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synth_tonesweep.cpp
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synth_tonesweep.cpp
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Pete (El Supremo)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "synth_tonesweep.h"
#include "arm_math.h"
/******************************************************************/
// A u d i o S y n t h T o n e S w e e p
// Written by Pete (El Supremo) Feb 2014
boolean AudioSynthToneSweep::play(float t_amp,int t_lo,int t_hi,float t_time)
{
double tone_tmp;
if(0) {
Serial.print("AudioSynthToneSweep.begin(tone_amp = ");
Serial.print(t_amp);
Serial.print(", tone_lo = ");
Serial.print(t_lo);
Serial.print(", tone_hi = ");
Serial.print(t_hi);
Serial.print(", tone_time = ");
Serial.print(t_time,1);
Serial.println(")");
}
tone_amp = 0;
if(t_amp < 0)return false;
if(t_amp > 1)return false;
if(t_lo < 1)return false;
if(t_hi < 1)return false;
if(t_hi >= 44100/2)return false;
if(t_lo >= 44100/2)return false;
if(t_time < 0)return false;
tone_lo = t_lo;
tone_hi = t_hi;
tone_phase = 0;
tone_amp = t_amp * 32767.0;
tone_tmp = tone_hi - tone_lo;
tone_sign = 1;
tone_freq = tone_lo*0x100000000LL;
if(tone_tmp < 0) {
tone_sign = -1;
tone_tmp = -tone_tmp;
}
tone_tmp = tone_tmp/t_time/44100.;
tone_incr = (tone_tmp * 0x100000000LL);
sweep_busy = 1;
return(true);
}
unsigned char AudioSynthToneSweep::isPlaying(void)
{
return(sweep_busy);
}
void AudioSynthToneSweep::update(void)
{
audio_block_t *block;
short *bp;
int i;
if(!sweep_busy)return;
// L E F T C H A N N E L O N L Y
block = allocate();
if(block) {
bp = block->data;
// Generate the sweep
for(i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
*bp++ = (short)(( (short)(arm_sin_q31((uint32_t)((tone_phase >> 15)&0x7fffffff))>>16) *tone_amp) >> 16);
uint64_t tone_tmp = (0x400000000000LL * (int)((tone_freq >> 32)&0x7fffffff))/44100;
tone_phase += tone_tmp;
if(tone_phase & 0x800000000000LL)tone_phase &= 0x7fffffffffffLL;
if(tone_sign > 0) {
if((tone_freq >> 32) > tone_hi) {
sweep_busy = 0;
break;
}
tone_freq += tone_incr;
} else {
if((tone_freq >> 32) < tone_hi) {
sweep_busy = 0;
break;
}
tone_freq -= tone_incr;
}
}
while(i < AUDIO_BLOCK_SAMPLES) {
*bp++ = 0;
i++;
}
//b_count++;
// send the samples to the left channel
transmit(block,0);
release(block);
}
}