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main.cpp
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main.cpp
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#define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
#include "system_property_api.cpp"
#include <string.h>
static int setprop(const char *name, const char *value, const bool trigger) {
int ret;
prop_info *pi = (prop_info*) __system_property_find(name);
if (pi != nullptr) {
if (trigger) {
if (strncmp(name, "ro.", 3) == 0) __system_property_del(name);
ret = __system_property_set(name, value);
} else {
ret = __system_property_update(pi, value, strlen(value));
}
} else {
printf("resetprop: New prop [%s]\n", name);
if (trigger) {
ret = __system_property_set(name, value);
} else {
ret = __system_property_add(name, strlen(name), value, strlen(value));
}
}
printf("resetprop: setprop [%s]: [%s] by %s\n", name, value,
trigger ? "property_service" : "modifing prop data structure");
if (ret)
printf("resetprop: setprop error\n");
return ret;
}
int main(int argc, char** argv) {
if (__system_properties_init()) {
fprintf(stderr, "Failed to initialize system properties\n");
return 1;
}
setprop(argv[1], argv[2], false);
}