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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="SoftBody2D"
run/main_scene="res://samples/softbody2d/demo.tscn"
config/features=PackedStringArray("4.3")
config/icon="res://samples/softbody2d/softbody2d.png"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="viewport"
window/stretch/aspect="keep_height"
[editor]
movie_writer/movie_file="./recording/recording.avi"
[editor_plugins]
enabled=PackedStringArray("res://addons/softbody2d/plugin.cfg")
[physics]
common/physics_ticks_per_second=120
2d/physics_engine="Rapier2D"
rapier_2d/solver/joint_erp=0.85
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"