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[bug] with gl_overbright_models #305

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lavenderdotpet opened this issue Feb 27, 2024 · 1 comment
Open

[bug] with gl_overbright_models #305

lavenderdotpet opened this issue Feb 27, 2024 · 1 comment

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@lavenderdotpet
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ironwail doesn't display fullbrights correctly in gl_overbright_models 0

here is a pre setup game with a save in front of the torches
this is here so u can test the issue locally
i removed all sound and music and maps other then start and dev to get the file size down

id1.zip

ironwail gl_overbright_models 0

dev_2024-02-27_15-28-29

ironwail gl_overbright_models 1

dev_2024-02-27_15-29-50

qss/quakespasm gl_overbright_models 0

spasm0001

qss/quakespasm gl_overbright_models 1

spasm0000

@lavenderdotpet
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side by side gif

iwqs

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