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[bug] whitescreen on Arch/KDE Plasma #25

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T0jan opened this issue Dec 30, 2024 · 5 comments
Open

[bug] whitescreen on Arch/KDE Plasma #25

T0jan opened this issue Dec 30, 2024 · 5 comments

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@T0jan
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T0jan commented Dec 30, 2024

Hi,

I have a relatively fresh install of Arch with KDE Plasma running on my system and tried to run some MV games with this tool. But sadly it won't work. If I try to start the game (or the options) from the context menu, literally nothing happens. If I try to start from terminal I get a window with a blank white screen and in the terminal the error message:

[1230/021147.791548:ERROR:elf_dynamic_array_reader.h(64)] tag not found

I did a quick online check and it seems to be an issue related to chromium based browsers usually. I tried if installing chromium would help but nothing changed. As said it's a pretty fresh Arch install so I may lack some packages which are required but not included in the installer. Another idea I had was if maybe wayland was to blame?

To Reproduce
Steps to reproduce the behavior:

  1. Go to the game directory either in file browser or terminal
  2. Try to start the game
  3. Nothing happens/See error

Expected behavior
Game should start

Screenshots

image

Desktop (please complete the following information):

  • OS: Operating System: Arch Linux
    KDE Plasma Version: 6.2.4
    KDE Frameworks Version: 6.9.0
    Qt Version: 6.8.1
    Kernel Version: 6.12.6-arch1-1 (64-bit)
  • Browser firefox (chromium)
  • Version 133.0.3 (131.0.6778.204)

Does the game crash at startup?
If it does, whitescreen

Do other games launch with the same issue?
all tested games show the same behavior.

Are you using the compatibility tool to run in the steam platform?
No.

Additional context
Add any other context about the problem here.

@bakustarver
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you're right, most likely missing libraries, I used the default ones, so everything works in Ubuntu and manjaro and fedora.

@bakustarver
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I'll write a command to check for missing ones.

@Cyocaff
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Cyocaff commented Jan 25, 2025

I have the same error, however I've noticed that games just work once per system reboot, and I've also noticed that in that first run that works the same error appears on the terminal, so I'm doubting the possibility of that elf_dynamic_array_reader being the main problem

Edit 1: I also checked if there was any process hanging after closing the game, which is not the case. After that I tried changing the nwjs version from nwjs 0.94 to 0.95 SDK while keeping the package.json file, with that I tried opening the game but the results were the same.

With the the nwjs SDK I tried opening the Chromium dev tools, now I see that the DOM does not have anything else besides the html head and body tags, so the game is not even being loaded for some reason, I'll keep trying to find where is the problem.

@Zwero1
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Zwero1 commented Jan 28, 2025

I have the same error, however I've noticed that games just work once per system reboot, and I've also noticed that in that first run that works the same error appears on the terminal, so I'm doubting the possibility of that elf_dynamic_array_reader being the main problem

Yeah when I launch Omori, it doesn't work, I just get a white screen and the elf_dynamic_array_reader error, but when I try In Stars And Time, I get the same error, except the game works perfectly

@Nyarlathoteddy
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Had this issue on GNOME 43.2 (Wayland) on Fedora 41 with the same error. Found a workaround where you can right click the whitescreen and choose Reload to have the game launch properly, so far has worked 100% of the time I've used it. I've been using nwjs .95 SDK when doing this, unaware of if this is helping when i reload it.

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