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Describe the bug Loading glb model would crash at some time.
Files
Attach or link to .gltf/.glb files that trigger the bug.
data_model_2_1153814614.zip
To Reproduce Steps to reproduce the behavior: 1.Loading model many time at runtime 2.Crash would happend probably
Expected behavior crash message:
kTextureUploadUninitialized is only allowed for newly created textures Assertion failed on expression: 'validData'
========== OUTPUTTING STACK TRACE ==================
0x00007FF7BB944008 (Unity) memcpy 0x00007FF7B8D11FEE (Unity) prcore::BlitImage 0x00007FF7B95F581E (Unity) TexturesD3D11Base::CopyToMappedStagingTexture 0x00007FF7B95FCAED (Unity) TexturesD3D11Base::UploadAll2DData 0x00007FF7B95FD686 (Unity) TexturesD3D11Base::UploadTexture2D 0x00007FF7B95F2F72 (Unity) GfxDeviceD3D11Base::UploadTexture2D 0x00007FF7BACA98E5 (Unity) GfxDeviceWorker::RunCommand 0x00007FF7BACB300B (Unity) GfxDeviceWorker::RunExt 0x00007FF7BACB3128 (Unity) GfxDeviceWorker::RunGfxDeviceWorker 0x00007FF7B92D665B (Unity) Thread::RunThreadWrapper 0x00007FFE0542257D (KERNEL32) BaseThreadInitThunk 0x00007FFE06D4AF08 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered:
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Describe the bug
Loading glb model would crash at some time.
Files
Attach or link to .gltf/.glb files that trigger the bug.
data_model_2_1153814614.zip
To Reproduce
Steps to reproduce the behavior:
1.Loading model many time at runtime
2.Crash would happend probably
Expected behavior
crash message:
kTextureUploadUninitialized is only allowed for newly created textures
Assertion failed on expression: 'validData'
========== OUTPUTTING STACK TRACE ==================
0x00007FF7BB944008 (Unity) memcpy
0x00007FF7B8D11FEE (Unity) prcore::BlitImage
0x00007FF7B95F581E (Unity) TexturesD3D11Base::CopyToMappedStagingTexture
0x00007FF7B95FCAED (Unity) TexturesD3D11Base::UploadAll2DData
0x00007FF7B95FD686 (Unity) TexturesD3D11Base::UploadTexture2D
0x00007FF7B95F2F72 (Unity) GfxDeviceD3D11Base::UploadTexture2D
0x00007FF7BACA98E5 (Unity) GfxDeviceWorker::RunCommand
0x00007FF7BACB300B (Unity) GfxDeviceWorker::RunExt
0x00007FF7BACB3128 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7B92D665B (Unity) Thread::RunThreadWrapper
0x00007FFE0542257D (KERNEL32) BaseThreadInitThunk
0x00007FFE06D4AF08 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: