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class.go
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class.go
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package astiav
//#include "class.h"
import "C"
import (
"fmt"
"sync"
"unsafe"
)
// https://ffmpeg.org/doxygen/7.0/structAVClass.html
type Class struct {
c *C.AVClass
ptr unsafe.Pointer
}
func newClassFromC(ptr unsafe.Pointer) *Class {
if ptr == nil {
return nil
}
c := (**C.AVClass)(ptr)
if c == nil {
return nil
}
return &Class{
c: *c,
ptr: ptr,
}
}
// https://ffmpeg.org/doxygen/7.0/structAVClass.html#a5fc161d93a0d65a608819da20b7203ba
func (c *Class) Category() ClassCategory {
return ClassCategory(C.astiavClassCategory(c.c, c.ptr))
}
// https://ffmpeg.org/doxygen/7.0/structAVClass.html#ad763b2e6a0846234a165e74574a550bd
func (c *Class) ItemName() string {
return C.GoString(C.astiavClassItemName(c.c, c.ptr))
}
// https://ffmpeg.org/doxygen/7.0/structAVClass.html#aa8883e113a3f2965abd008f7667db7eb
func (c *Class) Name() string {
return C.GoString(c.c.class_name)
}
// https://ffmpeg.org/doxygen/7.0/structAVClass.html#a88948c8a7c6515181771615a54a808bf
func (c *Class) Parent() *Class {
return newClassFromC(unsafe.Pointer(C.astiavClassParent(c.c, c.ptr)))
}
func (c *Class) String() string {
return fmt.Sprintf("%s [%s] @ %p", c.ItemName(), c.Name(), c.ptr)
}
type Classer interface {
Class() *Class
}
var _ Classer = (*UnknownClasser)(nil)
type UnknownClasser struct {
c *Class
}
func newUnknownClasser(ptr unsafe.Pointer) *UnknownClasser {
return &UnknownClasser{c: newClassFromC(ptr)}
}
func (c *UnknownClasser) Class() *Class {
return c.c
}
var _ Classer = (*ClonedClasser)(nil)
type ClonedClasser struct {
c *Class
}
func newClonedClasser(c Classer) *ClonedClasser {
cl := c.Class()
if cl == nil {
return nil
}
return &ClonedClasser{c: newClassFromC(cl.ptr)}
}
func (c *ClonedClasser) Class() *Class {
return c.c
}
var classers = newClasserPool()
type classerPool struct {
m sync.Mutex
p map[unsafe.Pointer]Classer
}
func newClasserPool() *classerPool {
return &classerPool{p: make(map[unsafe.Pointer]Classer)}
}
func (p *classerPool) unsafePointer(c Classer) unsafe.Pointer {
if c == nil {
return nil
}
cl := c.Class()
if cl == nil {
return nil
}
return cl.ptr
}
func (p *classerPool) set(c Classer) {
p.m.Lock()
defer p.m.Unlock()
if ptr := p.unsafePointer(c); ptr != nil {
p.p[ptr] = c
}
}
func (p *classerPool) del(c Classer) {
p.m.Lock()
defer p.m.Unlock()
if ptr := p.unsafePointer(c); ptr != nil {
delete(p.p, ptr)
}
}
func (p *classerPool) get(ptr unsafe.Pointer) (Classer, bool) {
p.m.Lock()
defer p.m.Unlock()
c, ok := p.p[ptr]
return c, ok
}