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get_albedos.py
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get_albedos.py
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import os
os.environ['TF_FORCE_GPU_ALLOW_GROWTH'] = 'true'
os.environ['TF_ENABLE_GPU_GARBAGE_COLLECTION'] = 'false'
import sys
import tensorflow as tf
import numpy as np
import imageio
import json
import random
import time
import relight_brdf_nerf
##################### This file renders 360-deg albedos.png files for any trained model - both multipose+single_lightdir AND singlepose+multi_lightdir ###################
architecture = relight_brdf_nerf
##### Multiple pre-trained folders ######
# expname = 'exp267_cowPNG'
# expname = 'exp251_buddhaPNG'
# expname = 'exp205_readingPNG'
# expname = 'exp206_pot2PNG'
expname = 'exp204_bearPNG'
model_no = 400000
tf.compat.v1.enable_eager_execution()
config = tf.ConfigProto()
config.gpu_options.allow_growth = True
print('############## Allowing Growth ###########')
tf.compat.v1.keras.backend.set_session(tf.Session(config=config))
basedir = './logs'
config = os.path.join(basedir, expname, 'config.txt')
print('Args:')
print(open(config, 'r').read())
parser = architecture.config_parser()
ft_str = ''
ft_str = '--ft_path {}'.format(os.path.join(basedir, expname, 'model_{:06d}.npy'.format(model_no)))
args = parser.parse_args('--config {} '.format(config) + ft_str)
images, poses, bds, render_poses, i_test = load_llff_data(args.datadir, factor=args.factor,
recenter=False, bd_factor=.75,
spherify=True)
hwf = poses[0, :3, -1]
poses = poses[:, :3, :4]
print('Loaded llff', images.shape,
render_poses.shape, hwf, args.datadir)
if not isinstance(i_test, list):
i_test = [i_test]
if args.llffhold > 0:
print('Auto LLFF holdout,', args.llffhold)
i_test = np.arange(images.shape[0])[::args.llffhold]
i_val = i_test
i_train = np.array([i for i in np.arange(int(images.shape[0])) if
(i not in i_test and i not in i_val)])
print('DEFINING BOUNDS')
if args.no_ndc:
near = tf.reduce_min(bds) * .9
far = tf.reduce_max(bds) * 1.
else:
near = 0.
far = 1.
print('NEAR FAR', near, far)
light_dirs = np.load(args.lightdirsdir, )
# Cast intrinsics to right types
H, W, focal = hwf
H, W = int(H), int(W)
hwf = [H, W, focal]
render_kwargs_train, render_kwargs_test, start, grad_vars, models = architecture.create_nerf_relight(args)
bds_dict = {
'near': tf.cast(near, tf.float32),
'far': tf.cast(far, tf.float32),
}
render_kwargs_train.update(bds_dict)
render_kwargs_test.update(bds_dict)
N_rand = args.N_rand
i =0
def render_rays(ray_batch,
network_fn,
network_query_fn_relight,
N_samples,
retraw=False,
lindisp=False,
perturb=0.,
N_importance=0,
network_fine=None,
white_bkgd=False,
raw_noise_std=0.,
render_output_type='rgb',
verbose=False, **kwargs):
"""Volumetric rendering.
Args:
ray_batch: array of shape [batch_size, ...]. All information necessary
for sampling along a ray, including: ray origin, ray direction, light direction, min
dist, max dist, and unit-magnitude viewing direction, unit-magnitude lighting direction.
network_fn: function. Model for predicting RGB and density at each point
in space.
network_query_fn_relight: function used for passing queries to network_fn_relight.
N_samples: int. Number of different times to sample along each ray.
retraw: bool. If True, include model's raw, unprocessed predictions.
lindisp: bool. If True, sample linearly in inverse depth rather than in depth.
perturb: float, 0 or 1. If non-zero, each ray is sampled at stratified
random points in time.
N_importance: int. Number of additional times to sample along each ray.
These samples are only passed to network_fine.
network_fine: "fine" network with same spec as network_fn.
white_bkgd: bool. If True, assume a white background.
raw_noise_std: ...
verbose: bool. If True, print more debugging info.
Returns:
rgb_map: [num_rays, 3]. Estimated RGB color of a ray. Comes from fine model.
disp_map: [num_rays]. Disparity map. 1 / depth.
acc_map: [num_rays]. Accumulated opacity along each ray. Comes from fine model.
raw: [num_rays, num_samples, 4]. Raw predictions from model.
rgb0: See rgb_map. Output for coarse model.
disp0: See disp_map. Output for coarse model.
acc0: See acc_map. Output for coarse model.
z_std: [num_rays]. Standard deviation of distances along ray for each
sample.
"""
def raw2outputs(raw, z_vals, rays_d):
"""Transforms model's predictions to semantically meaningful values.
Args:
raw: [num_rays, num_samples along ray, 4]. Prediction from model.
z_vals: [num_rays, num_samples along ray]. Integration time.
rays_d: [num_rays, 3]. Direction of each ray.
Returns:
rgb_map: [num_rays, 3]. Estimated RGB color of a ray.
disp_map: [num_rays]. Disparity map. Inverse of depth map.
acc_map: [num_rays]. Sum of weights along each ray.
weights: [num_rays, num_samples]. Weights assigned to each sampled color.
depth_map: [num_rays]. Estimated distance to object.
"""
# Function for computing density from model prediction. This value is
# strictly between [0, 1].
def raw2alpha(raw, dists, act_fn=tf.nn.relu): return 1.0 - \
tf.exp(-act_fn(raw) * dists)
# Compute 'distance' (in time) between each integration time along a ray.
dists = z_vals[..., 1:] - z_vals[..., :-1]
# The 'distance' from the last integration time is infinity.
dists = tf.concat(
[dists, tf.broadcast_to([1e10], dists[..., :1].shape)],
axis=-1) # [N_rays, N_samples]
# Multiply each distance by the norm of its corresponding direction ray
# to convert to real world distance (accounts for non-unit directions).
dists = dists * tf.linalg.norm(rays_d[..., None, :], axis=-1)
# Extract RGB of each sample position along each ray.
# rgb = tf.math.sigmoid(raw[..., :3]) # [N_rays, N_samples, 3]
# rgb = raw[..., :3]
# n_norm = raw[...,4:7]
bottleneck = raw[...,7:10]
# Add noise to model's predictions for density. Can be used to
# regularize network during training (prevents floater artifacts).
noise = 0.
if raw_noise_std > 0.:
noise = tf.random.normal(raw[..., 3].shape) * raw_noise_std
# Predict density of each sample along each ray. Higher values imply
# higher likelihood of being absorbed at this point.
alpha = raw2alpha(raw[..., 3] + noise, dists) # [N_rays, N_samples]
eps = 1e-05
alpha_loss = tf.math.log(alpha+eps) + tf.math.log(1-alpha+eps)
# Compute weight for RGB of each sample along each ray. A cumprod() is
# used to express the idea of the ray not having reflected up to this
# sample yet.
# [N_rays, N_samples]
weights = alpha * \
tf.math.cumprod(1. - alpha + 1e-10, axis=-1, exclusive=True)
# Computed weighted color of each sample along each ray.
rgb_map = tf.reduce_sum(
weights[..., None] * bottleneck, axis=-2) # [N_rays, 3]
# Estimated depth map is expected distance.
depth_map = tf.reduce_sum(weights * z_vals, axis=-1)
# Disparity map is inverse depth.
disp_map = 1. / tf.maximum(1e-10, depth_map /
tf.reduce_sum(weights, axis=-1))
# Sum of weights along each ray. This value is in [0, 1] up to numerical error.
acc_map = tf.reduce_sum(weights, -1)
# To composite onto a white background, use the accumulated alpha map.
if white_bkgd:
rgb_map = rgb_map + (1.-acc_map[..., None])
return rgb_map, disp_map, acc_map, weights, depth_map, alpha_loss
###############################
# batch size
N_rays = ray_batch.shape[0]
# Extract ray origin, direction.
rays_o, rays_d, light_d = ray_batch[:, 0:3], ray_batch[:, 3:6], ray_batch[:, 6:9] # [N_rays, 3] each
# Extract unit-normalized viewing direction.
viewdirs = ray_batch[:, 3:6] if ray_batch.shape[-1] > 8 else None # might need to remove if-statement
# Extract unit-normalized viewing direction.
lightdirs = ray_batch[:, 6:9] if ray_batch.shape[-1] > 8 else None # might need to remove if-statement
# Extract lower, upper bound for ray distance.
bounds = tf.reshape(ray_batch[..., 9:11], [-1, 1, 2])
near, far = bounds[..., 0], bounds[..., 1] # [-1,1]
# Decide where to sample along each ray. Under the logic, all rays will be sampled at
# the same times.
t_vals = tf.linspace(0., 1., N_samples)
if not lindisp:
# Space integration times linearly between 'near' and 'far'. Same
# integration points will be used for all rays.
z_vals = near * (1. - t_vals) + far * (t_vals)
else:
# Sample linearly in inverse depth (disparity).
z_vals = 1. / (1. / near * (1. - t_vals) + 1. / far * (t_vals))
z_vals = tf.broadcast_to(z_vals, [N_rays, N_samples])
# Perturb sampling time along each ray.
if perturb > 0.:
# get intervals between samples
mids = .5 * (z_vals[..., 1:] + z_vals[..., :-1])
upper = tf.concat([mids, z_vals[..., -1:]], -1)
lower = tf.concat([z_vals[..., :1], mids], -1)
# stratified samples in those intervals
t_rand = tf.random.uniform(z_vals.shape)
z_vals = lower + (upper - lower) * t_rand
# Points in space to evaluate model at.
pts = rays_o[..., None, :] + rays_d[..., None, :] * \
z_vals[..., :, None] # [N_rays, N_samples, 3]
# Evaluate model at each point.
# raw = network_query_fn(pts, viewdirs, network_fn) # [N_rays, N_samples, 4]
raw = network_query_fn_relight(pts, viewdirs, lightdirs, network_fn) # [N_rays, N_samples, 4]
rgb_map, disp_map, acc_map, weights, depth_map, alpha_loss = raw2outputs(
raw, z_vals, rays_d)
if N_importance > 0:
rgb_map_0, disp_map_0, acc_map_0 = rgb_map, disp_map, acc_map
# Obtain additional integration times to evaluate based on the weights
# assigned to colors in the coarse model.
z_vals_mid = .5 * (z_vals[..., 1:] + z_vals[..., :-1])
z_samples = architecture.sample_pdf(
z_vals_mid, weights[..., 1:-1], N_importance, det=(perturb == 0.))
z_samples = tf.stop_gradient(z_samples)
# Obtain all points to evaluate color, density at.
z_vals = tf.sort(tf.concat([z_vals, z_samples], -1), -1)
pts = rays_o[..., None, :] + rays_d[..., None, :] * \
z_vals[..., :, None] # [N_rays, N_samples + N_importance, 3]
# Make predictions with network_fine.
run_fn = network_fn if network_fine is None else network_fine
# raw = network_query_fn(pts, viewdirs, run_fn)
raw = network_query_fn_relight(pts, viewdirs, lightdirs, run_fn)
rgb_map, disp_map, acc_map, weights, depth_map, alpha_loss = raw2outputs(
raw, z_vals, rays_d)
ret = {'rgb_map': rgb_map, 'disp_map': disp_map, 'acc_map': acc_map}
if retraw:
ret['raw'] = raw
if N_importance > 0:
ret['rgb0'] = rgb_map_0
ret['disp0'] = disp_map_0
ret['acc0'] = acc_map_0
ret['alpha_loss'] = alpha_loss
ret['z_std'] = tf.math.reduce_std(z_samples, -1) # [N_rays]
for k in ret:
tf.debugging.check_numerics(ret[k], 'output {}'.format(k))
return ret
def batchify_rays(rays_flat, chunk=1024 * 32, **kwargs):
"""Render rays in smaller minibatches to avoid OOM."""
all_ret = {}
for i in range(0, rays_flat.shape[0], chunk):
ret = render_rays(rays_flat[i:i + chunk], **kwargs)
for k in ret:
if k not in all_ret:
all_ret[k] = []
all_ret[k].append(ret[k])
all_ret = {k: tf.concat(all_ret[k], 0) for k in all_ret}
return all_ret
def render_relight(H, W, focal, lightdir=None,
chunk=1024 * 32, rays=None, c2w=None, ndc=True,
near=0., far=1.,
use_viewdirs=False, use_lightdirs=False, c2w_staticcam=None,
**kwargs):
"""Render rays
Args:
H: int. Height of image in pixels.
W: int. Width of image in pixels.
focal: float. Focal length of pinhole camera.
chunk: int. Maximum number of rays to process simultaneously. Used to
control maximum memory usage. Does not affect final results.
rays: array of shape [2, batch_size, 3]. Ray origin and direction for
each example in batch.
c2w: array of shape [3, 4]. Camera-to-world transformation matrix.
light_dir: array of shape [3, 1]. Light direction matrix.
ndc: bool. If True, represent ray origin, direction in NDC coordinates.
near: float or array of shape [batch_size]. Nearest distance for a ray.
far: float or array of shape [batch_size]. Farthest distance for a ray.
use_viewdirs: bool. If True, use viewing direction of a point in space in model.
use_lightdirs: bool. If True, use lighting direction of a point in space in model.
c2w_staticcam: array of shape [3, 4]. If not None, use this transformation matrix for
camera while using other c2w argument for viewing directions.
Returns:
rgb_map: [batch_size, 3]. Predicted RGB values for rays.
disp_map: [batch_size]. Disparity map. Inverse of depth.
acc_map: [batch_size]. Accumulated opacity (alpha) along a ray.
extras: dict with everything returned by render_rays().
"""
if c2w is not None:
# special case to render full image
rays_o, rays_d, light_d = architecture.get_rays_relight(H, W, focal, c2w, lightdir) # kinda fixed
# light_d = # same size as ray_0 //replicate lightdirs only one image rendered here
else:
# use provided ray batch
rays_o, rays_d, light_d = rays
if (use_viewdirs == True) and (use_lightdirs == True):
# provide ray directions and lighting directions as input
viewdirs = rays_d
lightdirs = light_d
# Not changing as it is not used --- in relighting
# if c2w_staticcam is not None:
# # # special case to visualize effect of viewdirs and lightdirs
# # rays_o, rays_d, light_d = get_rays_relight(H, W, focal, c2w_staticcam, lightdirs)
# Make all directions unit magnitude.
# shape: [batch_size, 3]
viewdirs = viewdirs / tf.linalg.norm(viewdirs, axis=-1, keepdims=True)
viewdirs = tf.cast(tf.reshape(viewdirs, [-1, 3]), dtype=tf.float32)
lightdirs = lightdirs / tf.linalg.norm(lightdirs, axis=-1, keepdims=True)
lightdirs = tf.cast(tf.reshape(lightdirs, [-1, 3]), dtype=tf.float32)
sh = rays_d.shape # [..., 3]
if ndc:
# for forward facing scenes
rays_o, rays_d = architecture.ndc_rays(
H, W, focal, tf.cast(1., tf.float32), rays_o, rays_d)
# Create ray batch
rays_o = tf.cast(tf.reshape(rays_o, [-1, 3]), dtype=tf.float32)
rays_d = tf.cast(tf.reshape(rays_d, [-1, 3]), dtype=tf.float32)
light_d = tf.cast(tf.reshape(light_d, [-1, 3]), dtype=tf.float32)
near, far = near * \
tf.ones_like(rays_d[..., :1]), far * tf.ones_like(rays_d[..., :1])
# (ray origin, ray direction, light direction, min dist, max dist) for each ray
rays = tf.concat([rays_o, rays_d, light_d, near, far], axis=-1)
if (use_viewdirs == True) and (use_lightdirs == True):
# (ray origin, ray direction, light direction, min dist, max dist, normalized viewing direction, normalized lighting direction)
rays = tf.concat([rays, viewdirs], axis=-1)
rays = tf.concat([rays, lightdirs], axis=-1)
# Render and reshape
all_ret = batchify_rays(rays, chunk, **kwargs)
for k in all_ret:
k_sh = list(sh[:-1]) + list(all_ret[k].shape[1:])
all_ret[k] = tf.reshape(all_ret[k], k_sh)
k_extract = ['rgb_map', 'disp_map', 'acc_map']
ret_list = [all_ret[k] for k in k_extract]
ret_dict = {k: all_ret[k] for k in all_ret if k not in k_extract}
return ret_list + [ret_dict]
# Render image dimensions
H = 512.0
W = 612.0
angles = []
# Save out the validation image for Tensorboard-free monitoring
testimgdir = os.path.join(basedir, expname, 'poses_albedos')
os.makedirs(testimgdir, exist_ok=True)
print('H ',H)
print('W ',W)
for i in range(0,20):
img_i = i * 32
target = images[img_i]
pose = poses[img_i, :3, :4]
rgb, disp, acc, extras = render_relight(H, W, focal, args.lightdir, chunk=args.chunk, c2w=pose,
**render_kwargs_test)
albedo = rgb
saveimg_dir_r = os.path.join(
basedir, expname, 'poses_albedos/render_p{:02d}.png'.format(i + 1))
imageio.imwrite(saveimg_dir_r, architecture.to8b(albedo))
print('DONE!')