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auth.go
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package steam_go
import (
"errors"
"io/ioutil"
"net/http"
"net/url"
"regexp"
"strings"
)
var (
steam_login = "https://steamcommunity.com/openid/login"
openId_mode = "checkid_setup"
openId_ns = "http://specs.openid.net/auth/2.0"
openId_identifier = "http://specs.openid.net/auth/2.0/identifier_select"
validation_regexp = regexp.MustCompile("^(http|https)://steamcommunity.com/openid/id/[0-9]{15,25}$")
digits_extraction_regexp = regexp.MustCompile("\\D+")
)
type OpenId struct {
root string
returnUrl string
data url.Values
}
func NewOpenId(r *http.Request) *OpenId {
id := new(OpenId)
proto := "http://"
if r.TLS != nil {
proto = "https://"
}
id.root = proto + r.Host
uri := r.RequestURI
if i := strings.Index(uri, "openid."); i != -1 {
uri = uri[0 : i-1]
}
id.returnUrl = id.root + uri
switch r.Method {
case "POST":
r.ParseForm()
id.data = r.Form
case "GET":
id.data = r.URL.Query()
}
return id
}
func (id OpenId) AuthUrl() string {
data := make(url.Values)
data.Set("openid.claimed_id", openId_identifier)
data.Set("openid.identity", openId_identifier)
data.Set("openid.mode", openId_mode)
data.Set("openid.ns", openId_ns)
data.Set("openid.realm", id.root)
data.Set("openid.return_to", id.returnUrl)
url := steam_login + "?" + data.Encode()
return url
}
func (id *OpenId) ValidateAndGetId() (string, error) {
if id.Mode() != "id_res" {
return "", errors.New("Mode must equal to \"id_res\".")
}
if id.data.Get("openid.return_to") != id.returnUrl {
return "", errors.New("The \"return_to url\" must match the url of current request.")
}
params := make(url.Values)
params.Set("openid.assoc_handle", id.data.Get("openid.assoc_handle"))
params.Set("openid.signed", id.data.Get("openid.signed"))
params.Set("openid.sig", id.data.Get("openid.sig"))
params.Set("openid.ns", id.data.Get("openid.ns"))
split := strings.Split(id.data.Get("openid.signed"), ",")
for _, item := range split {
params.Set("openid."+item, id.data.Get("openid."+item))
}
params.Set("openid.mode", "check_authentication")
resp, err := http.PostForm(steam_login, params)
if err != nil {
return "", err
}
defer resp.Body.Close()
content, err := ioutil.ReadAll(resp.Body)
if err != nil {
return "", err
}
response := strings.Split(string(content), "\n")
if response[0] != "ns:"+openId_ns {
return "", errors.New("Wrong ns in the response.")
}
if strings.HasSuffix(response[1], "false") {
return "", errors.New("Unable validate openId.")
}
openIdUrl := id.data.Get("openid.claimed_id")
if !validation_regexp.MatchString(openIdUrl) {
return "", errors.New("Invalid steam id pattern.")
}
return digits_extraction_regexp.ReplaceAllString(openIdUrl, ""), nil
}
// Dangerous. Only use for debug.
func (id *OpenId) GetIdWithoutValidateToSteam() (string, error) {
if id.Mode() != "id_res" {
return "", errors.New("Mode must equal to \"id_res\".")
}
if id.data.Get("openid.return_to") != id.returnUrl {
return "", errors.New("The \"return_to url\" must match the url of current request.")
}
openIdUrl := id.data.Get("openid.claimed_id")
if !validation_regexp.MatchString(openIdUrl) {
return "", errors.New("Invalid steam id pattern.")
}
return digits_extraction_regexp.ReplaceAllString(openIdUrl, ""), nil
}
func (id OpenId) ValidateAndGetUser(apiKey string) (*PlayerSummaries, error) {
steamId, err := id.ValidateAndGetId()
if err != nil {
return nil, err
}
return GetPlayerSummaries(steamId, apiKey)
}
func (id OpenId) Mode() string {
return id.data.Get("openid.mode")
}