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Is your feature request related to a problem? Please describe.
Bridge currently deals directly with forces, i.e. depending on a particle's position only (with #556 adding support for velocity-dependent forces).
It might be good to also add support for pressure to Bridge, i.e. a force that also depends on the particle's surface (or radius if that is easier).
Describe the solution you'd like
A transparent modification to Bridge in a similar manner to #556, where we add the surface (or radius) of particles as an optional attribute for calculating kicks.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Bridge currently deals directly with forces, i.e. depending on a particle's position only (with #556 adding support for velocity-dependent forces).
It might be good to also add support for pressure to Bridge, i.e. a force that also depends on the particle's surface (or radius if that is easier).
Describe the solution you'd like
A transparent modification to Bridge in a similar manner to #556, where we add the surface (or radius) of particles as an optional attribute for calculating kicks.
The text was updated successfully, but these errors were encountered: