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Power Module

Real Power Module

Design

Power Module

Keybindings

Vehicles – Power Triangle Assignement

Keybinding Input Device Type
Weapons – Increase (tab) encoder[0]: increase
Weapons – Decrease (tab) encoder[0]: decrease
Weapons – Set to Max (tab) key[0]
Weapons – Set to Min (tab) key[1]
Engines – Increase (tab) encoder[1]: increase
Engines – Decrease (tab) encoder[1]: decrease
Engines – Set to Max (tab) key[2]
Engines – Set to Min (tab) key[3]
Shields – Increase (tab) encoder[2]: increase
Shields – Decrease (tab) encoder[2]: decrease
Shields – Set to Max (tab) key[4]
Shields – Set to Min (tab) key[5]
Reset Assignements key[6]

Flight – Power

Keybinding Input Device Type
Set Power On toggle_switch[0]: on
Set Power Off toggle_switch[0]: off
Set Thrusters Power On toggle_switch[1]: on
Set Thrusters Power Off toggle_switch[1]: off
Set Shields Power On toggle_switch[2]: on
Set Shields Power Off toggle_switch[2]: off
Set Weapons Power On toggle_switch[3]: on
Set Weapons Power Off toggle_switch[3]: off
Increase Throttle encoder[3]: increase
Decrease Throttle encoder[3]: decrease
Increase Throttle to Max (double tab) key[7]
Decrease Throttle to Min (double tab) key[8]

Total devices in keybindings

Device Count
Keys 9
Toggle switchs 4
Toggle switchs (hold) 0
Encoders 4
Slide Pot 2
Joystick 0

Categorization

The following table organizes input devices into two orthogonal categories. It is a first approximation of how the input devices should be organized on the module panel.

Power Shields Weapons Engines Thrusters Throttle
toggle_switch toggle_switch toggle_switch toggle_switch
encoder encoder encoder encoder
key (Max) key (Max) key (Max) key (Max)
key (Min) key (Min) key (Min) key (Min)
key (reset)

Design

  1. The Thrusters and Throttle columns were merged into one, but marking the difference between one group and another.
  2. The reset key is integrated into the main key matrix below of the toggle_switch of the power.