diff --git a/lib/internal/process/next_tick.js b/lib/internal/process/next_tick.js index bf7d0bc94dc4ce..2f68783d91800d 100644 --- a/lib/internal/process/next_tick.js +++ b/lib/internal/process/next_tick.js @@ -1,47 +1,9 @@ 'use strict'; -// This value is used to prevent the nextTickQueue from becoming too -// large and cause the process to run out of memory. When this value -// is reached the nextTimeQueue array will be shortened (see tickDone -// for details). -const kMaxCallbacksPerLoop = 1e4; - exports.setup = setupNextTick; // Will be overwritten when setupNextTick() is called. exports.nextTick = null; -class NextTickQueue { - constructor() { - this.head = null; - this.tail = null; - } - - push(v) { - const entry = { data: v, next: null }; - if (this.tail !== null) - this.tail.next = entry; - else - this.head = entry; - this.tail = entry; - } - - shift() { - if (this.head === null) - return; - const ret = this.head.data; - if (this.head === this.tail) - this.head = this.tail = null; - else - this.head = this.head.next; - return ret; - } - - clear() { - this.head = null; - this.tail = null; - } -} - function setupNextTick() { const async_wrap = process.binding('async_wrap'); const async_hooks = require('internal/async_hooks'); @@ -56,15 +18,47 @@ function setupNextTick() { // Grab the constants necessary for working with internal arrays. const { kInit, kDestroy, kAsyncIdCounter } = async_wrap.constants; const { async_id_symbol, trigger_async_id_symbol } = async_wrap; - const nextTickQueue = new NextTickQueue(); - var microtasksScheduled = false; - // Used to run V8's micro task queue. - var _runMicrotasks = {}; + // tickInfo is used so that the C++ code in src/node.cc can + // have easy access to our nextTick state, and avoid unnecessary + // calls into JS land. + // runMicrotasks is used to run V8's micro task queue. + const [ + tickInfo, + runMicrotasks + ] = process._setupNextTick(_tickCallback); // *Must* match Environment::TickInfo::Fields in src/env.h. - var kIndex = 0; - var kLength = 1; + const kScheduled = 0; + + const nextTickQueue = { + head: null, + tail: null, + push(data) { + const entry = { data, next: null }; + if (this.tail !== null) { + this.tail.next = entry; + } else { + this.head = entry; + tickInfo[kScheduled] = 1; + } + this.tail = entry; + }, + shift() { + if (this.head === null) + return; + const ret = this.head.data; + if (this.head === this.tail) { + this.head = this.tail = null; + tickInfo[kScheduled] = 0; + } else { + this.head = this.head.next; + } + return ret; + } + }; + + var microtasksScheduled = false; process.nextTick = nextTick; // Needs to be accessible from beyond this scope. @@ -73,25 +67,6 @@ function setupNextTick() { // Set the nextTick() function for internal usage. exports.nextTick = internalNextTick; - // This tickInfo thing is used so that the C++ code in src/node.cc - // can have easy access to our nextTick state, and avoid unnecessary - // calls into JS land. - const tickInfo = process._setupNextTick(_tickCallback, _runMicrotasks); - - _runMicrotasks = _runMicrotasks.runMicrotasks; - - function tickDone() { - if (tickInfo[kLength] !== 0) { - if (tickInfo[kLength] <= tickInfo[kIndex]) { - nextTickQueue.clear(); - tickInfo[kLength] = 0; - } else { - tickInfo[kLength] -= tickInfo[kIndex]; - } - } - tickInfo[kIndex] = 0; - } - const microTasksTickObject = { callback: runMicrotasksCallback, args: undefined, @@ -105,38 +80,27 @@ function setupNextTick() { // For the moment all microtasks come from the void until the PromiseHook // API is implemented. nextTickQueue.push(microTasksTickObject); - - tickInfo[kLength]++; microtasksScheduled = true; } function runMicrotasksCallback() { microtasksScheduled = false; - _runMicrotasks(); + runMicrotasks(); - if (tickInfo[kIndex] < tickInfo[kLength] || - emitPendingUnhandledRejections()) { + if (nextTickQueue.head !== null || emitPendingUnhandledRejections()) scheduleMicrotasks(); - } } function _tickCallback() { + let tock; do { - while (tickInfo[kIndex] < tickInfo[kLength]) { - ++tickInfo[kIndex]; - const tock = nextTickQueue.shift(); - - // CHECK(Number.isSafeInteger(tock[async_id_symbol])) - // CHECK(tock[async_id_symbol] > 0) - // CHECK(Number.isSafeInteger(tock[trigger_async_id_symbol])) - // CHECK(tock[trigger_async_id_symbol] > 0) - + while (tock = nextTickQueue.shift()) { const asyncId = tock[async_id_symbol]; emitBefore(asyncId, tock[trigger_async_id_symbol]); // emitDestroy() places the async_id_symbol into an asynchronous queue // that calls the destroy callback in the future. It's called before // calling tock.callback so destroy will be called even if the callback - // throws an exception that is handles by 'uncaughtException' or a + // throws an exception that is handled by 'uncaughtException' or a // domain. // TODO(trevnorris): This is a bit of a hack. It relies on the fact // that nextTick() doesn't allow the event loop to proceed, but if @@ -152,24 +116,21 @@ function setupNextTick() { Reflect.apply(callback, undefined, tock.args); emitAfter(asyncId); - - if (kMaxCallbacksPerLoop < tickInfo[kIndex]) - tickDone(); } - tickDone(); - _runMicrotasks(); + runMicrotasks(); emitPendingUnhandledRejections(); - } while (tickInfo[kLength] !== 0); + } while (nextTickQueue.head !== null); } class TickObject { - constructor(callback, args, asyncId, triggerAsyncId) { + constructor(callback, args, triggerAsyncId) { // this must be set to null first to avoid function tracking // on the hidden class, revisit in V8 versions after 6.2 this.callback = null; this.callback = callback; this.args = args; + const asyncId = ++async_id_fields[kAsyncIdCounter]; this[async_id_symbol] = asyncId; this[trigger_async_id_symbol] = triggerAsyncId; @@ -203,13 +164,7 @@ function setupNextTick() { args[i - 1] = arguments[i]; } - // In V8 6.2, moving tickInfo & async_id_fields[kAsyncIdCounter] into the - // TickObject incurs a significant performance penalty in the - // next-tick-breadth-args benchmark (revisit later) - ++tickInfo[kLength]; - nextTickQueue.push(new TickObject(callback, - args, - ++async_id_fields[kAsyncIdCounter], + nextTickQueue.push(new TickObject(callback, args, getDefaultTriggerAsyncId())); } @@ -238,13 +193,6 @@ function setupNextTick() { if (triggerAsyncId === null) triggerAsyncId = getDefaultTriggerAsyncId(); - // In V8 6.2, moving tickInfo & async_id_fields[kAsyncIdCounter] into the - // TickObject incurs a significant performance penalty in the - // next-tick-breadth-args benchmark (revisit later) - ++tickInfo[kLength]; - nextTickQueue.push(new TickObject(callback, - args, - ++async_id_fields[kAsyncIdCounter], - triggerAsyncId)); + nextTickQueue.push(new TickObject(callback, args, triggerAsyncId)); } } diff --git a/src/env-inl.h b/src/env-inl.h index bf919644dfbe49..476be6763d1248 100644 --- a/src/env-inl.h +++ b/src/env-inl.h @@ -222,7 +222,7 @@ inline Environment::TickInfo::TickInfo() { fields_[i] = 0; } -inline uint32_t* Environment::TickInfo::fields() { +inline uint8_t* Environment::TickInfo::fields() { return fields_; } @@ -230,16 +230,8 @@ inline int Environment::TickInfo::fields_count() const { return kFieldsCount; } -inline uint32_t Environment::TickInfo::index() const { - return fields_[kIndex]; -} - -inline uint32_t Environment::TickInfo::length() const { - return fields_[kLength]; -} - -inline void Environment::TickInfo::set_index(uint32_t value) { - fields_[kIndex] = value; +inline uint8_t Environment::TickInfo::scheduled() const { + return fields_[kScheduled]; } inline void Environment::AssignToContext(v8::Local context, diff --git a/src/env.h b/src/env.h index 5ebd56a3fff633..dbea629b74bbd3 100644 --- a/src/env.h +++ b/src/env.h @@ -452,23 +452,20 @@ class Environment { class TickInfo { public: - inline uint32_t* fields(); + inline uint8_t* fields(); inline int fields_count() const; - inline uint32_t index() const; - inline uint32_t length() const; - inline void set_index(uint32_t value); + inline uint8_t scheduled() const; private: friend class Environment; // So we can call the constructor. inline TickInfo(); enum Fields { - kIndex, - kLength, + kScheduled, kFieldsCount }; - uint32_t fields_[kFieldsCount]; + uint8_t fields_[kFieldsCount]; DISALLOW_COPY_AND_ASSIGN(TickInfo); }; diff --git a/src/node.cc b/src/node.cc index 0a466d20c90d88..c5b1c6be2af602 100644 --- a/src/node.cc +++ b/src/node.cc @@ -169,6 +169,7 @@ using v8::SealHandleScope; using v8::String; using v8::TryCatch; using v8::Uint32Array; +using v8::Uint8Array; using v8::Undefined; using v8::V8; using v8::Value; @@ -1144,25 +1145,32 @@ void SetupNextTick(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsFunction()); - CHECK(args[1]->IsObject()); env->set_tick_callback_function(args[0].As()); - env->SetMethod(args[1].As(), "runMicrotasks", RunMicrotasks); - - // Do a little housekeeping. env->process_object()->Delete( env->context(), - FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupNextTick")).FromJust(); + FIXED_ONE_BYTE_STRING(env->isolate(), "_setupNextTick")).FromJust(); // Values use to cross communicate with processNextTick. - uint32_t* const fields = env->tick_info()->fields(); - uint32_t const fields_count = env->tick_info()->fields_count(); + uint8_t* const fields = env->tick_info()->fields(); + uint8_t const fields_count = env->tick_info()->fields_count(); Local array_buffer = ArrayBuffer::New(env->isolate(), fields, sizeof(*fields) * fields_count); - args.GetReturnValue().Set(Uint32Array::New(array_buffer, 0, fields_count)); + v8::Local run_microtasks_fn = + env->NewFunctionTemplate(RunMicrotasks)->GetFunction(env->context()) + .ToLocalChecked(); + run_microtasks_fn->SetName( + FIXED_ONE_BYTE_STRING(env->isolate(), "runMicrotasks")); + + Local ret = Array::New(env->isolate(), 2); + ret->Set(env->context(), 0, + Uint8Array::New(array_buffer, 0, fields_count)).FromJust(); + ret->Set(env->context(), 1, run_microtasks_fn).FromJust(); + + args.GetReturnValue().Set(ret); } void PromiseRejectCallback(PromiseRejectMessage message) { @@ -1278,7 +1286,7 @@ void InternalCallbackScope::Close() { Environment::TickInfo* tick_info = env_->tick_info(); - if (tick_info->length() == 0) { + if (tick_info->scheduled() == 0) { env_->isolate()->RunMicrotasks(); } @@ -1289,10 +1297,7 @@ void InternalCallbackScope::Close() { CHECK_EQ(env_->trigger_async_id(), 0); } - Local process = env_->process_object(); - - if (tick_info->length() == 0) { - tick_info->set_index(0); + if (tick_info->scheduled() == 0) { return; } @@ -1301,6 +1306,8 @@ void InternalCallbackScope::Close() { CHECK_EQ(env_->trigger_async_id(), 0); } + Local process = env_->process_object(); + if (env_->tick_callback_function()->Call(process, 0, nullptr).IsEmpty()) { failed_ = true; }