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playtreeparser.h
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playtreeparser.h
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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_PLAYTREEPARSER_H
#define MPLAYER_PLAYTREEPARSER_H
#include "playtree.h"
#include "bstr.h"
/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{
/// \file
struct stream;
typedef struct play_tree_parser {
struct stream *stream;
struct MPOpts *opts;
char *buffer,*iter,*line;
int buffer_size , buffer_end;
int deep,keep;
} play_tree_parser_t;
/// Create a new parser.
/** \param stream The stream to read from.
* \param deep Parser depth. Some formats allow including other files,
* this is used to track the inclusion depth.
* \return The new parser.
*/
play_tree_parser_t*
play_tree_parser_new(struct stream* stream, struct MPOpts *opts, int deep);
/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);
/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
* \param forced If non-zero the playlist file was explicitly
* given by the user, allow falling back on
* one filename per line playlist.
* \return A new playtree or NULL on error.
*/
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);
/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, struct bstr filename);
///@}
#endif /* MPLAYER_PLAYTREEPARSER_H */