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CHANGELOG
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CHANGELOG
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Version 1.1.4 (DEVELOPMENT BUILD)
- Added staff group management (NGGroups/group_c.lua, NGGroups/group_s.lua)
- Added remove account from all SQL tables when deleting an account (NGAdministration/aManager/aServer.lua)
- Added used vehicle shop (resource NGUsedVehicles) (NGUsedVehicles/*.*)
- Modified mtaserver.conf to auto-start NGUsedVehicles (mtaserver.conf)
- Added 'usersetting_display_usedvehicleshopblips' setting for used vehicle shop blips (NGPhone/client_core.lua, NGPhone/apps/default_settings.lua)
Version 1.1.3 (LATEST-STABLE BUILD)
- Removed 2 messages when taking the Marijuana drug, as for they were a bit excessive (NGInventory/inven-client.lua)
- Removed jail map - Floor was bugged and didn't work right (NGPolice/mapping.lua)
- Fixed an error with NGGroups in group_c.lua:269 - table expected, got nil (NGGroups/group_c.lua)
- Added group GUI loading message, as for it can take a little while to load (NGGroups/group_c.lua)
- Fixed errors with LS Street Race spawn rotations (NGEvents/events/LSRace_s.lua)
- Changed the math question time from 600 seconds to 900 seconds (NGPlayerFunctions/server/math.lua)
- Added F5 panel for Pilot job (NGJobs/community/pilot/*)
- Increased the prices and lowered the time for the Fishermens net (NGJobs/community/fisherman/client.lua)
- Fixed fisherman job ranks (NGJobs/community/fisherman/server.lua)
- Fixed fisherman F5 job panel (NGJobs/community/fisherman/*)
- Fixed jail time bug for VIP players (NGJobs/law/general/arrest_server.lua)
- Fixed players arrest avoiding by disconnecting (NGJobs/law/general/arrest_server.lua)
- Added 'isPlayerJailed' as a client export (NGPolice/jail_c.lua)
- Fixed bug where players could escape jail with /kill (NGPlayerFunctions/client/kill_c.lua)
- Added a new default jail map - poorly mapped, you may want to change it (NGPolice/mapping_c.lua)
- Added settings to set default jail warp location (NGPolice/meta.xml, NGPolice/jail_s.lua)
- Fixed /unjail command not working
- Added unknown country flag to scoreboard - not sure how it got deleted (admin/meta.xml, admin/client/images/flags/unknown.png)
- Added 'waypointIsTracking' as a client export (NGPlayerFunctions/meta.xml, NGPlayerFunctions/client/waypoint.lua)
- Changed 'createWaypointLoc' return values to proper booleans (NGPlayerfunctions/client/waypoint.lua)
- Fixed waypoints app in NGPhone (NGPhone/client_core.lua, NGPhone/apps/waypoints.lua)
- Added scroll to the information panel (F1) (NGInformation/info_c.lua)
- Updated some information in information panel (NGInformation/data_c.lua)
- Added 'setWaypointAttachedToElement' as a client export to NGPlayerFunctions (NGPlayerFunctions/client/waypoint.lua)
- Fixed 'onPlayerDamage' event not being removed with the 'One in the chamber' event (NGEvents/events/OneInTheChamber_S.lua)
- Fixed players disconnecting to arrest avoid (NGJobs/law/general/arrest_server.lua)
- Changed NG version checker to every two hours (NGGamemode/ng_verCheck.server.lua)
- Fixed VIP cash not sending - somehow givePlayerMoney was commented out (NGVIP/vip_s.lua)
Version 1.1.2
- Admin Panel (p) -> Ban now opens with the custom ban system, not the default MTA
- Fixed an error with font in NGWarpManager
- Enabled OOP in NGInventory (Used OOP vars, never enabled it)
- Created settings in NGSQL for SQLite or MySQL
- Moved NGSQL connection info into NGSQL meta as settings
- Added software to compile the entire server
- Added Level 5 ACL group access to:
function.kickPlayer
function.removeAccount
function.setPlayerMuted
function.stopResource
function.startResource
function.restartResource
- Removed the default /report command from the admin resource
- Fixed road shine shader enable/disable
- Fixed Skybox shader enable/disable
- Fixed Wet Roads shader not fully destroying after disabled
- Fixed Skybox shader turning on automatically when joining
- Removed development command /f
- Removed development command /rt
- Removed development command /delaccnt
- Removed development command /saveall
- Removed development command /makeaccnt
- Improved README.md on GitHub a lot
- Changed /makeevent required ACL Levels 2-5
- Changed /stopevent required ACL Levels 2-5
- Removed custom staff skin (Only commented the meta.xml code for it in NGAdministration)
- Added /ngupdate command to check for any NG Gamemode updates
- Added /ngdownload command to copy NG GitHub link to clipboard
- Added /ngver command to check current version of Nerd Gaming
- Fixed an error with the player blips, when someone died
- Added a setting to enable/disable modshop blips
Version 1.1.1
- Removed all compiled and excess files
- Changed c.lua to messages_c.lua in NGMessages
- Changed s.lua to messages_s.lua in NGMessages
- Removed resources that weren't associated with NG
(guied/GUI Edit, guirun/GUI Runcode)
- Added auto-turfs, if none are detected in NGTurf
- Created payout settings in NGTurf
- Removed default maps - NG is a basis, not an actual server
- Fixed speed hud showing after you die
- Fixed punishment logging
- Removed register/unregister commands
Version 1.1
- Added public acl.xml
- Added public mtaserver.conf
- Fixed Pilot job window automatically showing
- Fixed admin resource
- Fixed vehicle reflection shader enable/disable errors
- Fixed a bug at user-shop, when user didn't have any items
- Exported savePlayerData in NGSQL
- Fixed players data not saving
- Added "NGGamemode" resource for self-checking updates