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[USMP] Hill Climb allocator #9704

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85 changes: 85 additions & 0 deletions include/tvm/tir/usmp/algo/greedy.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/

/*!
* \file include/tvm/tir/usmp/algo/greedy.h
* \brief This header file contains helper methods used in greedy algorithms
* for planning memory for USMP
*/
#pragma once
#include <tvm/arith/analyzer.h>
#include <tvm/runtime/device_api.h>
#include <tvm/tir/builtin.h>
#include <tvm/tir/function.h>
#include <tvm/tir/stmt_functor.h>
#include <tvm/tir/usmp/utils.h>

#include <unordered_map>
#include <vector>

namespace tvm {
namespace tir {
namespace usmp {
namespace algo {

/*!
* \brief This is the base class for Greedy Algorithms where the sorting
* is specialized in the extended classes based on the greedy criteria.
*/
class GreedyBase {
public:
GreedyBase() {}
/*!
* \brief This function should be implemented by the extended classes to sort the BufferInfo
* objects based on a criteria and then calling PostSortAllocation.
*/
virtual Map<BufferInfo, PoolAllocation> PlanMemory(const Array<BufferInfo>& buffer_info_arr) = 0;

protected:
/*!
* \brief Rounds up the offset to satisfy the alignement requirement
*/
size_t round_up_to_byte_alignment(const size_t& non_aligned_byte_offset,
const int& byte_alignment);

/*!
* \brief A helper function check whether a offset is valid given the constraints
*/
bool IsValidPlacement(const PoolInfo& candidate_pool, const size_t& next_offset,
const size_t& size_bytes);

/*!
* \brief Selects a pool for placement in the given set of ordered pool candidates
*/
PoolInfo SelectPlacementPool(
const BufferInfo& buf_info,
const std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual>& pool_offsets);

/*!
* \brief This is the base allocation function that works on sorted BufferInfo objects based
* on the greedy heuristic. The sorting algorithm has to be called before calling this.
*/
Map<BufferInfo, PoolAllocation> PostSortAllocation(
const std::vector<BufferInfo>& buffer_info_vec);
};

} // namespace algo
} // namespace usmp
} // namespace tir
} // namespace tvm
159 changes: 72 additions & 87 deletions src/tir/usmp/algo/greedy.cc
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@
#include <tvm/tir/builtin.h>
#include <tvm/tir/function.h>
#include <tvm/tir/stmt_functor.h>
#include <tvm/tir/usmp/algo/greedy.h>
#include <tvm/tir/usmp/utils.h>

namespace tvm {
Expand All @@ -47,109 +48,93 @@ namespace usmp {
namespace algo {

/*!
* \brief This is the base class for Greedy Algorithms where the sorting
* is specialized in the extended classes based on the greedy criteria.
* \brief Rounds up the offset to satisfy the alignement requirement
*/
class GreedyBase {
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public:
GreedyBase() {}
/*!
* \brief This function should be implemented by the extended classes to sort the BufferInfo
* objects based on a criteria and then calling PostSortAllocation.
*/
virtual Map<BufferInfo, PoolAllocation> PlanMemory(const Array<BufferInfo>& buffer_info_arr) = 0;
size_t GreedyBase::round_up_to_byte_alignment(const size_t& non_aligned_byte_offset,
const int& byte_alignment) {
return ((non_aligned_byte_offset + byte_alignment - 1) / byte_alignment) * byte_alignment;
}

protected:
/*!
* \brief Rounds up the offset to satisfy the alignement requirement
*/
size_t round_up_to_byte_alignment(const size_t& non_aligned_byte_offset,
const int& byte_alignment) {
return ((non_aligned_byte_offset + byte_alignment - 1) / byte_alignment) * byte_alignment;
/*!
* \brief A helper function check whether a offset is valid given the constraints
*/
bool GreedyBase::IsValidPlacement(const PoolInfo& candidate_pool, const size_t& next_offset,
const size_t& size_bytes) {
if (candidate_pool->size_hint_bytes == -1) {
// this means pool is not bounded
return true;
}
auto pool_size = static_cast<size_t>(candidate_pool->size_hint_bytes->value);
auto max_address = next_offset + size_bytes;
if (max_address <= pool_size) {
return true;
}
return false;
}

/*!
* \brief A helper function check whether a offset is valid given the constraints
*/
bool IsValidPlacement(const PoolInfo& candidate_pool, const size_t& next_offset,
const size_t& size_bytes) {
if (candidate_pool->size_hint_bytes == -1) {
// this means pool is not bounded
return true;
}
auto pool_size = static_cast<size_t>(candidate_pool->size_hint_bytes->value);
auto max_address = next_offset + size_bytes;
if (max_address <= pool_size) {
return true;
/*!
* \brief Selects a pool for placement in the given set of ordered pool candidates
*/
PoolInfo GreedyBase::SelectPlacementPool(
const BufferInfo& buf_info,
const std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual>& pool_offsets) {
// Here the pool candidates are ordered when it is consumed by the algorithm.
// This could be from order the user has specified. However, schedulers are
// welcome to change the order for performance reasons.
for (const auto& pool_info : buf_info->pool_candidates) {
if (pool_offsets.count(pool_info)) {
return pool_info;
}
return false;
}
CHECK(false) << "TVM USMP Error: the space available in the provided pools exceeded when "
"trying to allocate the buffer : "
<< buf_info << "\n. Please increase the size_hints for memory pools.";
return PoolInfo();
}

/*!
* \brief Selects a pool for placement in the given set of ordered pool candidates
*/
PoolInfo SelectPlacementPool(
const BufferInfo& buf_info,
const std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual>& pool_offsets) {
// Here the pool candidates are ordered when it is consumed by the algorithm.
// This could be from order the user has specified. However, schedulers are
// welcome to change the order for performance reasons.
/*!
* \brief This is the base allocation function that works on sorted BufferInfo objects based
* on the greedy heuristic. The sorting algorithm has to be called before calling this.
*/
Map<BufferInfo, PoolAllocation> GreedyBase::PostSortAllocation(
const std::vector<BufferInfo>& buffer_info_vec) {
Map<BufferInfo, PoolAllocation> pool_allocations;
for (const auto& buf_info : buffer_info_vec) {
std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual> pool_offset_candidates;
for (const auto& pool_info : buf_info->pool_candidates) {
if (pool_offsets.count(pool_info)) {
return pool_info;
// Mark pool candidates that satisfy the size constraints.
if (IsValidPlacement(pool_info, 0, buf_info->size_bytes->value)) {
pool_offset_candidates[pool_info] = 0;
}
}
CHECK(false) << "TVM USMP Error: the space available in the provided pools exceeded when "
"trying to allocate the buffer : "
<< buf_info << "\n. Please increase the size_hints for memory pools.";
return PoolInfo();
}

/*!
* \brief This is the base allocation function that works on sorted BufferInfo objects based
* on the greedy heuristic. The sorting algorithm has to be called before calling this.
*/
Map<BufferInfo, PoolAllocation> PostSortAllocation(
const std::vector<BufferInfo>& buffer_info_vec) {
Map<BufferInfo, PoolAllocation> pool_allocations;
for (const auto& buf_info : buffer_info_vec) {
std::unordered_map<PoolInfo, size_t, ObjectPtrHash, ObjectPtrEqual> pool_offset_candidates;
for (const auto& pool_info : buf_info->pool_candidates) {
// Mark pool candidates that satisfy the size constraints.
if (IsValidPlacement(pool_info, 0, buf_info->size_bytes->value)) {
pool_offset_candidates[pool_info] = 0;
}
}

for (const auto& conflict_buf_info_obj : buf_info->conflicts) {
auto conflict_buf_info = Downcast<BufferInfo>(conflict_buf_info_obj);
size_t next_offset = 0;
// We only look at already allocated BufferInfo in-terms of conflicts.
if (pool_allocations.count(conflict_buf_info)) {
auto pool_allocation = pool_allocations[conflict_buf_info];
next_offset = pool_allocation->byte_offset + conflict_buf_info->size_bytes;
next_offset =
round_up_to_byte_alignment(next_offset, conflict_buf_info->alignment->value);
// Checks whether the next offset in the same pool as the conflicting BufferInfo is valid.
if (IsValidPlacement(pool_allocation->pool_info, next_offset,
buf_info->size_bytes->value)) {
// There could be multiple conflicting BufferInfo in the same pool.
// Thus, we need to make sure we pick the largest offset of them all.
if (next_offset > pool_offset_candidates[pool_allocation->pool_info]) {
pool_offset_candidates[pool_allocation->pool_info] = next_offset;
}
} else {
pool_offset_candidates.erase(pool_allocation->pool_info);
for (const auto& conflict_buf_info_obj : buf_info->conflicts) {
auto conflict_buf_info = Downcast<BufferInfo>(conflict_buf_info_obj);
size_t next_offset = 0;
// We only look at already allocated BufferInfo in-terms of conflicts.
if (pool_allocations.count(conflict_buf_info)) {
auto pool_allocation = pool_allocations[conflict_buf_info];
next_offset = pool_allocation->byte_offset + conflict_buf_info->size_bytes;
next_offset = round_up_to_byte_alignment(next_offset, conflict_buf_info->alignment->value);
// Checks whether the next offset in the same pool as the conflicting BufferInfo is valid.
if (IsValidPlacement(pool_allocation->pool_info, next_offset,
buf_info->size_bytes->value)) {
// There could be multiple conflicting BufferInfo in the same pool.
// Thus, we need to make sure we pick the largest offset of them all.
if (next_offset > pool_offset_candidates[pool_allocation->pool_info]) {
pool_offset_candidates[pool_allocation->pool_info] = next_offset;
}
} else {
pool_offset_candidates.erase(pool_allocation->pool_info);
}
}
auto selected_pool = SelectPlacementPool(buf_info, pool_offset_candidates);
pool_allocations.Set(
buf_info, PoolAllocation(selected_pool, Integer(pool_offset_candidates[selected_pool])));
}
return pool_allocations;
auto selected_pool = SelectPlacementPool(buf_info, pool_offset_candidates);
pool_allocations.Set(
buf_info, PoolAllocation(selected_pool, Integer(pool_offset_candidates[selected_pool])));
}
};
return pool_allocations;
}

/*!
* \brief This class implements Greedy by the size of BufferInfo
Expand Down
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