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Dragon_Fractal.pro
32 lines (23 loc) · 990 Bytes
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Dragon_Fractal.pro
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TEMPLATE = app
SOURCES += main.cpp \
game.cpp \
fractalsequence.cpp
HEADERS += \
game.h \
fractalsequence.h
CONFIG += c++11
#------------------------------------------
##Add these lines for SFML:
# LIBS
unix:LIBS += -L"/usr/local/lib" -lsfml-system -lsfml-window -lsfml-graphics
win32:LIBS += -L"C:\SFML\lib" -lsfml-system -lsfml-window -lsfml-graphics
CONFIG(release, debug|release): LIBS += -lsfml-audio -lsfml-graphics -lsfml-system -lsfml-network -lsfml-window
CONFIG(debug , debug|release): LIBS += -lsfml-audio -lsfml-graphics -lsfml-system -lsfml-network -lsfml-window
# CONFIG(debug, debug|release): LIBS += -lsfml-audio -lsfml-graphics -lsfml-system -lsfml-network -lsfml-window
# INCLUDEPATH
unix:INCLUDEPATH += "/usr/local/include"
unix:DEPENDPATH += "/usr/local/include"
# For windows, configure this based on where you install SFML
# Alternatively, merge SFML library with where mingw is
win32:INCLUDEPATH += "C:\SFML"
win32:DEPENDPATH += "C:\SFML"