When loading a glb file, the colors of the materials are changed upon loading #677
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This is the glb file I was using. |
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Hi, There's been an issue #680 that the base color was exported in an incorrect color space that was fixed in glTFast 6.7.0. Please go ahead and update your package. Thanks |
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Hi,
The color of the cube created is (R,G,B) = (65,110,50) as shown in Figure 1, but the glb model loaded with GLTFast becomes (R,G,B) = (138,175.122) as shown in Figure 2.
Figure 1
Figure 2 (Import GLTFast)
When dragged and dropped into Unity, it already appears with the color of Figure 2.
I would like to load it with the same color as created (Figure 1).
Are there any settings required for this? Please let me know if additional information is needed.
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