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Unexpected Behavior when Binding GamepadAxis and MouseAxis to Same Action #1

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atahabaki opened this issue Sep 29, 2023 · 0 comments
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bug Something isn't working p1 Priority 1
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@atahabaki
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atahabaki commented Sep 29, 2023

Problem:

When binding both GamepadAxis and MouseAxis to the same action, unexpected behavior occurs:

  • MouseAxis Movement: The MouseAxis movement events trigger correctly.

  • GamepadAxis Movement: However, the GamepadAxis movement events do not trigger correctly and end up too early.

Expected Behavior:

Both mouse and gamepad axis events should work as expected when bound to the same action.

Reproducible Steps:

  1. Bind both GamepadAxis and MouseAxis to the same action.
  2. Observe the behavior of MouseAxis and GamepadAxis movement events.

Additional Information:

If the action names for GamepadAxis and MouseAxis are changed, both mouse and gamepad axis events work as expected.

To test by yourself, run the example binding_with_code.

@atahabaki atahabaki added bug Something isn't working p1 Priority 1 labels Sep 29, 2023
@atahabaki atahabaki added this to the Version 1.0 milestone Oct 11, 2023
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