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User Guide
Attention: We have migrated our documentation to our new platform, Ant Media Resources. Please follow this link for the latest and up-to-date documentation.
Ultra Low Latency Publishing
- WebRTC
Publishing
To stream your camera with name <stream_name> to the Ant Media Server, you can open the following URL from your browser then click publish button.
<AMS_URL>:WebRTCAppEE/index.html?name=<stream_name>
Playing
To play a stream with name <stream_name> from Ant Media Server, you can open the following URL from your browser then click play button.
<AMS_URL>:WebRTCAppEE/player.html?name=<stream_name>
If you want to start playing when stream is available, you can open following URL.
<AMS_URL>:WebRTCAppEE/play_embed.html?name=<stream_name>
Peer-to-peer
If you want to use Ant Media Server for a signalling server you open following URL.
<AMS_URL>:WebRTCAppEE/peer.html?name=<stream_name>
Conference
If you want to use Ant Media Server for a multiuser conference, you open following URL.
<AMS_URL>:WebRTCAppEE/conference.html
- Introduction
- Quick Start
- Installation
- Publishing Live Streams
- Playing Live Streams
- Conference Call
- Peer to Peer Call
- Adaptive Bitrate(Multi-Bitrate) Streaming
- Data Channel
- Video on Demand Streaming
- Simulcasting to Social Media Channels
- Clustering & Scaling
- Monitor Ant Media Servers with Apache Kafka and Grafana
- WebRTC SDKs
- Security
- Integration with your Project
- Advanced
- WebRTC Load Testing
- TURN Servers
- AWS Wavelength Deployment
- Multi-Tenancy Support
- Monitor Ant Media Server with Datadog
- Clustering in Alibaba
- Playlist
- Kubernetes
- Time based One Time Password
- Kubernetes Autoscaling
- Kubernetes Ingress
- How to Install Ant Media Server on EKS
- Release Tests
- Spaceport Volumetric Video
- WebRTC Viewers Info
- Webhook Authentication for Publishing Streams
- Recording Streams
- How to Update Ant Media Server with Cloudformation
- How to Install Ant Media Server on GKE
- Ant Media Server on Docker Swarm
- Developer Quick Start
- Recording HLS, MP4 and how to recover
- Re-streaming update
- Git Branching
- UML Diagrams