
</div>
</div><div id="tab_stats_funda">
<h1>Fundament</h1>
<div id="ghostified"></div>
<div id="lowestGhostify"></div>
<div id="bestGhostify"></div>
<div id="thisGhostify"></div>
<br>
<div id="stats_ghstofiyrun">
<h2>Runs</h2>
<div id="ghostifyrun1"></div>
<div id="ghostifyrun2"></div>
<div id="ghostifyrun3"></div>
<div id="ghostifyrun4"></div>
<div id="ghostifyrun5"></div>
<div id="ghostifyrun6"></div>
<div id="ghostifyrun7"></div>
<div id="ghostifyrun8"></div>
<div id="ghostifyrun9"></div>
<div id="ghostifyrun10"></div>
<br>
<div id="averageGhostifyRun"></div>
<br>
</div>
</div>
</div>
<div id="tab_ach">
<table id="tabs_ach"></table>
<div id="tab_ach_n">
<div id="achmultlabel" style="font-size: 140%">Current achievement multiplier on each Dimension: 1x</div>
<div id="metaAchMultLabel" style="font-size: 140%">Achievement multiplier to Meta Dimensions: 1x</div>
<div id="tousToggleDiv">
<button id="toggleUltimateStudyReward" class="storebtn" onclick="toggleTOUS()" style="display: block; width: 450px">Toggle "The Theory of Ultimate Studies" reward: ON</button>
</div>
<div>
<button id="showAchRowNums" onclick="toggleAchRowNums()" class="storebtn" style="width: 180px"></button>
<button id="hideCompletedAchs" onclick="toggleCompletedAchs()" class="storebtn" style="width: 180px"></button>
</div>
<table id="achievementtable" style="margin: auto; font-weight: bold;">
<tr id="achRow1">
<td>
<div id="You gotta start somewhere" class="achievement achievementlocked" style="background-image: url(images/1.png)" ach-tooltip="Buy a single First Dimension."><br></div>
</td>
<td>
<div id="100 antimatter is a lot" class="achievement achievementlocked" style="background-image: url(images/2.png)"><br></div>
</td>
<td>
<div id="Half life 3 confirmed" class="achievement achievementlocked" style="background-image: url(images/3.png)" ach-tooltip="Buy a single Third Dimension."><br></div>
</td>
<td>
<div id="L4D: Left 4 Dimensions" class="achievement achievementlocked" style="background-image: url(images/4.png)" ach-tooltip="Buy a single Fourth Dimension."><br></div>
</td>
<td>
<div id="5 Dimension Antimatter Punch" class="achievement achievementlocked" style="background-image: url(images/5.png)" ach-tooltip="Buy a single Fifth Dimension."><br></div>
</td>
<td>
<div id="We couldn't afford 9" class="achievement achievementlocked" style="background-image: url(images/6.png)" ach-tooltip="Buy a single Sixth Dimension."><br></div>
</td>
<td>
<div id="Not a luck related achievement" class="achievement achievementlocked" style="background-image: url(images/7.png)" ach-tooltip="Buy a single Seventh Dimension."><br></div>
</td>
<td>
<div id="90 degrees to infinity" class="achievement achievementlocked" style="background-image: url(images/8.png)" ach-tooltip="Buy a single Eighth Dimension."><br></div>
</td>
</tr>
<tr id="achRow2">
<td>
<div id="To infinity!" class="achievement achievementlocked" style="background-image: url(images/9.png)" ach-tooltip="Reach Infinite antimatter. Reward: Start with 100 antimatter."><br></div>
</td>
<td id="r22">
<div id="Fake News" class="achievement achievementlocked" style="background-image: url(images/25.png)" ach-tooltip="Encounter 50 different news messages."><br></div>
</td>
<td>
<div id="The 9th Dimension is a lie" class="achievement achievementlocked" style="background-image: url(images/11.png)" ach-tooltip="Have exactly 99 Eighth Dimensions. Reward: Eighth Dimensions are 10% stronger."><br></div>
</td>
<td>
<div id="Antimatter Apocalypse" class="achievement achievementlocked" style="background-image: url(images/12.png)" ach-tooltip="Get over 10 QtVg (10e79) antimatter."><br></div>
</td>
<td>
<div id="Boosting to the max" class="achievement achievementlocked" style="background-image: url(images/13.png)" ach-tooltip="Buy 10 Dimension Boosts."><br></div>
</td>
<td>
<div id="You got past The Big Wall" class="achievement achievementlocked" style="background-image: url(images/14.png)"><br></div>
</td>
<td>
<div id="Double Galaxy" class="achievement achievementlocked" style="background-image: url(images/15.png)"><br></div>
</td>
<td>
<div id="There's no point in doing that" class="achievement achievementlocked" style="background-image: url(images/16.png)" ach-tooltip="Buy a single First Dimension when you have over 1e150 of them. Reward: First Dimensions are 10% stronger."><br></div>
</td>
</tr>
<tr id="achRow3">
<td>
<div id="I forgot to nerf that" class="achievement achievementlocked" style="background-image: url(images/17.png)" ach-tooltip="Get any dimension multiplier over 10 No (10e30). Reward: First Dimensions are 5% stronger."><br></div>
</td>
<td>
<div id="The Gods are pleased" class="achievement achievementlocked" style="background-image: url(images/18.png)" ach-tooltip="Get over 600x from Dimension Sacrifice in total. Reward: Sacrifice is slightly stronger."><br></div>
</td>
<td>
<div id="That's a lot of infinites" class="achievement achievementlocked" style="background-image: url(images/19.png)" ach-tooltip="Get at least 10 infinities."><br></div>
</td>
<td>
<div id="You didn't need it anyway" class="achievement achievementlocked" style="background-image: url(images/20.png)"><br></div>
</td>
<td id="r35">
<div id="Don't you dare sleep" class="achievement achievementlocked" style="background-image: url(images/10.png)" ach-tooltip="Be offline for over 6 hours in a row."><br></div>
</td>
<td>
<div id="Claustrophobic" class="achievement achievementlocked" style="background-image: url(images/22.png)" ach-tooltip="Big Crunch with just 1 Antimatter Galaxy. Reward: Reduces starting tick interval by 2%."><br></div>
</td>
<td>
<div id="That's fast!" class="achievement achievementlocked" style="background-image: url(images/23.png)"><br></div>
</td>
<td>
<div id="I don't believe in Gods" class="achievement achievementlocked" style="background-image: url(images/24.png)" ach-tooltip="Buy a Galaxy without Sacrificing."><br></div>
</td>
</tr>
<tr id="achRow4">
<td id="r41">
<div id="Spreading Nerd" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">Spreading Nerd</div>
</td>
<td>
<div id="Supersanic" class="achievement achievementlocked" style="background-image: url(images/26.png)" ach-tooltip="Have antimatter/sec exceed your current antimatter above 1 Tg (1e63)."><br></div>
</td>
<td>
<div id="Zero Deaths" class="achievement achievementlocked" style="background-image: url(images/27.png)" ach-tooltip="Big Crunch without Dimension Shifts, Boosts or Galaxies in a challenge. Reward: Dimensions 1-4 are 25% stronger."><br></div>
</td>
<td>
<div id="Over in 30 seconds" class="achievement achievementlocked" style="background-image: url(images/28.png)" ach-tooltip="Have antimatter/sec exceed your current antimatter for 30 consecutive seconds."><br></div>
</td>
<td>
<div id="Faster than a potato" class="achievement achievementlocked" style="background-image: url(images/29.png)" ach-tooltip="Get more than 100 Sx (100e21) ticks per second. Reward: Reduces starting tick interval by 2%."><br></div>
</td>
<td>
<div id="Multidimensional" class="achievement achievementlocked" style="background-image: url(images/30.png)" ach-tooltip="Reach 1 Qd (1e12) of all dimensions except 8th."><br></div>
</td>
<td>
<div id="Daredevil" class="achievement achievementlocked" style="background-image: url(images/31.png)" ach-tooltip="Complete 2 challenges."><br></div>
</td>
<td>
<div id="AntiChallenged" class="achievement achievementlocked" style="background-image: url(images/32.png)"><br></div>
</td>
</tr>
<tr id="achRow5">
<td>
<div id="Limit Break" class="achievement achievementlocked" style="background-image: url(images/33.png)"><br></div>
</td>
<td>
<div id="Age of Automation" class="achievement achievementlocked" style="background-image: url(images/34.png)" ach-tooltip="Max out any of the 9 Normal Autobuyers' intervals."><br></div>
</td>
<td>
<div id="Definitely not worth it" class="achievement achievementlocked" style="background-image: url(images/35.png)" ach-tooltip="Max out all of the Normal Autobuyers' intervals."><br></div>
</td>
<td>
<div id="That's faster!" class="achievement achievementlocked" style="background-image: url(images/36.png)" ach-tooltip="Big Crunch in 10 minutes or less. Reward: Start with 200,000 antimatter."><br></div>
</td>
<td>
<div id="Forever isn't that long" class="achievement achievementlocked" style="background-image: url(images/37.png)"><br></div>
</td>
<td>
<div id="Many Deaths" class="achievement achievementlocked" style="background-image: url(images/38.png)"><br></div>
</td>
<td>
<div id="Gift from the Gods" class="achievement achievementlocked" style="background-image: url(images/39.png)" ach-tooltip="Complete the Eighth Dimension Autobuyer challenge in 3 minutes or less. Reward: Dimensional Sacrifice is a lot stronger."><br></div>
</td>
<td>
<div id="Is this hell?" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">Is this hell?</div>
</td>
</tr>
<tr id="achRow6">
<td>
<div id="Bulked up" class="achievement achievementlocked" style="background-image: url(images/401.png)" ach-tooltip="Get all of your Dimension Autobuyer bulk buy multipliers to 512x or higher."><br></div>
</td>
<td>
<div id="Oh hey, you're still here" class="achievement achievementlocked" style="background-image: url(images/402.png)"><br></div>
</td>
<td>
<div id="A new beginning." class="achievement achievementlocked" style="background-image: url(images/403.png)" ach-tooltip="Begin generation of infinity power."><br></div>
</td>
<td>
<div id="1 million is a lot" class="achievement achievementlocked" style="background-image: url(images/404.png)"><br></div>
</td>
<td>
<div id="Not-so-challenging" class="achievement achievementlocked" style="background-image: url(images/405.png)" ach-tooltip="Get the sum of all of your challenge times under 3 minutes. Reward: All Antimatter Dimensions are stronger in the first 3 minutes of an Infinity, but only in challenges."><br></div>
</td>
<td>
<div id="Faster than a squared potato" class="achievement achievementlocked" style="background-image: url(images/406.png)" ach-tooltip="Reach 1e52 ticks per second. Reward: -2% tickspeed."><br></div>
</td>
<td>
<div id="Infinitely Challenging" class="achievement achievementlocked" style="background-image: url(images/407.png)"><br></div>
</td>
<td>
<div id="You did this again just for the achievement right?" class="achievement achievementlocked" style="background-image: url(images/408.png)"><br></div>
</td>
</tr>
<tr id="achRow7">
<td>
<div id="ERROR 909: Dimension not found" class="achievement achievementlocked" style="background-image: url(images/41.png)"><br></div>
</td>
<td>
<div id="Can't hold all these infinities" class="achievement achievementlocked" style="background-image: url(images/42.png)"><br></div>
</td>
<td>
<div id="This achievement doesn't exist" class="achievement achievementlocked" style="background-image: url(images/43.png)" ach-tooltip="Get 9.9999e9999 antimatter. Reward: Dimensions are more powerful the more unspent antimatter you have."><br></div>
</td>
<td>
<div id="End me" class="achievement achievementlocked" style="background-image: url(images/44.png)" ach-tooltip="Get the sum of all Normal Challenge times under 5 seconds. Reward: All Antimatter Dimensions are 40% stronger in challenges."><br></div>
</td>
<td>
<div id="NEW DIMENSIONS???" class="achievement achievementlocked" style="background-image: url(images/45.png)"><br></div>
</td>
<td id="r76">
<div id="One for each dimension" class="achievement achievementlocked" style="background-image: url(images/21.png)" ach-tooltip="Play for 8 days. Reward: Gain an extremely small time multiplier to your Antimatter Dimensions."><br></div>
</td>
<td>
<div id="How the antitables have turned" class="achievement achievementlocked" style="background-image: url(images/47.png)"><br></div>
</td>
<td>
<div id="Blink of an eye" class="achievement achievementlocked" style="background-image: url(images/48.gif)" ach-tooltip="Get to Infinity in under 200 milliseconds. Reward: Start with 1e25 antimatter and all dimensions are stronger in first 300ms of infinity."><br></div>
</td>
</tr>
<tr id="achRow8">
<td>
<div id="Hevipelle did nothing wrong" class="achievement achievementlocked" style="background-image: url(images/49.png)" ach-tooltip="Beat Infinity Challenge 5 in 10 seconds or less."><br></div>
</td>
<td>
<div id="Anti-antichallenged" class="achievement achievementlocked" style="background-image: url(images/50.png)" ach-tooltip="Complete 8 Infinity Challenges."><br></div>
</td>
<td>
<div id="YOU CAN GET 50 GALAXIES!??" class="achievement achievementlocked" style="background-image: url(images/51.png)" ach-tooltip="Get 50 galaxies. Reward: Tickspeed is 5% lower per galaxy."><br></div>
</td>
<td>
<div id="I got a few to spare" class="achievement achievementlocked" style="background-image: url(images/52.png)" ach-tooltip="Reach 1e35000 antimatter. Reward: Dimensions are more powerful the more unspent antimatter you have."><br></div>
</td>
<td>
<div id="All your IP are belong to us" class="achievement achievementlocked" style="background-image: url(images/53.png)" ach-tooltip="Big Crunch for 1e150 IP. Reward: Gain an additional 4x multiplier to IP."><br></div>
</td>
<td>
<div id="Do you even bend time bro?" class="achievement achievementlocked" style="background-image: url(images/54.png)" ach-tooltip="Reach -99.9% tickspeed per upgrade. Reward: Galaxies are 1% more powerful."><br></div>
</td>
<td>
<div id="2 Million Infinities" class="achievement achievementlocked" style="background-image: url(images/55.png)" ach-tooltip="Infinity 2000000 times. Reward: Infinities more than 5 seconds long give 250 infinitied stat."><br></div>
</td>
<td>
<div id="Yet another infinity reference" class="achievement achievementlocked" style="background-image: url(images/56.png)" ach-tooltip="Get xInfinity multiplier in a single sacrifice. Reward: Sacrifices are stronger."><br></div>
</td>
</tr>
<tr id="achRow9">
<td>
<div id="Ludicrous Speed" class="achievement achievementlocked" style="background-image: url(images/57.png)" ach-tooltip="Big Crunch for 1e200 IP in 2 seconds or less. Reward: All Antimatter Dimensions are significantly stronger in the first 5 seconds of an Infinity."><br></div>
</td>
<td>
<div id="I brake for nobody" class="achievement achievementlocked" style="background-image: url(images/58.png)" ach-tooltip="Big Crunch for 1e250 IP in 20 seconds or less. Reward: All Antimatter Dimensions are significantly stronger in the first 60 seconds of an Infinity."><br></div>
</td>
<td>
<div id="MAXIMUM OVERDRIVE" class="achievement achievementlocked" style="background-image: url(images/59.png)" ach-tooltip="Reach 1e300 IP/min. Reward: Gain an additional 4x multiplier to IP."><br></div>
</td>
<td>
<div id="4.3333 minutes of Infinity" class="achievement achievementlocked" style="background-image: url(images/60.png)" ach-tooltip="Reach 1e260 infinity power. Reward: Double infinity power gain."><br></div>
</td>
<td>
<div id="Is this safe?" class="achievement achievementlocked" style="background-image: url(images/61.png)" ach-tooltip="Gain Infinite replicanti in 30 minutes. Reward: Infinity doesn't reset your replicanti amount."><br></div>
</td>
<td>
<div id="Time is relative" class="achievement achievementlocked" style="background-image: url(images/62.png)" ach-tooltip="Go Eternal."><br></div>
</td>
<td>
<div id="Yes. This is hell." class="achievement achievementlocked" style="background-image: url(images/63.png)" ach-tooltip="Get the sum of Infinity Challenge times under 6.66 seconds."><br></div>
</td>
<td>
<div id="0 degrees from infinity" class="achievement achievementlocked" style="background-image: url(images/64.png)"><br></div>
</td>
</tr>
<tr id="achRow10">
<td>
<div id="Costco sells dimboosts now" class="achievement achievementlocked" style="background-image: url(images/65.png)"><br></div>
</td>
<td>
<div id="This mile took an Eternity" class="achievement achievementlocked" style="background-image: url(images/66.png)"><br></div>
</td>
<td>
<div id="This achievement doesn't exist II" class="achievement achievementlocked" style="background-image: url(images/67.png)" ach-tooltip="Reach 9.99999e999 IP. Reward: Gain more IP based on the amount of antimatter you had upon a Big Crunch."><br></div>
</td>
<td>
<div id="That wasn't an eternity" class="achievement achievementlocked" style="background-image: url(images/68.png)" ach-tooltip="Eternity in under 30 seconds. Reward: Start Eternities with 2e25 IP."><br></div>
</td>
<td>
<div id="Infinite time" class="achievement achievementlocked" style="background-image: url(images/69.png)" ach-tooltip="Get 308 tickspeed upgrades (in one eternity) from Time Dimensions. Reward: Tickspeed effects on Time Dimension multipliers are slightly increased."><br></div>
</td>
<td>
<div id="The swarm" class="achievement achievementlocked" style="background-image: url(images/70.png)" ach-tooltip="Get 10 Replicated Galaxies in 15 seconds."><br></div>
</td>
<td>
<div id="Do you really need a guide for this?" class="achievement achievementlocked" style="background-image: url(images/71.png)" ach-tooltip="Eternity with less than 10 infinities."><br></div>
</td>
<td>
<div id="We could afford 9" class="achievement achievementlocked" style="background-image: url(images/72.png)" ach-tooltip="Eternity with exactly 9 replicanti."><br></div>
</td>
</tr>
<tr id="achRow11">
<td>
<div id="Yo dawg, I heard you liked infinities..." class="achievement achievementlocked" style="background-image: url(images/73.png)" ach-tooltip="Have all your past 10 infinities be at least 1.79e308 times higher IP than the previous one. Reward: Your antimatter doesn't reset on dimboost/galaxy"><br></div>
</td>
<td>
<div id="Never again" class="achievement achievementlocked" style="background-image: url(images/74.png)" ach-tooltip="Max out your third Eternity upgrade. Reward: The limit of Eternity Upgrade 3 is slightly increased."><br></div>
</td>
<td>
<div id="Long lasting relationship" class="achievement achievementlocked" style="background-image: url(images/75.png)" ach-tooltip="Have your Infinity Power per second exceed your Infinity Power amount for 60 consecutive seconds during a single infinity."><br></div>
</td>
<td>
<div id="You're a mistake" class="achievement achievementlocked" style="background-image: url(images/76.png)" ach-tooltip="Fail an Eternity challenge. Reward: A fading sense of accomplishment."><br></div>
</td>
<td>
<div id="I wish I had gotten 7 eternities" class="achievement achievementlocked" style="background-image: url(images/77.png)" ach-tooltip="Start an Infinity Challenge inside an Eternity Challenge."><br></div>
</td>
<td>
<div id="Do I really need to infinity" class="achievement achievementlocked" style="background-image: url(images/78.png)" ach-tooltip="Eternity with only 1 Infinity. Reward: Gain a multiplier to IP based on your Infinities."><br></div>
</td>
<td>
<div id="8 nobody got time for that" class="achievement achievementlocked" style="background-image: url(images/79.png)" ach-tooltip="Eternity while only buying 8th Antimatter Dimensions."><br></div>
</td>
<td>
<div id="IT'S OVER 9000" class="achievement achievementlocked" style="background-image: url(images/80.png)" ach-tooltip="Get a total sacrifice multiplier of 1e9000. Reward: Sacrifice doesn't reset your dimensions."><br></div>
</td>
</tr>
<tr id="achRow12">
<td>
<div id="Can you get infinite IP?" class="achievement achievementlocked" style="background-image: url(images/81.png)" ach-tooltip="Reach 1e30008 IP."><br></div>
</td>
<td>
<div id="You're already dead." class="achievement achievementlocked" style="background-image: url(images/82.png)" ach-tooltip="Eternity while only buying 1st Antimatter Dimensions."><br></div>
</td>
<td>
<div id="5 more eternities until the update" class="achievement achievementlocked" style="background-image: url(images/83.png)"><br></div>
</td>
<td>
<div id="Eternities are the new infinity" class="achievement achievementlocked" style="background-image: url(images/84.png)"><br></div>
</td>
<td>
<div id="Like feasting on a behind" class="achievement achievementlocked" style="background-image: url(images/85.png)" ach-tooltip="Get 1e100 IP without any Infinities, Dimensions, or resets (not including upgrades). Reward: Gain a multiplier to IP based on time spent in this Infinity."><br></div>
</td>
<td>
<div id="Popular music" class="achievement achievementlocked" style="background-image: url(images/86.png)" ach-tooltip="Have 180 times more non-bonus Replicated Galaxies than normal galaxies. Reward: Replicated Galaxies divide your replicanti by 1.79e308 instead of resetting them to 1."><br></div>
</td>
<td>
<div id="But I wanted another prestige layer..." class="achievement achievementlocked" style="background-image: url(images/87.png)" ach-tooltip="Reach 1e308 EP."><br></div>
</td>
<td>
<div id="What do I have to do to get rid of you" class="achievement achievementlocked" style="background-image: url(images/88.png)" ach-tooltip="Reach 1e22000 IP without any time studies. Reward: Time dimensions are multiplied by the number of studies you have."><br></div>
</td>
</tr>
<tr id="achRow13">
<td>
<div id="No ethical consumption" class="achievement achievementlocked" style="background-image: url(images/89.png)" ach-tooltip="Get 5 billion banked infinities. Reward: You permanently bank 5% of your Infinities when you Eternity."><br></div>
</td>
<td>
<div id="Unique snowflakes" class="achievement achievementlocked" style="background-image: url(images/90.png)"><br></div>
</td>
<td>
<div id="I never liked this infinity stuff anyway" class="achievement achievementlocked" style="background-image: url(images/91.png)" ach-tooltip="Reach 1e140,000 IP without buying IDs or IP multipliers."><br></div>
</td>
<td>
<div id="When will it be enough?" class="achievement achievementlocked" style="background-image: url(images/92.png)" ach-tooltip="Reach 1e20,000 replicanti. Reward: You gain replicanti 2 times faster while you have under 1.79e308 replicanti."><br></div>
</td>
<td>
<div id="Faster than a potato^286078" class="achievement achievementlocked" style="background-image: url(images/93.png)" ach-tooltip="Get more than 1e8,296,262 ticks per second."><br></div>
</td>
<td>
<div id="I told you already, time is relative" class="achievement achievementlocked" style="background-image: url(images/94.png)" ach-tooltip="Dilate time."><br></div>
</td>
<td>
<div id="Now you're thinking with dilation!" class="achievement achievementlocked" style="background-image: url(images/95.png)" ach-tooltip="Eternity for 1e600 EP in 1 minute or less while dilated."><br></div>
</td>
<td>
<div id="This is what I have to do to get rid of you." class="achievement achievementlocked" style="background-image: url(images/96.png)" ach-tooltip="Reach 1e20000 IP without any time studies while dilated."><br></div>
</td>
</tr>
<tr id="achRowngud1">
<td>
<div id="A newer beginning." class="achievement achievementlocked" style="background-image: url(images/placeholder.png)" ach-tooltip="Begin generation of Black Hole Power.">A newer beginning.</div>
</td>
<td>
<div id="1 million is still a lot" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">1 million is still a lot</div>
</td>
<td>
<div id="Time is absolute" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)" ach-tooltip="Reverse dilation.">Time is absolute</div>
</td>
<td>
<div id="Finally I'm out of that channel" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">Finally I'm out of that channel</div>
</td>
<td id="uhDivNGud">
<div id="Universal harmony" class="achievement achievementlocked" style="background-image: url(images/104.png)"><br></div>
</td>
<td>
<div id="We couldn't afford 5" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)" ach-tooltip="Buy the fourth Blackhole Dimension.">We couldn't afford 5</div>
</td>
<td id="feDivNGud">
<div id="In the grim darkness of the far endgame" class="achievement achievementlocked" style="background-image: url(images/99.png)"><br></div>
</td>
<td>
<div id="I already got rid of you." class="achievement achievementlocked" style="background-image: url(images/126.png)"><br></div>
</td>
</tr>
<tr id="achRowngpp1">
<td>
<div id="I'm so meta" class="achievement achievementlocked" style="background-image: url(images/97.png)" ach-tooltip="Unlock Meta Dimensions."><br></div>
</td>
<td>
<div id="And still no ninth dimension..." class="achievement achievementlocked" style="background-image: url(images/98.png)" ach-tooltip="Buy a Eighth Meta Dimension. Reward: All meta-dimensions are 10% stronger, and you start with 100 meta-antimatter on reset."><br></div>
</td>
<td id="feDivNGpp">
</td>
<td>
<div id="Meta-boosting to the max" class="achievement achievementlocked" style="background-image: url(images/100.png)" ach-tooltip="Get 10 Meta-Dimension Boosts. Reward: Meta-dimension boosts are 1% stronger."><br></div>
</td>
<td>
<div id="The cap is a million, not a trillion" class="achievement achievementlocked" style="background-image: url(images/101.png)" ach-tooltip="Get 1e12 eternities. Reward: Eternity Upgrade 2 uses a better formula."><br></div>
</td>
<td>
<div id="It will never be enough" class="achievement achievementlocked" style="background-image: url(images/102.png)" ach-tooltip="Reach 1e100,000 replicanti. Reward: You can buy maximum Replicated Galaxies."><br></div>
</td>
<td>
<div id="GAS GAS GAS" class="achievement achievementlocked" style="background-image: url(images/103.png)" ach-tooltip="Get 1,000,000 tickspeed upgrades from Time Dimensions. Reward: Unlock autobuyers for Time Dimensions and 5x EP upgrades."><br></div>
</td>
<td id="uhDivNGpp">
</td>
</tr>
<tr id="achRowng3p1">
<td>
<div id="I don't have enough fuel!" class="achievement achievementlocked" style="background-image: url(images/105.png)"><br></div>
</td>
<td>
<div id="Sub-atomic" class="achievement achievementlocked" style="background-image: url(images/106.png)" ach-tooltip="Go quantum. Reward: Start with 1 Eternity, gain 20x Eternities until 100,000, and unlock an option in Eternity Challenges."><br></div>
</td>
<td>
<div id="Hadronization" class="achievement achievementlocked" style="background-image: url(images/107.png)" ach-tooltip="Have colored quarks, but have no color charge."><br></div>
</td>
<td>
<div id="Work harder." class="achievement achievementlocked" style="background-image: url(images/108.png)" ach-tooltip="Unlock Time Dilation without buying Eternity Upgrades. Reward: Keep banked Infinities on Quantum."><br></div>
</td>
<td>
<div id="No more tax fraud!" class="achievement achievementlocked" style="background-image: url(images/109.png)" ach-tooltip="Have 900 galaxies without unlocking Time Dilation. Reward: Bank 5% of your Eternities on Quantum."><br></div>
</td>
<td>
<div id="And the winner is..." class="achievement achievementlocked" style="background-image: url(images/110.png)"><br></div>
</td>
<td>
<div id="Old age" class="achievement achievementlocked" style="background-image: url(images/111.png)"><br></div>
</td>
<td>
<div id="I already got rid of you..." class="achievement achievementlocked" style="background-image: url(images/112.png)"><br></div>
</td>
</tr>
<tr id="achRowng3p2">
<td>
<div id="Special Relativity" class="achievement achievementlocked" style="background-image: url(images/113.png)"><br></div>
</td>
<td>
<div id="We are not going squared." class="achievement achievementlocked" style="background-image: url(images/114.png)"><br></div>
</td>
<td>
<div id="This achievement doesn't exist 3" class="achievement achievementlocked" style="background-image: url(images/115.png)" ach-tooltip="Reach 9e99,999,999 EP. Reward: Gain more EP based on the amount of IP you had on Eternity."><br></div>
</td>
<td>
<div id="Old memories come true" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">Old memories come true</div>
</td>
<td>
<div id="Twice in a row" class="achievement achievementlocked" style="background-image: url(images/117.png)" ach-tooltip="Complete Paired Challenge 4. Reward: Unlock the '# of dilated' mode for the Quantum autobuyer."><br></div>
</td>
<td>
<div id="Infinity Morals" class="achievement achievementlocked" style="background-image: url(images/118.png)"><br></div>
</td>
<td>
<div id="Intergalactic" class="achievement achievementlocked" style="background-image: url(images/119.png)" ach-tooltip="Reach 4,000,000 Eighth Dimensions without any replicated or Tachyonic Galaxies. Reward: Eighth Dimensions are stronger based on your normal galaxies."><br></div>
</td>
<td>
<div id="Seriously, I already got rid of you." class="achievement achievementlocked" style="background-image: url(images/120.png)"><br></div>
</td>
</tr>
<tr id="achRowng3p3">
<td>
<div id="ERROR 500: INTERNAL DIMENSION ERROR" class="achievement achievementlocked" style="background-image: url(images/127.png)"></div>
</td>
<td>
<div id="The truth of anti-challenged" class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">The truth of anti-challenged</div>
</td>
<td>
<div id="Never make paradoxes!" class="achievement achievementlocked" style="background-image: url(images/129.png)"></div>
</td>
<td>
<div id="The Challenging Day" class="achievement achievementlocked" style="background-image: url(images/130.png)" ach-tooltip="Complete 24 unique paired challenge combinations."></div>
</td>
<td>
<div id="An ant office?" class="achievement achievementlocked" style="background-image: url(images/131.png)" ach-tooltip="Promote a worker into the second Emperor Dimension. Reward: Duplicants feed babies 10x faster."></div>
</td>
<td>
<div id="I can’t get my multipliers higher!" class="achievement achievementlocked" style="background-image: url(images/132.png)"><br></div>
</td>
<td>
<div id="No dilation means no production." class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">No dilation means no production.</div>
</td>
<td>
<div id="I am not interested..." class="achievement achievementlocked" style="background-image: url(images/placeholder.png)">I am not interested...</div>
</td>
</tr>
<tr id="achRowng3p4">
<td>
<div id="Time is not relative" class="achievement achievementlocked" style="background-image: url(images/135.png)"></div>
</td>
<td>
<div id="ERROR 404: DIMENSIONS NOT FOUND" class="achievement achievementlocked" style="background-image: url(images/136.png)"></div>
</td>
<td>
<div id="Impossible expectations" class="achievement achievementlocked" style="background-image: url(images/137.png)"></div>
</td>
<td>
<div id="Studies are wasted" class="achievement achievementlocked" style="background-image: url(images/138.png)"></div>
</td>
<td>
<div id="Do protons decay?" class="achievement achievementlocked" style="background-image: url(images/139.png)" ach-tooltip="Unlock Quark Decay. Reward: Keep ^2/3 of your pilons on Quantum outside of a Quantum Challenge."></div>
</td>
<td>
<div id="Hardly marked" class="achievement achievementlocked" style="background-image: url(images/140.png)" ach-tooltip="Complete a PC with the QC3 & 8 combination. Reward: You keep the cube root of your normal duplicants upon quantum when outside of a Quantum Challenge."></div>
</td>
<td>
<div id="Stop blocking me!" class="achievement achievementlocked" style="background-image: url(images/141.png)"></div>
</td>
<td>
<div id="Is this really worth it?" class="achievement achievementlocked" style="background-image: url(images/142.png)"></div>
</td>
</tr>
<tr id="achRowng3p5">
<td>
<div id="To the new dimension!" class="achievement achievementlocked" style="background-image: url(images/143.png)" ach-tooltip='Big Rip the Cosmos. Reward: Keep your Infinity Upgrades and Autobuyers, produce Time Theorems 100x faster, unlock the "X times eternitied" mode for auto-Eternity, and completing EC11 gives a completion of EC12.'></div>
</td>
<td>
<div id="Quantum doesn't take so long" class="achievement achievementlocked" style="background-image: url(images/144.png)" ach-tooltip="Quantum in under 1 second. Reward: Duplicants no longer decrease and Meta-Dimension Boosts never reset."></div>
</td>
<td>
<div id="Gonna go fast" class="achievement achievementlocked" style="background-image: url(images/145.png)"></div>
</td>
<td>
<div id="We can really afford 9." class="achievement achievementlocked" style="background-image: url(images/146.png)" ach-tooltip="Undo the big rip with exactly 9 galaxies, 9 Replicated Galaxies, and 9 Fourth Time Dimensions. Reward: Spins give a multiplier to Duplicants."></div>
</td>
<td>
<div id="Time Breaker" class="achievement achievementlocked" style="background-image: url(images/147.png)" ach-tooltip="Break Eternity. Reward: Galaxies don't reset Dimension Boosts, buying Dimensions and Tickspeed don't lose antimatter, and Quantum Challenges are free."></div>
</td>
<td>
<div id="Time Immunity" class="achievement achievementlocked" style="background-image: url(images/148.png)"></div>
</td>